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// Compiler options: -langversion:default
using System;
using System.Collections;
public class Test
{
public IEnumerable Foo (int a)
{
try {
try {
yield return a;
} finally {
Console.WriteLine ("Hello World");
}
Console.WriteLine ("Next block");
try {
yield return a * a;
} finally {
Console.WriteLine ("Boston");
}
} finally {
Console.WriteLine ("Outer finally");
}
Console.WriteLine ("Outer block");
yield break;
}
}
class X
{
public static int Main ()
{
Test test = new Test ();
ArrayList list = new ArrayList ();
foreach (object o in test.Foo (5))
list.Add (o);
if (list.Count != 2)
return 1;
if ((int) list [0] != 5)
return 2;
if ((int) list [1] != 25)
return 3;
IEnumerable a = test.Foo (5);
IEnumerator b = a as IEnumerator;
if (b != null) {
if (b.MoveNext ())
return 4;
}
IEnumerator c = a.GetEnumerator ();
if (!c.MoveNext ())
return 5;
if ((int) c.Current != 5)
return 6;
if (!c.MoveNext ())
return 7;
if ((int) c.Current != 25)
return 8;
IEnumerator d = a.GetEnumerator ();
if ((int) c.Current != 25)
return 9;
if (!d.MoveNext ())
return 10;
if ((int) c.Current != 25)
return 11;
if ((int) d.Current != 5)
return 12;
if (c.MoveNext ())
return 13;
((IDisposable) a).Dispose ();
return 0;
}
}
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