// $Id$ // vim:tabstop=2 /*********************************************************************** Moses - factored phrase-based language decoder Copyright (C) 2010 Hieu Hoang This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ***********************************************************************/ #pragma once #include #include "Phrase.h" namespace Moses { class ScoreComponentCollection; class ChartHypothesis; class ChartTrellisDetour; /** 1 node in the output hypergraph. Used in ChartTrellisPath */ class ChartTrellisNode { public: typedef std::vector NodeChildren; ChartTrellisNode(const ChartHypothesis &hypo); ChartTrellisNode(const ChartTrellisDetour &, ChartTrellisNode *&); ~ChartTrellisNode(); const ChartHypothesis &GetHypothesis() const { return m_hypo; } const NodeChildren &GetChildren() const { return m_children; } const ChartTrellisNode &GetChild(size_t i) const { return *m_children[i]; } Phrase GetOutputPhrase() const; private: ChartTrellisNode(const ChartTrellisNode &); // Not implemented ChartTrellisNode& operator=(const ChartTrellisNode &); // Not implemented ChartTrellisNode(const ChartTrellisNode &, const ChartTrellisNode &, const ChartHypothesis &, ChartTrellisNode *&); void CreateChildren(); void CreateChildren(const ChartTrellisNode &, const ChartTrellisNode &, const ChartHypothesis &, ChartTrellisNode *&); const ChartHypothesis &m_hypo; NodeChildren m_children; }; }