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2019-12-18Update BinaryCompatBaseline.txtKirill Osenkov
2019-12-13Updates CompatBaseline for Archive Publishing fixjoe
Removes errors for System.Net.Http.Primitives and Google.Apis.Core. This is required for https://github.com/xamarin/md-addins/pull/6097
2019-12-07SetEnv MONO_DEBUG=disable_omit_fpDavid Karlaš
This option tells Mono Jitter to set FramePointer register for managed stack frames, this register is important for native profilers and other native tools when unwinding call stack otherwise they don't know how to continue unwinding past managed stack frame and bail... I asked mono performance/benchmark team to run their tests with and without this environment variable and results were same, hence conclusion is there is no performance difference. This will help with getting before sampling data when using "Profile for 5 seconds" and other similar tools.
2019-12-02Merge pull request #9349 from mono/roslyn-msbuild-nugetLluis Sanchez
[Core] Add Microsoft.CodeAnalysis.Workspaces.MSBuild nuget
2019-11-19Bump in makefile tootherzok
2019-11-19This is loaded nowtherzok
2019-11-18This assembly is dynamically loaded from MSBuild directory, so it can't be ↵therzok
found beforehand
2019-11-16Minimum supported OS should be 10.13Marius Ungureanu
Context: https://github.com/xamarinhq/swupdate/pull/54 Fixes https://devdiv.visualstudio.com/DevDiv/_workitems/edit/1023431
2019-11-15Fixes BinaryCompatBaseline.txt orderjoe
2019-11-15Excludes AndroidXMigration dep from CompatBaselineJose Gallardo
2019-11-15Ignore MSBuild.WorkspacesJoaquin Jares
Monodroid includes MSBuild.Workspace, which is confusing the checker. Ignore it to be able to build.
2019-11-08[Mac] Call xamarin_initialize_cocoa_threads so objects constructed on ↵therzok
threads that are not the main one are released Fixes VSTS #1012551 - Launcher does not call xamarin_initialize_cocoa_threads
2019-10-23Add c filetherzok
2019-10-23Refactor to use a dylibtherzok
2019-10-23Only add crasher in debug buildstherzok
2019-10-23Add example of how to crash from a pinvoketherzok
2019-10-18Get rid of 64bit toggle from mac configtherzok
2019-10-17[build] Update BinaryCompatBaselineJérémie Laval
Account for migration of MonoTouch.Hosting and removal of dependency
2019-10-01Revert "[Mac] Remove hardcoded thread suspending mode (#7800)"therzok
This reverts commit 41e6fb746da8b651884c91dedaeb60acebe20fab. Hybrid suspend causes us to lose important information from stacktraces. See https://github.com/mono/mono/issues/17084 The stacktrace information is complete whenever preemptive mode is used, so switch back to what we used to have. Fixes VSTS #988893 - Incomplete exception callstack due to static registrar
2019-09-25Build: Roslyn 3.3 -> 3.4Sandy Armstrong
2019-09-02Merge pull request #8554 from mono/monostub-arguments-copyVsevolod Kukol
[Mac] Reorder mono arguments from environment querying to simplify ma…
2019-08-30Remove redundant strdup, seems like we don't need ittherzok
2019-08-28[Mac] Sanify new_argctherzok
2019-08-28[Mac] Reorder mono arguments from environment querying to simplify manual ↵therzok
copying
2019-08-27[NuGet] Update NuGet to version 5.3.0-rtm.6192Matt Ward
Matches the version included with MSBuild in Mono 6.4.0.179 Fixes VSTS #972633 Update NuGet to 5.3.0-rtm.6192 to match mono's msbuild
2019-08-12[Mac] Add some more entitlements (#8349)iain
Add entitlements to allow MonoDevelop to use AppleScript
2019-08-12[Mac] Add the extra paths needed for libraries (#8346)iain
2019-08-12[MacOS] Specify dlopen library paths (#8336)iain
* [MacOS] Specify dlopen library paths With the hardened runtime, we now need to specify the paths of all libraries that are dlopened in the binary's rpath * Remove the spaces in the plist The plist parser doesn't appear to like <true />, only <true/>
2019-08-12Add more entitlementsDuncan Mak
2019-08-12Include Entitlements.plist in the app bundleDuncan Mak
2019-08-03[build] Update min Mono version to 6.4.0.94Matt Ward
App bundle will not start unless Mono 6.4.0.94 or later is installed. Xamarin.Mac 5.16 depends requires Mono 6.4.0.94 or later. Visual Studio failed to start. Some of the assemblies required to run Visual Studio (for example gtk-sharp)may not be properly installed in the GAC. System.Exception: Toolkit could not be loaded ---> System.NotSupportedException: This version of Xamarin.Mac requires Mono 6.4.0.94, but found Mono 6.0.0.311. at ObjCRuntime.Runtime.VerifyMonoVersion () [0x000b1] in /Library/Frameworks/Xamarin.Mac.framework/Versions/5.16.1.0/src/Xamarin.Mac/ObjCRuntime/Runtime.mac.cs:153 Fixes VSTS #953417 - No error message when running VS Mac with unsupported Mono version
2019-07-17Build: Updates for Roslyn bumpSandy Armstrong
2019-07-16Merge pull request #8155 from mono/dev/therzok/vsts935540Lluis Sanchez
Fix svn probe in Xcode.app
2019-07-09[NuGet] Update to NuGet 5.2Matt Ward
Update to NuGet 5.2.0.6067 Moved the NuGet package version to Directory.Build.props to make it easier to update. Fixes VSTS #941248 Update to NuGet 5.2
2019-07-09Fix svn probe in Xcode.apptherzok
Fixes VSTS #935540 - Subversion addin could not load libsvn_client, so it will be disabled.
2019-06-13Bump Roslyn to 3.2.0-beta4-19312-10Sandy Armstrong
2019-06-12Bump min mono version to 6.0.0.296Lluis Sanchez
2019-06-12Update BinaryCompat for Mono 6.0Matt Ward
Mono 6.0 has changed the assembly resolution error message from: Could not load file or assembly 'Microsoft.Build, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies To: Could not load the file 'Microsoft.Build, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.
2019-06-07[Mac] Refactor DMG generation to just use a single hdiutil callJo Shields
This fixes 'make dmg' step in VSTS on the Mojave bot pool, where doing the image generation in several steps, including mounting and unmounting, was timing out.
2019-06-06Merge pull request #7809 from mono/pr-retry-unmount-on-mojave-botsRodrigo Moya
[Mac] Retry unmounting because of an issue in the Mojave bots
2019-06-06[Mac] Remove hardcoded thread suspending mode (#7800)Marius Ungureanu
The underlying mono thread suspending bugs seem to be fixed. Let mono choose the new default. Fixes VSTS #706310 - Re-enable hybrid suspend
2019-06-06[Mac] Force unmount if it's still failing after 5 triesRodrigo Moya
2019-06-06[Mac] Retry unmounting because of an issue in the Mojave botsRodrigo Moya
With the move to Xcode 10.2, we need to build on Mojave bots, and there's a bug (https://github.com/al45tair/dmgbuild/issues/10) that makes unmounting time out on the bots, which is fixed by just retrying :/
2019-05-31[Build] Bump minimum deployment OS version to 10.12 (#7690)Marius Ungureanu
* Bump minimum OS version to 10.12 * Simplify min os version targeting
2019-05-28[NuGet] Update to NuGet 5.1Matt Ward
Update to NuGet 5.1.0.6013 Fixes VSTS #899305 - Bump to NuGet 5.1
2019-05-24[Mac] Cleanup MONO_REGISTRY_PATH on startupRodrigo Moya
If started from a Xamarin.Mac app, this env var is set pointing to a (maybe) non-existing folder (~/Library/Application Support/Whatever), which causes code that tries to access the registry fail if that folder doesn't exist. So, since we want to use Mono's registry, make sure the env var is cleaned up on startup. Fixes https://devdiv.visualstudio.com/DevDiv/_workitems/edit/896438
2019-05-23Simpler generics formtherzok
2019-05-23Use generic NSArraytherzok
2019-05-23Fixup merge from githubtherzok
2019-05-23Update main/build/MacOSX/monostub-utils.hMarius Ungureanu
Co-Authored-By: Rodrigo Moya <rodrigo@gnome-db.org>