// // Command.cs // // Author: // Lluis Sanchez Gual // // Copyright (C) 2005 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using MonoDevelop.Core; namespace MonoDevelop.Components.Commands { public delegate void KeyBindingChangedEventHandler (object s, KeyBindingChangedEventArgs args); public abstract class Command { public static readonly object Separator = new Object (); object id; string text; string description; IconId icon; string accelKey; string category; bool disabledVisible; internal string AccelPath; internal object HandlerData; // Used internally when dispatching the command public Command () { } public Command (object id, string text) { this.id = CommandManager.ToCommandId (id); this.text = text; } public object Id { get { return id; } set { id = CommandManager.ToCommandId (value); } } public string Text { get { return text; } set { text = value; } } public IconId Icon { get { return icon; } set { icon = value; } } public string AccelKey { get { return accelKey; } set { string binding = accelKey; accelKey = value == String.Empty ? null : value; if (KeyBindingChanged != null && accelKey != binding) KeyBindingChanged (this, new KeyBindingChangedEventArgs (this, binding)); } } public bool DisabledVisible { get { return disabledVisible; } set { disabledVisible = value; } } public string Description { get { return description; } set { description = value; } } public string Category { get { return category == null ? string.Empty : category; } set { category = value; } } public event KeyBindingChangedEventHandler KeyBindingChanged; } public class KeyBindingChangedEventArgs { Command command; string binding; public KeyBindingChangedEventArgs (Command command, string oldBinding) { this.command = command; this.binding = oldBinding; } public Command Command { get { return command; } } public string OldKeyBinding { get { return binding; } } public string NewKeyBinding { get { return command.AccelKey; } } } }