// // Command.cs // // Author: // Lluis Sanchez Gual // // Copyright (C) 2005 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using MonoDevelop.Core; namespace MonoDevelop.Components.Commands { public delegate void KeyBindingChangedEventHandler (object s, KeyBindingChangedEventArgs args); public abstract class Command { public static readonly object Separator = new Object (); object id; string text; string description; IconId icon; string accelKey; KeyBinding binding; string category; bool disabledVisible; internal string AccelPath; internal object HandlerData; // Used internally when dispatching the command public Command () { } public Command (object id, string text) { this.id = CommandManager.ToCommandId (id); this.text = text; } public object Id { get { return id; } set { id = CommandManager.ToCommandId (value); } } public string Text { get { return text; } set { text = value; } } public IconId Icon { get { return icon; } set { icon = value; } } public string AccelKey { get { return accelKey; } set { if (string.IsNullOrEmpty (value)) value = null; if (value == accelKey) return; var oldKeyBinding = binding; if (value != null) KeyBinding.TryParse (value, out binding); else binding = null; accelKey = value; if (KeyBindingChanged != null) KeyBindingChanged (this, new KeyBindingChangedEventArgs (this, oldKeyBinding)); } } string[] alternateAccelKeys; KeyBinding[] alternateKeyBindings; static readonly KeyBinding[] emptyBindings = new KeyBinding[0]; public string[] AlternateAccelKeys { get { return alternateAccelKeys; } set { var oldKeybindings = alternateKeyBindings; if (value == null || value.Length == 0) { alternateKeyBindings = null; } else { alternateKeyBindings = new KeyBinding[value.Length]; for (int i = 0; i < value.Length; i++) { KeyBinding b; KeyBinding.TryParse (value[i], out b); alternateKeyBindings [i] = b; } } alternateAccelKeys = value; if (AlternateKeyBindingChanged != null) AlternateKeyBindingChanged (this, new AlternateKeyBindingChangedEventArgs (this, oldKeybindings)); } } public KeyBinding KeyBinding { get { return binding; } } public KeyBinding[] AlternateKeyBindings { get { return alternateKeyBindings ?? emptyBindings; } } public bool DisabledVisible { get { return disabledVisible; } set { disabledVisible = value; } } public string Description { get { return description; } set { description = value; } } public string Category { get { return category == null ? string.Empty : category; } set { category = value; } } public event KeyBindingChangedEventHandler KeyBindingChanged; public event EventHandler AlternateKeyBindingChanged; } public class KeyBindingChangedEventArgs : EventArgs { public KeyBindingChangedEventArgs (Command command, KeyBinding oldKeyBinding) { OldKeyBinding = oldKeyBinding; Command = command; } public Command Command { get; private set; } public KeyBinding OldKeyBinding { get; private set; } public KeyBinding NewKeyBinding { get { return Command.KeyBinding; } } } public class AlternateKeyBindingChangedEventArgs : EventArgs { public AlternateKeyBindingChangedEventArgs (Command command, KeyBinding[] oldKeyBinding) { OldKeyBinding = oldKeyBinding; Command = command; } public Command Command { get; private set; } public KeyBinding[] OldKeyBinding { get; private set; } public KeyBinding[] NewKeyBinding { get { return Command.AlternateKeyBindings; } } } }