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using System;
struct S {}
class A : Attribute
{
public A ()
{
}
public A (object value)
{
Value = (Type) value;
}
public Type Value { get; set; }
}
[A (Value = typeof (S*))]
class TestProp
{
}
[A (typeof (ushort**))]
public class Test
{
public static int Main ()
{
A a = (A)typeof (Test).GetCustomAttributes (false)[0];
if (a.Value != typeof (ushort**))
return 1;
a = (A)typeof (TestProp).GetCustomAttributes (false)[0];
if (a.Value != typeof (S*))
return 2;
return 0;
}
}
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