Age | Commit message (Collapse) | Author |
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Call common winbuild.bat from debug and release scripts.
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Update winbuild.bat for VS 16.0.
Fix MSBuild condition.
Don't build StandardClassification.csproj on Windows.
Temporarily exclude some code to get the build working on Windows.
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Else we end up with missing deps
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* Fixed 'Bug 60485 - RE RedundantBaseQualifierAnalyzer throws System.TypeLoadException'
* [Refactoring] Updated refactoring essentials reference.
RE got refactored quite a bit this year.
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* Cherry pick c0d8c40ca0ffd9b0bd207c585cd5b5529f9de8b5 from master-roslyncompletion
* Change mimetype names for less/scss to not conflict with that defined in the old web addin
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* Output a binary log when building on Windows.
This is useful for investigating build issues.
* Fully qualify a type.
For some reason in Windows builds this fails to resolve because the namespace walk sees the "Microsoft.Runtime" namespace and fails. Not sure why it doesn't break on a Mac. Maybe that namespace isn't present on Mac inside the reference assemblies.
* Make sure MD.Core.Tests imports MonoDevelop.props.
Currently it has its own Signing properties and it doesn't specify PublicSign like all other projects. By doing what all other projects do we make sure this project is public-signed.
* Add a missing reference from WindowsPlatform.Tests to MonoDevelop.Core.Tests.
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(#2570)
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The way the F# projects are set up right now at the bottom of the .fsproj we import StrongNamer.targets, but at the time of evaluation the packages are not restored yet and so the StrongNamer.targets are not imported. They are only imported during subsequent builds when the targets file is already present on disk.
This change calls into Paket and restores packages for the MonoDevelop.FSharpBinding project, which includes StrongNamer. This ensures that by the time the build evaluation happens the targets file for StrongNamer is already on disk.
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* Add missing ignore
* Cleanup windows batch files
* msysgit supports executing *.bat directly, so we don't need the .sh
* pass arguments through to msbuild
* move editbin call to msbuild
* add git submodule update (like makefiles do)
* default to debug build (like makefiles do)
* use consistent NuGet.exe
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We've moved the nuget to a submodule.
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This allows XS on Windows to go over 1.2gb memory usage.
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The Test and DocGenerator project in the RefactoringEssentials
solution have NuGet 3 packages in their packages.config file. To
restore these without an error being displayed NuGet 3 needs to be
used.
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RefactoringEssential.csproj hintpaths have .dll as expected
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