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author | Lluis Sanchez <llsan@microsoft.com> | 2016-09-06 19:45:38 +0300 |
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committer | GitHub <noreply@github.com> | 2016-09-06 19:45:38 +0300 |
commit | 157520c0cc3decccb96f6321321a340d7e0f8381 (patch) | |
tree | 1bddb2851e9b49b2f58b8c45833cc6dffb8df476 | |
parent | e5e150f6534b78db0d85b318f210fd813e9cd4fa (diff) | |
parent | e8fbdac95b28f4142f300b4d016ce2101e8fe108 (diff) |
Merge pull request #1615 from mono/cycle8_morethreads
Use a higher limit for max threads
-rw-r--r-- | main/src/core/MonoDevelop.Ide/MonoDevelop.Ide/IdeStartup.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/main/src/core/MonoDevelop.Ide/MonoDevelop.Ide/IdeStartup.cs b/main/src/core/MonoDevelop.Ide/MonoDevelop.Ide/IdeStartup.cs index b4bdf0c037..f16819fc63 100644 --- a/main/src/core/MonoDevelop.Ide/MonoDevelop.Ide/IdeStartup.cs +++ b/main/src/core/MonoDevelop.Ide/MonoDevelop.Ide/IdeStartup.cs @@ -580,7 +580,7 @@ namespace MonoDevelop.Ide if (!Platform.IsWindows) { // Limit maximum threads when running on mono - int threadCount = 8 * Environment.ProcessorCount; + int threadCount = 125; ThreadPool.SetMaxThreads (threadCount, threadCount); } |