#include "ScorerFactory.h" #include #include "Scorer.h" #include "BleuScorer.h" #include "PerScorer.h" #include "TerScorer.h" #include "CderScorer.h" #include "MergeScorer.h" using namespace std; vector ScorerFactory::getTypes() { vector types; types.push_back(string("BLEU")); types.push_back(string("PER")); types.push_back(string("TER")); types.push_back(string("CDER")); types.push_back(string("MERGE")); return types; } Scorer* ScorerFactory::getScorer(const string& type, const string& config) { if (type == "BLEU") { return (BleuScorer*) new BleuScorer(config); } else if (type == "PER") { return (PerScorer*) new PerScorer(config); } else if (type == "TER") { return (TerScorer*) new TerScorer(config); } else if (type == "CDER") { return (CderScorer*) new CderScorer(config); } else if (type == "MERGE") { return (MergeScorer*) new MergeScorer(config); } else { throw runtime_error("Unknown scorer type: " + type); } }