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using System;
using MonoDevelop.Core;
using MonoDevelop.Core.Gui;
using MonoDevelop.Core.Execution;
using MonoDevelop.Projects.Gui;
using MonoDevelop.Projects.Ambience;
namespace MonoDevelop.Debugger
{
public class Services
{
static IDebuggingService debuggingService;
static IconService icons;
public static IconService Icons {
get {
if (icons == null)
icons = (IconService) ServiceManager.GetService (typeof(IconService));
return icons;
}
}
public static IDebuggingService DebuggingService {
get {
if (debuggingService == null)
debuggingService = (IDebuggingService) ServiceManager.GetService (typeof(IDebuggingService));
return debuggingService;
}
}
internal static ResourceService Resources {
get { return MonoDevelop.Core.Gui.Services.Resources; }
}
public static AmbienceService Ambience {
get { return MonoDevelop.Projects.Services.Ambience; }
}
}
}
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