// ICommandUpdateHandler.cs // // Author: // Lluis Sanchez Gual // // Copyright (c) 2008 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // using System; namespace MonoDevelop.Components.Commands { /// /// This interface can be used to create attribute classes which provide custom /// command updating behavior. CustomCommandUpdaterAttribute is a /// default implementation of this interface which may be more convenient to use. /// public interface ICommandUpdateHandler { /// /// Next update handler. Set by the command manager. /// ICommandUpdateHandler Next { get; set; } /// /// Called to update the command status. Can call Next.CommandUpdate to execute the default update handler. /// void CommandUpdate (object target, CommandInfo cinfo); } public interface ICommandArrayUpdateHandler { ICommandArrayUpdateHandler Next { get; set; } void CommandUpdate (object target, CommandArrayInfo cinfo); } /// /// This interface can be used to create attribute classes which provide custom /// command execution behavior. CustomCommandTargetAttribute is a /// default implementation of this interface which may be more convenient to use. /// public interface ICommandTargetHandler { /// /// Next command handler. Set by the command manager. /// ICommandTargetHandler Next { get; set; } /// /// Executes the command. Can call Next.Run to execute the default command handler. /// void Run (object target, Command cmd); } public interface ICommandArrayTargetHandler { ICommandArrayTargetHandler Next { get; set; } void Run (object target, Command cmd, object data); } }