blob: 589f571769fddac65b430cd879b256f1b9e6ee86 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
|
Build scripts and sample apps for mono targeting its supported platforms.
# Build instructions
...
# Android NDK
- Mac OS X: [android-ndk-r11c-darwin-x86_64.zip](https://dl.google.com/android/repository/android-ndk-r11c-darwin-x86_64.zip). sha1: 4ce8e7ed8dfe08c5fe58aedf7f46be2a97564696
- Linux 64-bit: [android-ndk-r11c-linux-x86_64.zip](https://dl.google.com/android/repository/android-ndk-r11c-linux-x86_64.zip). sha1: de5ce9bddeee16fb6af2b9117e9566352aa7e279
# Open Tasks
## SDKs
- Build nunit-lite as part of the bcl build and ship it there
- Build all test suites as part of the sdk itself
- Move the ARM_CFLAGS & friends to the android makefile generator
## Android
- Add android SDK probing ~/Library/Developer/Xamarin/android-sdk-macosx. Figure out if we should switch to Android Studio for SDK related stuff (Google got rid of the old SDK scheme).
- Add remaining Android targets
- Make the bcl build use the same setup as the android targets
- Add cross-compiler targets for Android
### XTC specifics
Most Android devices are crap for testing, so we hand pick those that produce reliable and useful results.
Here's the device set to pick in general:
arm32: HTC One
aarch64: Google Pixel
x86_32: Acer Iconia A1-830
## iOS
Everything
## BCL
- Build depends on building a runtime, fix the build system to support using system mono/csc
- Build will generate all profiles instead of those we care.
## General
Write the iOS driver.
|