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#ifndef TIMER_H
#define TIMER_H

#include <ctime>
#include <iostream>
#include <iomanip>
#include "Util.h"

class Timer
{
 friend std::ostream& operator<<(std::ostream& os, Timer& t);

 private:
  bool running;
  time_t start_time;

  double elapsed_time();

 public:
  // 'running' is initially false.  A timer needs to be explicitly started
  // using 'start' or 'restart'
  Timer() : running(false), start_time(0) { }

  void start(const char* msg = 0);
//  void restart(const char* msg = 0);
//  void stop(const char* msg = 0);
  void check(const char* msg = 0);

}; // class timer

//===========================================================================
// Return the total time that the timer has been in the "running"
// state since it was first "started" or last "restarted".  For
// "short" time periods (less than an hour), the actual cpu time
// used is reported instead of the elapsed time.

inline double Timer::elapsed_time()
{
	time_t now;
	time(&now);
  return difftime(now, start_time);
} // timer::elapsed_time

//===========================================================================
// Start a timer.  If it is already running, let it continue running.
// Print an optional message.

inline void Timer::start(const char* msg)
{
  // Print an optional message, something like "Starting timer t";
	if (msg) TRACE_ERR(msg << std::endl);

  // Return immediately if the timer is already running
  if (running) return;

  // Change timer status to running
  running = true;

  // Set the start time;
  time(&start_time);

} // timer::start

//===========================================================================
// Turn the timer off and start it again from 0.  Print an optional message.
/*
inline void Timer::restart(const char* msg)
{
  // Print an optional message, something like "Restarting timer t";
  if (msg) TRACE_ERR(msg << std::endl);

  // Set the timer status to running
  running = true;

  // Set the accumulated time to 0 and the start time to now
  acc_time = 0;
  start_clock = clock();
  start_time = time(0);

} // timer::restart
*/

//===========================================================================
// Stop the timer and print an optional message.
/*
inline void Timer::stop(const char* msg)
{
  // Print an optional message, something like "Stopping timer t";
  check(msg);

  // Recalculate and store the total accumulated time up until now
  if (running) acc_time += elapsed_time();

  running = false;

} // timer::stop
*/
//===========================================================================
// Print out an optional message followed by the current timer timing.

inline void Timer::check(const char* msg)
{
  // Print an optional message, something like "Checking timer t";
  if (msg) TRACE_ERR(msg << " : ");

  TRACE_ERR("[" << std::setiosflags(std::ios::fixed) << std::setprecision(2)
            << (running ? elapsed_time() : 0) << "] seconds\n");

} // timer::check

//===========================================================================
// Allow timers to be printed to ostreams using the syntax 'os << t'
// for an ostream 'os' and a timer 't'.  For example, "cout << t" will
// print out the total amount of time 't' has been "running".

inline std::ostream& operator<<(std::ostream& os, Timer& t)
{
#ifdef TRACE_ENABLE	
  os << std::setprecision(2) << std::setiosflags(std::ios::fixed)
    << (t.running ? t.elapsed_time() : 0);
#endif
  return os;
}

//===========================================================================

#endif // TIMER_H