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using System;
namespace Test
{
class MainClass
{
public static int Main ()
{
if (!Test_1 (new Derived ()))
return 1;
if (!Test_2 (new S ()))
return 2;
return 0;
}
static bool Test_1<T> (Templated<T> template)
{
return template is Derived;
}
static bool Test_2<U> (IA<U> arg)
{
return arg is S;
}
}
public abstract class Templated<T>
{
}
public class Derived : Templated<Derived>
{
}
public interface IA<T>
{
}
public struct S : IA<S>
{
}
}
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