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* We use the same project files as VS2010 which makes things easier to maintain.
* We don't use any MFC hack to reduce the binaries' size. We use the _AFX_NO_MFC_CONTROLS_IN_DIALOGS define for the standalone filters which has the same effect and it's cleaner. MPC-HC itself is a little bigger uncompressed, but its compressed size is the same.
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git-svn-id: https://mpc-hc.svn.sourceforge.net/svnroot/mpc-hc/trunk@4710 10f7b99b-c216-0410-bff0-8a66a9350fd8
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git-svn-id: https://mpc-hc.svn.sourceforge.net/svnroot/mpc-hc/trunk@4690 10f7b99b-c216-0410-bff0-8a66a9350fd8
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git-svn-id: https://mpc-hc.svn.sourceforge.net/svnroot/mpc-hc/trunk@4325 10f7b99b-c216-0410-bff0-8a66a9350fd8
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git-svn-id: https://mpc-hc.svn.sourceforge.net/svnroot/mpc-hc/trunk@3784 10f7b99b-c216-0410-bff0-8a66a9350fd8
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* correctly set /arch:SSE for Win32 builds only
* move lgLcd.lib to mplayerc.vcxproj
* remove any midl references from the projects
* disable all warnings for more 3rd party libs for both Debug and Release builds like libpng
git-svn-id: https://mpc-hc.svn.sourceforge.net/svnroot/mpc-hc/trunk@3495 10f7b99b-c216-0410-bff0-8a66a9350fd8
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git-svn-id: https://mpc-hc.svn.sourceforge.net/svnroot/mpc-hc/trunk@3255 10f7b99b-c216-0410-bff0-8a66a9350fd8
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git-svn-id: https://mpc-hc.svn.sourceforge.net/svnroot/mpc-hc/trunk@2978 10f7b99b-c216-0410-bff0-8a66a9350fd8
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git-svn-id: https://mpc-hc.svn.sourceforge.net/svnroot/mpc-hc/trunk@2851 10f7b99b-c216-0410-bff0-8a66a9350fd8
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git-svn-id: https://mpc-hc.svn.sourceforge.net/svnroot/mpc-hc/trunk@2766 10f7b99b-c216-0410-bff0-8a66a9350fd8
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git-svn-id: https://mpc-hc.svn.sourceforge.net/svnroot/mpc-hc/trunk@2569 10f7b99b-c216-0410-bff0-8a66a9350fd8
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