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using System;
using Mono.ObjectServices;
class Demo {
int a;
static void Main ()
{
Demo d = new Demo ();
prints ("d", d);
prints ("dd", new DD ());
}
static void prints (string s, object x)
{
Console.WriteLine ("size of " + s + ":" + ObjectInspector.GetMemoryUsage (x));
}
}
class DD {
Demo d = new Demo ();
object [] o = new object [10];
public DD ()
{
o [0] = new Demo ();
o [5] = new Demo ();
}
}
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