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authorXhmikosR <xhmikosr@users.sourceforge.net>2010-07-05 16:58:42 +0400
committerXhmikosR <xhmikosr@users.sourceforge.net>2010-07-05 16:58:42 +0400
commitf6883a2c09507d0acb9ccbf0156e5948211dc480 (patch)
tree7789b4fecd6b2e846f070e2e0bdb1e16ea7555e9 /src/apps/mplayerc/ShaderAutoCompleteDlg.h
parente9b446380bc3bc122e3e3a1d0622163a5f1920a3 (diff)
astyle formatting
git-svn-id: https://mpc-hc.svn.sourceforge.net/svnroot/mpc-hc/trunk@2103 10f7b99b-c216-0410-bff0-8a66a9350fd8
Diffstat (limited to 'src/apps/mplayerc/ShaderAutoCompleteDlg.h')
-rw-r--r--src/apps/mplayerc/ShaderAutoCompleteDlg.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/apps/mplayerc/ShaderAutoCompleteDlg.h b/src/apps/mplayerc/ShaderAutoCompleteDlg.h
index 36d392612..14eda44e1 100644
--- a/src/apps/mplayerc/ShaderAutoCompleteDlg.h
+++ b/src/apps/mplayerc/ShaderAutoCompleteDlg.h
@@ -30,28 +30,28 @@
class CShaderAutoCompleteDlg : public CResizableDialog
{
- TOOLINFO m_ti;
- HWND m_hToolTipWnd;
- TCHAR m_text[1024];
+ TOOLINFO m_ti;
+ HWND m_hToolTipWnd;
+ TCHAR m_text[1024];
public:
- CShaderAutoCompleteDlg(CWnd* pParent = NULL); // standard constructor
- virtual ~CShaderAutoCompleteDlg();
+ CShaderAutoCompleteDlg(CWnd* pParent = NULL); // standard constructor
+ virtual ~CShaderAutoCompleteDlg();
- CMap<CString, LPCTSTR, CString, CString> m_inst;
+ CMap<CString, LPCTSTR, CString, CString> m_inst;
// Dialog Data
- enum { IDD = IDD_SHADERAUTOCOMPLETE_DLG };
+ enum { IDD = IDD_SHADERAUTOCOMPLETE_DLG };
protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
+ virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- DECLARE_MESSAGE_MAP()
+ DECLARE_MESSAGE_MAP()
public:
- CListBox m_list;
- virtual BOOL OnInitDialog();
- afx_msg void OnSetFocus(CWnd* pOldWnd);
- afx_msg void OnLbnSelchangeList1();
- afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
+ CListBox m_list;
+ virtual BOOL OnInitDialog();
+ afx_msg void OnSetFocus(CWnd* pOldWnd);
+ afx_msg void OnLbnSelchangeList1();
+ afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
};