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//
// This tests that conversions from Enum and ValueType to structs
// are treated as unboxing conversions, and the `unbox' opcode
// is emitted. #52569.
//
enum Foo { Bar }
class T {
static int Main ()
{
System.Enum e = Foo.Bar;
System.ValueType vt1 = Foo.Bar, vt2 = 1;
if (((Foo) e) != Foo.Bar)
return 1;
if (((Foo) vt1) != Foo.Bar)
return 2;
if (((int) vt2) != 1)
return 3;
//
// Test that we can assign null to a valueType
//
System.ValueType vt = null;
return 0;
}
}
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