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nunit-lite-console.csproj « nunit-lite-console « nunit-lite « tools « mcs - github.com/mono/mono.git - Unnamed repository; edit this file 'description' to name the repository.
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<?xml version="1.0" encoding="utf-8"?>
<!-- WARNING: this file is autogenerated, don't modify it. Edit the .sources file of the corresponding assembly instead if you want to add/remove C# source files. -->
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">net_4_x</Platform>
    <ProjectGuid>{355976DC-15F1-4A43-BE45-A86702987446}</ProjectGuid>
    <OutputType>Exe</OutputType>
    <NoWarn>1699</NoWarn>
    <LangVersion>latest</LangVersion>
    <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Windows_NT'">win32</HostPlatform>
    <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Unix' and $([System.IO.File]::Exists('/usr/lib/libc.dylib'))">darwin</HostPlatform>
    <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Unix'">linux</HostPlatform>
    <GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
    <NoStdLib>False</NoStdLib>
    <NoConfig>True</NoConfig>
    <AssemblyName>nunit-lite-console</AssemblyName>
    <TargetFrameworkVersion>v2.1</TargetFrameworkVersion>
  </PropertyGroup>
  <!-- Set AddAdditionalExplicitAssemblyReferences to false, otherwise if targetting .NET4.0, 
  Microsoft.NETFramework.props will force a dependency on the assembly System.Core. This
  is a problem to compile the Mono mscorlib.dll -->
  <PropertyGroup>
    <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Platform)' == 'monodroid' ">
    <OutputPath>./../../../class/lib/monodroid</OutputPath>
    <IntermediateOutputPath>./../../../class/obj/$(AssemblyName)-monodroid</IntermediateOutputPath>
    <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MONO;MOBILE;MOBILE_LEGACY;MOBILE_DYNAMIC;MONODROID;ANDROID</DefineConstants>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Platform)' == 'monotouch' ">
    <OutputPath>./../../../class/lib/monotouch</OutputPath>
    <IntermediateOutputPath>./../../../class/obj/$(AssemblyName)-monotouch</IntermediateOutputPath>
    <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MOBILE;MOBILE_LEGACY;MONO;MONOTOUCH;DISABLE_REMOTING;DISABLE_COM;FEATURE_INTERCEPTABLE_THREADPOOL_CALLBACK;FULL_AOT_RUNTIME</DefineConstants>
  </PropertyGroup>
  <!-- @ALL_PROFILE_PROPERTIES@ -->
  <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <!-- TRACE is set only for Debug configuration, so inherit from platform-specific value -->
    <DefineConstants>TRACE;$(DefineConstants)</DefineConstants>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
  </PropertyGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- @BUILT_SOURCES@ -->
  <!--Common files-->
  <ItemGroup>
    <Compile Include="Console.cs" />
  </ItemGroup>
  <!--End of common files-->
  <!-- @ALL_SOURCES@ -->
  <ItemGroup>
    <ProjectReference Include="../NUnitLite/nunitlite.csproj" />
  </ItemGroup>
  <!-- @ALL_REFERENCES@ -->
  <!-- @ALL_RESOURCES@ -->
</Project>