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ReferencesVSEditor.Mac.props « msbuild « main - github.com/mono/monodevelop.git - Unnamed repository; edit this file 'description' to name the repository.
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<Project>

  <PropertyGroup>
    <ReferencesVSEditorCopyToOutput Condition="$(ReferencesVSEditorCopyToOutput) == ''">false</ReferencesVSEditorCopyToOutput>
    <ReferencesVSEditorPrivateAssets Condition="$(ReferencesVSEditorCopyToOutput) == 'true'">runtime</ReferencesVSEditorPrivateAssets>
    <ReferencesVSEditorPrivateAssets Condition="$(ReferencesVSEditorCopyToOutput) != 'true'">none</ReferencesVSEditorPrivateAssets>
    <ReferencesVSEditorExcludeAssets Condition="$(ReferencesVSEditorCopyToOutput) == 'true'">none</ReferencesVSEditorExcludeAssets>
    <ReferencesVSEditorExcludeAssets Condition="$(ReferencesVSEditorCopyToOutput) != 'true'">runtime</ReferencesVSEditorExcludeAssets>
  </PropertyGroup>

  <ItemGroup Condition=" '$(ReferencesVSEditorCopyToOutput)' == 'true' ">
    <IncludeCopyLocal Include="Microsoft.VisualStudio.CoreUtilityImplementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Language.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Language.Utilities.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Text.Data.Utilities.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Text.UI.Utilities.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.UI.Controls.macOS.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.UI.Text.AdornmentLibrary.ToolTip.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.UI.Text.Cocoa.View.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Language.StandardClassification.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Logic.Text.BufferUndoManager.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.UI.Text.Commanding.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.UI.Text.EditorOperations.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.UI.Text.EditorPrimitives.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.UI.Text.TextAndAdornmentSequencer.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.UI.Text.Wpf.Classification.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Text.PatternMatching.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Text.Outlining.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Text.MultiCaret.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Text.Model.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Text.Logic.Utilities.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Text.Implementation.StandaloneUndo.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Text.Formatting.RtfBuilderService.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Text.EditorOptions.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Text.Differencing.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Text.BraceCompletion.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Logic.Text.Tagging.Aggregator.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Logic.Text.Navigation.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Logic.Text.Find.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Logic.Text.Classification.LookUp.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Logic.Text.Classification.Aggregator.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.UI.Text.Wpf.GlyphMargin.Implementation.dll" />
    <IncludeCopyLocal Include="Microsoft.VisualStudio.Text.Structure.dll" />
  </ItemGroup>

  <Import Project="$(RootDirectory)external\vs-editor-core\build\Environment.props" />
  <Import Project="$(RootDirectory)external\vs-editor-core\src\Editor\Consolidated\Consolidated.projitems" />

  <!-- MSBuild doesn't copy the FPF references as they match BCL assembly names -->
  <Target Name="CopyFPFAssemblies" AfterTargets="_CopyFilesMarkedCopyLocal" Condition="'$(ReferencesVSEditorCopyToOutput)'=='true'">
    <PropertyGroup>
      <FPFConfiguration>Release</FPFConfiguration>
      <FPFConfiguration Condition="$(Configuration.Contains('Debug'))">Debug</FPFConfiguration>
      <FPFOutputPath>$(RootDirectory)external\vs-editor-core\bin\FPF\$(FPFConfiguration)\net472\</FPFOutputPath>
    </PropertyGroup>
    <ItemGroup>
      <FPFOutputFiles Include="$(FPFOutputPath)PresentationCore.*" />
      <FPFOutputFiles Include="$(FPFOutputPath)PresentationFramework.*" />
      <FPFOutputFiles Include="$(FPFOutputPath)UIAutomationClient.*" />
      <FPFOutputFiles Include="$(FPFOutputPath)UIAutomationProvider.*" />
      <FPFOutputFiles Include="$(FPFOutputPath)UIAutomationTypes.*" />
      <FPFOutputFiles Include="$(FPFOutputPath)WindowsBase.*" />
      <FileWrites Include="@(FPFOutputFiles)" />
    </ItemGroup>
    <Copy
      SourceFiles="@(FPFOutputFiles)"
      DestinationFolder="$(OutputPath)"
      SkipUnchangedFiles="true" />
  </Target>
</Project>