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// Compiler options: -unsafe
using System;
class C
{
static unsafe int Test ()
{
try {
uint* i = stackalloc uint[int.MaxValue];
uint v = 0;
i [v] = v;
i [0] = v;
return 1;
} catch (OverflowException) {
return 0;
}
}
unsafe static void Test2 ()
{
byte* b = null;
b = b + (byte)1;
b = b + (sbyte)1;
b = b + (short)1;
b = b + (int)1;
b = b + (long)1;
b = b + (ulong)1;
}
unsafe static void Test2 (sbyte sb, short s, int i, long l, ulong ul)
{
short* b = null;
b = b + sb;
b = b + s;
b = b + i;
b = b + l;
b = b + ul;
}
public static int Main ()
{
Test2 ();
Test2 (1, 2, 3, 4, 5);
if (Test () != 0)
return 1;
Console.WriteLine ("OK");
return 0;
}
}
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