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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\MonoDevelop.props" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{7F5B649A-3572-4713-83FD-C28A6AA70445}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>MonoDevelop.Projects.MSBuild</RootNamespace>
<TargetFrameworkVersion>$(MDFrameworkVersion)</TargetFrameworkVersion>
<OutputPath>..\..\..\build\bin</OutputPath>
<StartupObject>MonoDevelop.Projects.MSBuild.MainClass</StartupObject>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'DebugWin32|x86' " />
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseWin32|x86' " />
<!-- TODO: Linux -->
<PropertyGroup>
<MSBuild_OSS_BinDir Condition="'$(OS)' == 'Windows_NT'">$(MSBuildToolsPath)\</MSBuild_OSS_BinDir>
<!-- when building with xbuild on Unix, $(MSBuildToolsPath) is like `$prefix/lib/mono/xbuild/*/bin`
when building with msbuild on Unix, $(MSBuildToolsPath) is like `$prefix/lib/mono/msbuild/*/bin`
Prefer referencing msbuild 15.* assemblies over 14.1 . At runtime, we use correct one anyway
-->
<MSBuild_OSS_BinDir Condition="'$(OS)' == 'Unix' and '$(MSBuild_OSS_BinDir)' == '' and Exists('$(MSBuildToolsPath)\..\..\..\msbuild\Current\bin\MSBuild.dll')">$(MSBuildToolsPath)\..\..\..\msbuild\Current\bin\</MSBuild_OSS_BinDir>
<MSBuild_OSS_BinDir Condition="'$(OS)' == 'Unix' and '$(MSBuild_OSS_BinDir)' == '' and Exists('$(MSBuildToolsPath)\..\..\..\msbuild\15.0\bin\MSBuild.exe')">$(MSBuildToolsPath)\..\..\..\msbuild\15.0\bin\</MSBuild_OSS_BinDir>
<MSBuild_OSS_BinDir Condition="'$(OS)' == 'Unix' and '$(MSBuild_OSS_BinDir)' == '' and Exists('$(MSBuildToolsPath)\..\..\..\msbuild\15.0\bin\MSBuild.dll')">$(MSBuildToolsPath)\..\..\..\msbuild\15.0\bin\</MSBuild_OSS_BinDir>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Runtime.Remoting" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.Build">
<HintPath>$(MSBuild_OSS_BinDir)Microsoft.Build.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Build.Framework">
<HintPath>$(MSBuild_OSS_BinDir)Microsoft.Build.Framework.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Build.Utilities.Core">
<HintPath>$(MSBuild_OSS_BinDir)Microsoft.Build.Utilities.Core.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup Condition=" '$(Configuration)' == 'Debug' OR '$(Configuration)' == 'Release' ">
<None Include="app.config">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Link>MonoDevelop.MSBuildBuilder.exe.config</Link>
</None>
</ItemGroup>
<ItemGroup Condition=" '$(Configuration)' == 'DebugWin32' OR '$(Configuration)' == 'ReleaseWin32' ">
<None Include="app.windows.config">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Link>MonoDevelop.MSBuildBuilder.exe.config</Link>
</None>
</ItemGroup>
<ItemGroup>
<Compile Include="MonoDevelop.Projects.MSBuild\BuildEngine.cs" />
<Compile Include="MonoDevelop.Projects.MSBuild\LocalLogger.cs" />
<Compile Include="MonoDevelop.Projects.MSBuild\ProjectBuilder.cs" />
<Compile Include="AssemblyInfo.cs" />
<Compile Include="MonoDevelop.Projects.MSBuild\MSBuildLoggerAdapter.cs" />
<Compile Include="MonoDevelop.Projects.MSBuild\Main.cs" />
<Compile Include="MonoDevelop.Projects.MSBuild\BuildEngine.Shared.cs" />
<Compile Include="MonoDevelop.Projects.MSBuild\LoggerAdapter.cs" />
<Compile Include="MonoDevelop.Projects.MSBuild\RemoteBuildEngineMessages.cs" />
<Compile Include="..\MonoDevelop.Core\MonoDevelop.Core.Execution\BinaryMessage.cs">
<Link>MonoDevelop.Core.Execution\BinaryMessage.cs</Link>
</Compile>
<Compile Include="MonoDevelop.Projects.MSBuild\ILogWriter.cs" />
<Compile Include="MonoDevelop.Projects.MSBuild\MSBuildEvaluatedItem.cs" />
<Compile Include="..\MonoDevelop.Core\MonoDevelop.Projects.MSBuild\MSBuildEvent.cs">
<Link>MonoDevelop.Core.Execution\MSBuildEvent.cs</Link>
</Compile>
<Compile Include="MonoDevelop.Projects.MSBuild\MSBuildResult.cs" />
<Compile Include="MonoDevelop.Projects.MSBuild\MSBuildTargetResult.cs" />
<Compile Include="..\MonoDevelop.Core\MonoDevelop.Core.Execution\RemoteProcessServer.cs">
<Link>MonoDevelop.Core.Execution\RemoteProcessServer.cs</Link>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>
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