Age | Commit message (Collapse) | Author |
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When calling ff_alloc_entries, a number of entries are created.
They are never freed, as running fate with slice threading and
several frames on e.g. fate-hevc-conformance-ENTP_A_Qualcomm_1
would show.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Found-by: CSA
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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* commit '38ecc3702dabbea09230f6d6333f59e74f5d1c12':
pthread: store thread contexts in AVCodecInternal instead of AVCodecContext
Conflicts:
libavcodec/internal.h
libavcodec/utils.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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* commit 'daa7a1d4431b6acf1f93c4a98b3de123abf4ca18':
pthread_slice: rename ThreadContext -> SliceThreadContext
Conflicts:
libavcodec/pthread_slice.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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* commit 'cc14ee03a7b91c69343f8d60c9e089a1950eeadb':
lavc: split slice and frame threading functions into separate files
Conflicts:
libavcodec/Makefile
libavcodec/pthread.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
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It's a private field, it should not be visible to callers.
Deprecate AVCodecContext.thread_opaque
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This should prevent confusion with frame threading.
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