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/*
* $Id$
*
* (C) 2006-2010 see AUTHORS
*
* This file is part of mplayerc.
*
* Mplayerc is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* Mplayerc is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "stdafx.h"
#include <tchar.h>
#include <stdio.h>
#include <stdlib.h>
#include <process.h> // _beginthread, _endthread
#include <time.h>
#include "LcdSupport.h"
// make sure we use the library
#pragma comment(lib, "lgLcd.lib")
#define LCD_APP_NAME "Media Player Classic"
#define LCD_UPD_TIMER 40
void LCD_UpdateThread(void * Control)
{
CMPC_Lcd * ctrl = static_cast<CMPC_Lcd *> (Control);
wchar_t str[40];
__time64_t ltime;
__time64_t otime = 0;
struct tm thetime;
_tsetlocale(LC_ALL, _T("")); // set current system locale
while (ctrl->Thread_Loop)
{
EnterCriticalSection(&ctrl->cs);
if (_time64(<ime) != otime) // Retrieve the time
{
otime = ltime;
_localtime64_s(&thetime, <ime);
// Format the current time structure into a string
// using %#x is the long date representation,
// appropriate to the current locale
if (wcsftime(str, sizeof(str)/sizeof(wchar_t), _T("%#x"), (const struct tm *)&thetime) &&
(ltime > ctrl->nThread_tTimeout || ltime < otime)) // message displayed, no update until timeout
ctrl->m_Manager.m_Text[0].SetText(str);
if (wcsftime(str, sizeof(str)/sizeof(wchar_t), _T("%X"), (const struct tm *)&thetime))
ctrl->m_Manager.m_Text[1].SetText(str);
}
ctrl->m_Output.Update(GetTickCount()); // This invokes OnUpdate for the active screen
ctrl->m_Output.Draw(); // This invokes OnDraw for the active screen
LeaveCriticalSection(&ctrl->cs);
Sleep(LCD_UPD_TIMER);
}
_endthread();
}
/******************************************************************************************************
******************************************** CLCDMyManager ******************************************/
HRESULT CLCDMyManager::Initialize()
{
LOGFONT lf;
HFONT hFont;
unsigned int x, y;
// max dims: 160 x 43
x = 10;
y = 0;
// Initialize the text control (media)
m_Text1.Initialize();
m_Text1.SetOrigin(x, y);
m_Text1.SetSize(160-x, 13);
m_Text1.SetAlignment(DT_CENTER);
m_Text1.SetWordWrap(false);
m_Text1.SetText(_T(""));
m_Text1.SetStartDelay(5000);
m_Text1.SetEndDelay(2000);
m_Text1.EnableRepeat(true);
m_Text1.SetScrollDirection(CLCDScrollingText::SCROLL_HORZ);
m_Text1.SetSpeed(24);
// Initialize the progressbar control (media progress)
y += 15;
m_ProgBar[1].Initialize();
m_ProgBar[1].SetOrigin(x+10, y);
m_ProgBar[1].SetSize(160-x-10, 7);
m_ProgBar[1].SetPos(0);
m_ProgBar[1].SetProgressStyle(CLCDProgressBar::STYLE_FILLED_H);
// gfx
m_PlayState.Initialize();
m_PlayState.SetOrigin(x, y);
m_PlayState.SetSize(7, 7);
// Initialize the text control (time / mpc messages)
y += 7;
m_Text[0].Initialize();
m_Text[0].SetOrigin(x, y);
m_Text[0].SetSize(160-x, /*13*/25);
m_Text[0].SetAlignment(DT_CENTER);
m_Text[0].SetWordWrap(false);
m_Text[0].SetText(_T(""));
m_Text[0].SetFontPointSize(7);
hFont = m_Text[0].GetFont();
GetObject(hFont, sizeof(LOGFONT), &lf);
wcscpy_s(lf.lfFaceName, LF_FACESIZE, _T("Microsoft Sans Serif"));
m_Text[0].SetFont(lf);
y += 11;
m_Text[1].Initialize();
m_Text[1].SetOrigin(x, y);
m_Text[1].SetSize(160-x, /*13*/25);
m_Text[1].SetAlignment(DT_CENTER);
m_Text[1].SetWordWrap(false);
m_Text[1].SetText(_T(""));
m_Text[1].SetFontPointSize(7);
hFont = m_Text[1].GetFont();
GetObject(hFont, sizeof(LOGFONT), &lf);
wcscpy_s(lf.lfFaceName, LF_FACESIZE, _T("Microsoft Sans Serif"));
m_Text[1].SetFont(lf);
// Initialize the progressbar control (volume)
m_ProgBar[0].Initialize();
m_ProgBar[0].SetOrigin(0, 0);
m_ProgBar[0].SetSize(7, 43);
m_ProgBar[0].SetPos(0);
m_ProgBar[0].SetProgressStyle(CLCDProgressBar::STYLE_FILLED_V);
AddObject(&m_Text1);
AddObject(&m_Text[0]);
AddObject(&m_Text[1]);
AddObject(&m_ProgBar[0]);
AddObject(&m_ProgBar[1]);
AddObject(&m_PlayState);
return CLCDManager::Initialize();
}
void CLCDMyManager::OnLCDButtonUp(int nButton)
{
switch(nButton)
{
case LGLCDBUTTON_BUTTON0:
{
/* LOGFONT lf;
HFONT hFont = m_Text1.GetFont();
GetObject(hFont, sizeof(LOGFONT), &lf);
CFontDialog cfd(&lf);
if (cfd.DoModal() == IDOK)
{
cfd.GetCurrentFont(&lf);
m_Text1.SetFont(lf);
}
*/ break;
}
case LGLCDBUTTON_BUTTON1:
break;
case LGLCDBUTTON_BUTTON2:
break;
case LGLCDBUTTON_BUTTON3:
break;
default:
break;
}
}
/******************************************************************************************************
********************************************** CMPC_Lcd *********************************************/
/* attach to an available lcd */
CMPC_Lcd::CMPC_Lcd(void)
{
BYTE bPause[] = {0x93, 0xFF,
0x93, 0xFF,
0x93, 0xFF,
0x93, 0xFF,
0x93, 0xFF,
0x93, 0xFF,
0x93, 0xFF
};
BYTE bStop[] = {0x00, 0x00,
0x00, 0x00,
0x00, 0x00,
0x00, 0x00,
0x00, 0x00,
0x00, 0x00,
0x00, 0x00
};
BYTE bPlay[] = {0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F
};
hBmp[PS_PLAY] = CreateBitmap(56, 7, 1, 1, bPlay);
hBmp[PS_PAUSE] = CreateBitmap(14, 7, 1, 1, bPause);
hBmp[PS_STOP] = CreateBitmap( 8, 7, 1, 1, bStop);
InitializeCriticalSection(&cs);
hLCD_UpdateThread = NULL;
// lcd init
ZeroMemory(&m_ConnCtx, sizeof(m_ConnCtx));
m_ConnCtx.appFriendlyName = _T(LCD_APP_NAME);
m_ConnCtx.isPersistent = FALSE;
m_ConnCtx.isAutostartable = FALSE;
m_ConnCtx.onConfigure.configCallback = NULL; // we don't have a configuration screen
m_ConnCtx.onConfigure.configContext = NULL;
m_ConnCtx.connection = LGLCD_INVALID_CONNECTION; // the "connection" member will be returned upon return
if (m_Output.Initialize(&m_ConnCtx) != ERROR_SUCCESS || // Initialize the output object
m_Manager.Initialize() != ERROR_SUCCESS)
{
//_tperror(_T("Initialize"));
return;
}
m_Manager.SetExpiration(INFINITE); // Set the expiration on the sample screen
// Add and lock the screen onto our output manager
m_Output.AddScreen(&m_Manager);
m_Output.LockScreen(&m_Manager);
m_Output.Update(GetTickCount()); // This invokes OnUpdate for the active screen
m_Output.Draw(); // This invokes OnDraw for the active screen
if (m_Output.IsOpened())
{
Thread_Loop = true;
SetPlayState(PS_STOP);
hLCD_UpdateThread = (HANDLE) _beginthread(LCD_UpdateThread, 512 /* stack */, (void*) this /* arg */);
}
}
/* detach from lcd */
CMPC_Lcd::~CMPC_Lcd(void)
{
if ( m_Output.IsOpened() )
{
Thread_Loop = false;
WaitForSingleObject( hLCD_UpdateThread, LCD_UPD_TIMER * 2 /* timeout */ );
hLCD_UpdateThread = NULL;
}
DeleteCriticalSection( &cs );
m_Output.Shutdown();
}
/* update title name */
void CMPC_Lcd::SetMediaTitle(const _TCHAR * text)
{
EnterCriticalSection(&cs);
m_Manager.m_Text1.SetText(text);
m_Manager.m_ProgBar[1].SetPos(0);
LeaveCriticalSection(&cs);
}
/* set volume min/max */
void CMPC_Lcd::SetVolumeRange(__int64 nStart, __int64 nStop)
{
EnterCriticalSection(&cs);
m_Manager.m_ProgBar[0].SetRange(nStart, nStop);
LeaveCriticalSection(&cs);
}
/* update volume */
void CMPC_Lcd::SetVolume(__int64 nVol)
{
EnterCriticalSection(&cs);
m_Manager.m_ProgBar[0].SetPos(nVol);
LeaveCriticalSection(&cs);
}
/* set media min/max */
void CMPC_Lcd::SetMediaRange(__int64 nStart, __int64 nStop)
{
EnterCriticalSection(&cs);
m_Manager.m_ProgBar[1].SetRange(nStart, nStop);
LeaveCriticalSection(&cs);
}
/* update media position */
void CMPC_Lcd::SetMediaPos(__int64 nPos)
{
EnterCriticalSection(&cs);
m_Manager.m_ProgBar[1].SetPos(nPos);
LeaveCriticalSection(&cs);
}
/* update status message (displayed for nTimeOut milliseconds) */
void CMPC_Lcd::SetStatusMessage(const _TCHAR * text, int nTimeOut)
{
if (!m_Output.IsOpened())
return;
__time64_t ltime;
_time64(<ime);
if ((nTimeOut /= 1000) < 1)
nTimeOut = 1;
EnterCriticalSection(&cs);
nThread_tTimeout = ltime + nTimeOut;
m_Manager.m_Text[0].SetText(text);
LeaveCriticalSection(&cs);
}
/* update play state bitmap */
void CMPC_Lcd::SetPlayState(CMPC_Lcd::PlayState ps)
{
if (!m_Output.IsOpened())
return;
EnterCriticalSection(&cs);
switch (ps)
{
case PS_PLAY:
m_Output.SetAsForeground(true);
m_Manager.m_PlayState.SetBitmap(hBmp[PS_PLAY]);
m_Manager.m_PlayState.ResetUpdate();
m_Manager.m_PlayState.SetSubpicWidth(7);
m_Manager.m_PlayState.SetAnimationRate(300);
break;
case PS_PAUSE:
m_Manager.m_PlayState.SetBitmap(hBmp[PS_PAUSE]);
m_Manager.m_PlayState.ResetUpdate();
m_Manager.m_PlayState.SetSubpicWidth(7);
m_Manager.m_PlayState.SetAnimationRate(800);
break;
case PS_STOP:
m_Output.SetAsForeground(false);
m_Manager.m_ProgBar[1].SetPos(0);
m_Manager.m_PlayState.SetBitmap(hBmp[PS_STOP]);
m_Manager.m_PlayState.ResetUpdate();
m_Manager.m_PlayState.SetSubpicWidth(7);
m_Manager.m_PlayState.SetAnimationRate(5000); // dummy, only one picture
break;
default:
break;
}
LeaveCriticalSection(&cs);
}
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