/*********************************************************************** Moses - factored phrase-based language decoder Copyright (C) 2011 University of Edinburgh This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ***********************************************************************/ #pragma once #ifndef moses_ChartRuleLookupManagerMemory_h #define moses_ChartRuleLookupManagerMemory_h #include #if HAVE_CONFIG_H #include "config.h" #ifdef USE_BOOST_POOL #include #endif #endif #include "ChartRuleLookupManager.h" #include "DotChartInMemory.h" #include "NonTerminal.h" #include "PhraseDictionaryNodeSCFG.h" #include "PhraseDictionarySCFG.h" namespace Moses { class ChartTranslationOptionList; class DottedRuleColl; class WordsRange; // Implementation of ChartRuleLookupManager for in-memory rule tables. class ChartRuleLookupManagerMemory : public ChartRuleLookupManager { public: ChartRuleLookupManagerMemory(const InputType &sentence, const ChartCellCollection &cellColl, const PhraseDictionarySCFG &ruleTable); ~ChartRuleLookupManagerMemory(); virtual void GetChartRuleCollection( const WordsRange &range, bool adhereTableLimit, ChartTranslationOptionList &outColl); private: void ExtendPartialRuleApplication( const DottedRuleInMemory &prevDottedRule, size_t startPos, size_t endPos, size_t stackInd, DottedRuleColl &dottedRuleColl); std::vector m_dottedRuleColls; const PhraseDictionarySCFG &m_ruleTable; #ifdef USE_BOOST_POOL // Use an object pool to allocate the dotted rules for this sentence. We // allocate a lot of them and this has been seen to significantly improve // performance, especially for multithreaded decoding. boost::object_pool m_dottedRulePool; #endif }; } // namespace Moses #endif