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//
// This test probes the various explicit unboxing casts
//
using System;
class X {
static int cast_int (object o) { return (int) o; }
static uint cast_uint (object o) { return (uint) o; }
static short cast_short (object o) { return (short) o; }
static char cast_char (object o) { return (char) o; }
static ushort cast_ushort (object o) { return (ushort) o; }
static byte cast_byte (object o) { return (byte) o; }
static sbyte cast_sbyte (object o) { return (sbyte) o; }
static long cast_long (object o) { return (long) o; }
static ulong cast_ulong (object o) { return (ulong) o; }
static float cast_float (object o) { return (float) o; }
static double cast_double (object o) { return (double) o; }
static bool cast_bool (object o) { return (bool) o; }
static int Main ()
{
if (cast_int ((object) -1) != -1)
return 1;
if (cast_int ((object) 1) != 1)
return 2;
if (cast_int ((object) Int32.MaxValue) != Int32.MaxValue)
return 1;
if (cast_int ((object) Int32.MinValue) != Int32.MinValue)
return 2;
if (cast_int ((object) 0) != 0)
return 3;
if (cast_uint ((object) (uint)0) != 0)
return 4;
if (cast_uint ((object) (uint) 1) != 1)
return 5;
if (cast_uint ((object) (uint) UInt32.MaxValue) != UInt32.MaxValue)
return 6;
if (cast_uint ((object) (uint) UInt32.MinValue) != UInt32.MinValue)
return 7;
if (cast_ushort ((object) (ushort) 1) != 1)
return 8;
if (cast_ushort ((object) (ushort) UInt16.MaxValue) != UInt16.MaxValue)
return 9;
if (cast_ushort ((object) (ushort) UInt16.MinValue) != UInt16.MinValue)
return 10;
if (cast_ushort ((object) (ushort) 0) != 0)
return 11;
if (cast_short ((object) (short)-1) != -1)
return 12;
if (cast_short ((object) (short) 1) != 1)
return 13;
if (cast_short ((object) (short) Int16.MaxValue) != Int16.MaxValue)
return 14;
if (cast_short ((object) (short) Int16.MinValue) != Int16.MinValue)
return 15;
if (cast_short ((object) (short) 0) != 0)
return 16;
if (cast_byte ((object) (byte)1) != 1)
return 17;
if (cast_byte ((object) (byte) Byte.MaxValue) != Byte.MaxValue)
return 18;
if (cast_byte ((object) (byte) Byte.MinValue) != Byte.MinValue)
return 19;
if (cast_byte ((object) (byte) 0) != 0)
return 20;
if (cast_sbyte ((object) (sbyte) -1) != -1)
return 21;
if (cast_sbyte ((object) (sbyte) 1) != 1)
return 22;
if (cast_sbyte ((object) (sbyte) SByte.MaxValue) != SByte.MaxValue)
return 23;
if (cast_sbyte ((object) (sbyte)SByte.MinValue) != SByte.MinValue)
return 24;
if (cast_sbyte ((object) (sbyte) 0) != 0)
return 25;
if (cast_long ((object) (long) -1) != -1)
return 26;
if (cast_long ((object) (long) 1) != 1)
return 27;
if (cast_long ((object) (long) Int64.MaxValue) != Int64.MaxValue)
return 28;
if (cast_long ((object) (long) Int64.MinValue) != Int64.MinValue)
return 29;
if (cast_long ((object) (long) 0) != 0)
return 30;
if (cast_ulong ((object) (ulong) 0) != 0)
return 31;
if (cast_ulong ((object) (ulong) 1) != 1)
return 32;
if (cast_ulong ((object) (ulong) UInt64.MaxValue) != UInt64.MaxValue)
return 33;
if (cast_ulong ((object) (ulong) UInt64.MinValue) != UInt64.MinValue)
return 34;
if (cast_double ((object) (double) -1) != -1)
return 35;
if (cast_double ((object) (double) 1) != 1)
return 36;
if (cast_double ((object) (double) Double.MaxValue) != Double.MaxValue)
return 37;
if (cast_double ((object) (double) Double.MinValue) != Double.MinValue)
return 38;
if (cast_double ((object) (double) 0) != 0)
return 39;
if (cast_float ((object) (float) -1) != -1)
return 40;
if (cast_float ((object) (float) 1) != 1)
return 41;
if (cast_float ((object) (float)Single.MaxValue) != Single.MaxValue)
return 42;
if (cast_float ((object) (float) Single.MinValue) != Single.MinValue)
return 43;
if (cast_float ((object) (float) 0) != 0)
return 44;
return 0;
}
}
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