// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. #if !NO_PERF using System; using System.Collections.Generic; using System.Diagnostics; using System.Reactive.Concurrency; using System.Reactive.Disposables; using System.Threading; namespace System.Reactive.Linq.Observαble { class Buffer : Producer> { private readonly IObservable _source; private readonly int _count; private readonly int _skip; private readonly TimeSpan _timeSpan; private readonly TimeSpan _timeShift; private readonly IScheduler _scheduler; public Buffer(IObservable source, int count, int skip) { _source = source; _count = count; _skip = skip; } public Buffer(IObservable source, TimeSpan timeSpan, TimeSpan timeShift, IScheduler scheduler) { _source = source; _timeSpan = timeSpan; _timeShift = timeShift; _scheduler = scheduler; } public Buffer(IObservable source, TimeSpan timeSpan, int count, IScheduler scheduler) { _source = source; _timeSpan = timeSpan; _count = count; _scheduler = scheduler; } protected override IDisposable Run(IObserver> observer, IDisposable cancel, Action setSink) { if (_scheduler == null) { var sink = new _(this, observer, cancel); setSink(sink); return sink.Run(); } else if (_count > 0) { var sink = new μ(this, observer, cancel); setSink(sink); return sink.Run(); } else { if (_timeSpan == _timeShift) { var sink = new π(this, observer, cancel); setSink(sink); return sink.Run(); } else { var sink = new τ(this, observer, cancel); setSink(sink); return sink.Run(); } } } class _ : Sink>, IObserver { private readonly Buffer _parent; public _(Buffer parent, IObserver> observer, IDisposable cancel) : base(observer, cancel) { _parent = parent; } private Queue> _queue; private int _n; public IDisposable Run() { _queue = new Queue>(); _n = 0; CreateWindow(); return _parent._source.SubscribeSafe(this); } private void CreateWindow() { var s = new List(); _queue.Enqueue(s); } public void OnNext(TSource value) { foreach (var s in _queue) s.Add(value); var c = _n - _parent._count + 1; if (c >= 0 && c % _parent._skip == 0) { var s = _queue.Dequeue(); if (s.Count > 0) base._observer.OnNext(s); } _n++; if (_n % _parent._skip == 0) CreateWindow(); } public void OnError(Exception error) { while (_queue.Count > 0) _queue.Dequeue().Clear(); base._observer.OnError(error); base.Dispose(); } public void OnCompleted() { while (_queue.Count > 0) { var s = _queue.Dequeue(); if (s.Count > 0) base._observer.OnNext(s); } base._observer.OnCompleted(); base.Dispose(); } } class τ : Sink>, IObserver { private readonly Buffer _parent; public τ(Buffer parent, IObserver> observer, IDisposable cancel) : base(observer, cancel) { _parent = parent; } private TimeSpan _totalTime; private TimeSpan _nextShift; private TimeSpan _nextSpan; private object _gate; private Queue> _q; private SerialDisposable _timerD; public IDisposable Run() { _totalTime = TimeSpan.Zero; _nextShift = _parent._timeShift; _nextSpan = _parent._timeSpan; _gate = new object(); _q = new Queue>(); _timerD = new SerialDisposable(); CreateWindow(); CreateTimer(); var subscription = _parent._source.SubscribeSafe(this); return new CompositeDisposable { _timerD, subscription }; } private void CreateWindow() { var s = new List(); _q.Enqueue(s); } private void CreateTimer() { var m = new SingleAssignmentDisposable(); _timerD.Disposable = m; var isSpan = false; var isShift = false; if (_nextSpan == _nextShift) { isSpan = true; isShift = true; } else if (_nextSpan < _nextShift) isSpan = true; else isShift = true; var newTotalTime = isSpan ? _nextSpan : _nextShift; var ts = newTotalTime - _totalTime; _totalTime = newTotalTime; if (isSpan) _nextSpan += _parent._timeShift; if (isShift) _nextShift += _parent._timeShift; m.Disposable = _parent._scheduler.Schedule(new State { isSpan = isSpan, isShift = isShift }, ts, Tick); } struct State { public bool isSpan; public bool isShift; } private IDisposable Tick(IScheduler self, State state) { lock (_gate) { // // Before v2, the two operations below were reversed. This doesn't have an observable // difference for Buffer, but is done to keep code consistent with Window, where we // took a breaking change in v2 to ensure consistency across overloads. For more info, // see the comment in Tick for Window. // if (state.isSpan) { var s = _q.Dequeue(); base._observer.OnNext(s); } if (state.isShift) { CreateWindow(); } } CreateTimer(); return Disposable.Empty; } public void OnNext(TSource value) { lock (_gate) { foreach (var s in _q) s.Add(value); } } public void OnError(Exception error) { lock (_gate) { while (_q.Count > 0) _q.Dequeue().Clear(); base._observer.OnError(error); base.Dispose(); } } public void OnCompleted() { lock (_gate) { while (_q.Count > 0) base._observer.OnNext(_q.Dequeue()); base._observer.OnCompleted(); base.Dispose(); } } } class π : Sink>, IObserver { private readonly Buffer _parent; public π(Buffer parent, IObserver> observer, IDisposable cancel) : base(observer, cancel) { _parent = parent; } private object _gate; private List _list; public IDisposable Run() { _gate = new object(); _list = new List(); var d = _parent._scheduler.SchedulePeriodic(_parent._timeSpan, Tick); var s = _parent._source.SubscribeSafe(this); return new CompositeDisposable(d, s); } private void Tick() { lock (_gate) { base._observer.OnNext(_list); _list = new List(); } } public void OnNext(TSource value) { lock (_gate) { _list.Add(value); } } public void OnError(Exception error) { lock (_gate) { _list.Clear(); base._observer.OnError(error); base.Dispose(); } } public void OnCompleted() { lock (_gate) { base._observer.OnNext(_list); base._observer.OnCompleted(); base.Dispose(); } } } class μ : Sink>, IObserver { private readonly Buffer _parent; public μ(Buffer parent, IObserver> observer, IDisposable cancel) : base(observer, cancel) { _parent = parent; } private object _gate; private IList _s; private int _n; private int _windowId; private SerialDisposable _timerD; public IDisposable Run() { _gate = new object(); _s = default(IList); _n = 0; _windowId = 0; _timerD = new SerialDisposable(); _s = new List(); CreateTimer(0); var subscription = _parent._source.SubscribeSafe(this); return new CompositeDisposable { _timerD, subscription }; } private void CreateTimer(int id) { var m = new SingleAssignmentDisposable(); _timerD.Disposable = m; m.Disposable = _parent._scheduler.Schedule(id, _parent._timeSpan, Tick); } private IDisposable Tick(IScheduler self, int id) { var d = Disposable.Empty; var newId = 0; lock (_gate) { if (id != _windowId) return d; _n = 0; newId = ++_windowId; var res = _s; _s = new List(); base._observer.OnNext(res); } CreateTimer(newId); return d; } public void OnNext(TSource value) { var newWindow = false; var newId = 0; lock (_gate) { _s.Add(value); _n++; if (_n == _parent._count) { newWindow = true; _n = 0; newId = ++_windowId; var res = _s; _s = new List(); base._observer.OnNext(res); } } if (newWindow) CreateTimer(newId); } public void OnError(Exception error) { lock (_gate) { _s.Clear(); base._observer.OnError(error); base.Dispose(); } } public void OnCompleted() { lock (_gate) { base._observer.OnNext(_s); base._observer.OnCompleted(); base.Dispose(); } } } } class Buffer : Producer> { private readonly IObservable _source; private readonly Func> _bufferClosingSelector; private readonly IObservable _bufferBoundaries; public Buffer(IObservable source, Func> bufferClosingSelector) { _source = source; _bufferClosingSelector = bufferClosingSelector; } public Buffer(IObservable source, IObservable bufferBoundaries) { _source = source; _bufferBoundaries = bufferBoundaries; } protected override IDisposable Run(IObserver> observer, IDisposable cancel, Action setSink) { if (_bufferClosingSelector != null) { var sink = new _(this, observer, cancel); setSink(sink); return sink.Run(); } else { var sink = new β(this, observer, cancel); setSink(sink); return sink.Run(); } } class _ : Sink>, IObserver { private readonly Buffer _parent; public _(Buffer parent, IObserver> observer, IDisposable cancel) : base(observer, cancel) { _parent = parent; } private IList _buffer; private object _gate; private AsyncLock _bufferGate; private SerialDisposable _m; public IDisposable Run() { _buffer = new List(); _gate = new object(); _bufferGate = new AsyncLock(); _m = new SerialDisposable(); var groupDisposable = new CompositeDisposable(2) { _m }; groupDisposable.Add(_parent._source.SubscribeSafe(this)); _bufferGate.Wait(CreateBufferClose); return groupDisposable; } private void CreateBufferClose() { var bufferClose = default(IObservable); try { bufferClose = _parent._bufferClosingSelector(); } catch (Exception exception) { lock (_gate) { base._observer.OnError(exception); base.Dispose(); } return; } var closingSubscription = new SingleAssignmentDisposable(); _m.Disposable = closingSubscription; closingSubscription.Disposable = bufferClose.SubscribeSafe(new ω(this, closingSubscription)); } private void CloseBuffer(IDisposable closingSubscription) { closingSubscription.Dispose(); lock (_gate) { var res = _buffer; _buffer = new List(); base._observer.OnNext(res); } _bufferGate.Wait(CreateBufferClose); } class ω : IObserver { private readonly _ _parent; private readonly IDisposable _self; public ω(_ parent, IDisposable self) { _parent = parent; _self = self; } public void OnNext(TBufferClosing value) { _parent.CloseBuffer(_self); } public void OnError(Exception error) { _parent.OnError(error); } public void OnCompleted() { _parent.CloseBuffer(_self); } } public void OnNext(TSource value) { lock (_gate) { _buffer.Add(value); } } public void OnError(Exception error) { lock (_gate) { _buffer.Clear(); base._observer.OnError(error); base.Dispose(); } } public void OnCompleted() { lock (_gate) { base._observer.OnNext(_buffer); base._observer.OnCompleted(); base.Dispose(); } } } class β : Sink>, IObserver { private readonly Buffer _parent; public β(Buffer parent, IObserver> observer, IDisposable cancel) : base(observer, cancel) { _parent = parent; } private IList _buffer; private object _gate; private RefCountDisposable _refCountDisposable; public IDisposable Run() { _buffer = new List(); _gate = new object(); var d = new CompositeDisposable(2); _refCountDisposable = new RefCountDisposable(d); d.Add(_parent._source.SubscribeSafe(this)); d.Add(_parent._bufferBoundaries.SubscribeSafe(new ω(this))); return _refCountDisposable; } class ω : IObserver { private readonly β _parent; public ω(β parent) { _parent = parent; } public void OnNext(TBufferClosing value) { lock (_parent._gate) { var res = _parent._buffer; _parent._buffer = new List(); _parent._observer.OnNext(res); } } public void OnError(Exception error) { _parent.OnError(error); } public void OnCompleted() { _parent.OnCompleted(); } } public void OnNext(TSource value) { lock (_gate) { _buffer.Add(value); } } public void OnError(Exception error) { lock (_gate) { _buffer.Clear(); base._observer.OnError(error); base.Dispose(); } } public void OnCompleted() { lock (_gate) { base._observer.OnNext(_buffer); base._observer.OnCompleted(); base.Dispose(); } } } } } #endif