// ItemTypeCondition.cs // // Author: // Lluis Sanchez Gual // // Copyright (c) 2008 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // using System; using Mono.Addins; using System.Collections.Generic; namespace MonoDevelop.Projects.Extensions { public class ItemTypeCondition: ConditionType { Type objType; HashSet typeNames; IDictionary aliases; public ItemTypeCondition () { } public ItemTypeCondition (Type objType): this (objType, null) { } public ItemTypeCondition (Type objType, IDictionary typeNameAliases) { this.objType = objType; if (typeNameAliases != null) aliases = typeNameAliases; else aliases = new Dictionary (); } public Type ObjType { get { return this.objType; } set { if (value != objType) { objType = value; typeNames = null; NotifyChanged (); } } } public IDictionary Aliases { get { return this.aliases; } set { this.aliases = value; NotifyChanged (); } } public override bool Evaluate (NodeElement conditionNode) { foreach (string type in conditionNode.GetAttribute ("value").Split ('|')) { if (MatchesType (type)) return true; } return false; } public void AddTypeAlias (string alias, string fullName) { aliases [alias] = fullName; } protected bool MatchesType (string type) { if (type.IndexOf ('.') == -1) { string res; if (aliases.TryGetValue (type, out res)) type = res; else type = "MonoDevelop.Projects." + type; } // Type checking might be done by loading the provided type // and then comparing the provided and the object types by // using IsAssignableFrom. However, type comparison is done // here by comparing type names. The advantage is that in // this way the provided type doesn't need to be loaded, // thus delaying the loading of the add-in that is making // use of the condition. if (typeNames == null) { typeNames = new HashSet (); foreach (var t in GetObjectTypes ()) { typeNames.Add (t.FullName); typeNames.Add (t.AssemblyQualifiedName); // base class hierarchy Type baseType = t.BaseType; while (baseType != null) { typeNames.Add (baseType.FullName); typeNames.Add (baseType.AssemblyQualifiedName); baseType = baseType.BaseType; } // Implemented interfaces Type[] interfaces = t.GetInterfaces (); foreach (Type itype in interfaces) { typeNames.Add (itype.FullName); typeNames.Add (itype.AssemblyQualifiedName); } } } return typeNames.Contains (type); } protected virtual IEnumerable GetObjectTypes () { yield return objType; } } }