// This file has been generated by the GUI designer. Do not modify. namespace MonoDevelop.Ide.Gui.Components { public partial class StringTagSelectorButton { private global::Gtk.Button button; private global::Gtk.Arrow arrow1; protected virtual void Build () { global::Stetic.Gui.Initialize (this); // Widget MonoDevelop.Ide.Gui.Components.StringTagSelectorButton global::Stetic.BinContainer.Attach (this); this.Name = "MonoDevelop.Ide.Gui.Components.StringTagSelectorButton"; // Container child MonoDevelop.Ide.Gui.Components.StringTagSelectorButton.Gtk.Container+ContainerChild this.button = new global::Gtk.Button (); this.button.CanFocus = true; this.button.Name = "button"; // Container child button.Gtk.Container+ContainerChild this.arrow1 = new global::Gtk.Arrow (((global::Gtk.ArrowType)(1)), ((global::Gtk.ShadowType)(2))); this.arrow1.Name = "arrow1"; this.button.Add (this.arrow1); this.button.Label = null; this.Add (this.button); if ((this.Child != null)) { this.Child.ShowAll (); } this.Hide (); this.button.Clicked += new global::System.EventHandler (this.OnButtonClicked); } } }