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MSBuildElement.cs « MonoDevelop.Projects.MSBuild « MonoDevelop.Core « core « src « main - github.com/mono/monodevelop.git - Unnamed repository; edit this file 'description' to name the repository.
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//
// MSBuildElement.cs
//
// Author:
//       Lluis Sanchez Gual <lluis@xamarin.com>
//
// Copyright (c) 2015 Xamarin, Inc (http://www.xamarin.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
namespace MonoDevelop.Projects.MSBuild
{
	public abstract class MSBuildElement: MSBuildObject
	{
		string condition;

		static readonly string [] knownAttributes = { "Condition", "Label" };

		internal override string [] GetKnownAttributes ()
		{
			return knownAttributes;
		}

		internal override void ReadAttribute (string name, string value)
		{
			switch (name) {
				case "Label": Label = value; break;
				case "Condition": Condition = value; break;
			}
		}

		internal override string WriteAttribute (string name)
		{
			switch (name) {
				case "Label": return Label != null && Label.Length > 0 ? Label : null;
				case "Condition": return Condition.Length > 0 ? Condition : null;
			}
			return null;
		}

		public string Label { get; set; }

		public string Condition {
			get {
				return condition ?? "";
			}
			set {
				condition = value;
			}
		}
	}
}