From e48746deec48e9ff195841bc3266b4e153a878cd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Martin=20Storsj=C3=B6?= Date: Mon, 27 Jun 2016 22:24:15 +0300 Subject: checkasm: h264dsp: Move the x and y variables into the randomize_buffer macro MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This avoids the risk of accidentally clobbering such variables outside of the macro if the same variables are used there. Signed-off-by: Martin Storsjö --- tests/checkasm/h264dsp.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'tests') diff --git a/tests/checkasm/h264dsp.c b/tests/checkasm/h264dsp.c index c3065d2908..c9ddd52a7f 100644 --- a/tests/checkasm/h264dsp.c +++ b/tests/checkasm/h264dsp.c @@ -34,6 +34,7 @@ static const uint32_t pixel_mask[3] = { 0xffffffff, 0x01ff01ff, 0x03ff03ff }; #define randomize_buffers() \ do { \ + int x, y; \ uint32_t mask = pixel_mask[bit_depth - 8]; \ for (y = 0; y < sz; y++) { \ for (x = 0; x < PIXEL_STRIDE; x += 4) { \ @@ -178,8 +179,7 @@ static void check_idct(void) LOCAL_ALIGNED_16(int16_t, subcoef0, [8 * 8 * 2]); LOCAL_ALIGNED_16(int16_t, subcoef1, [8 * 8 * 2]); H264DSPContext h; - int bit_depth, sz, align; - int x, y, dc; + int bit_depth, sz, align, dc; declare_func_emms(AV_CPU_FLAG_MMX, void, uint8_t *dst, int16_t *block, int stride); for (bit_depth = 8; bit_depth <= 10; bit_depth++) { -- cgit v1.2.3