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using System;
struct S
{
public static implicit operator int (S arg)
{
throw new ApplicationException ();
}
}
struct S2
{
public static implicit operator int?(S2 arg)
{
return 10000;
}
public static implicit operator uint?(S2 arg)
{
throw new ApplicationException ();
}
}
public struct S3
{
public static int counter;
public static implicit operator string (S3 s3)
{
counter++;
return "";
}
}
class C
{
public static int Main ()
{
S? s = null;
bool res = s > 1;
if (res)
return 1;
S2 s2 = new S2 ();
var b = s2 >> 3;
if (b != 1250)
return 2;
var b2 = s2 >> s2;
if (b2 != 0)
return 3;
var b3 = s2 + 1;
if (b3 != 10001)
return 4;
var s3 = new S3 ();
if ((s3 == null) != false)
return 5;
if ((s3 != null) != true)
return 6;
if (S3.counter != 2)
return 7;
Console.WriteLine ("ok");
return 0;
}
}
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