diff options
author | Thorvald Natvig <slicer@users.sourceforge.net> | 2007-07-07 20:27:46 +0400 |
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committer | Thorvald Natvig <slicer@users.sourceforge.net> | 2007-07-07 20:27:46 +0400 |
commit | d9122f8df12b8928044e0b787fa643abaec91030 (patch) | |
tree | 8abcc07ac82dcea098ad67d6091137b99c115730 /README.Linux | |
parent | 9df9f51cab7c1d25791669b9dc67cc380b126d83 (diff) |
Updated Linux overlay
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@561 05730e5d-ab1b-0410-a4ac-84af385074fa
Diffstat (limited to 'README.Linux')
-rw-r--r-- | README.Linux | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/README.Linux b/README.Linux index 8af94e42f..525e46a58 100644 --- a/README.Linux +++ b/README.Linux @@ -6,10 +6,11 @@ The OpenGL overlay works by intercepting the call to switch buffers, and just before the buffer switch we draw our nice GUI. To load a game with the overlay enabled, start the game as this: -LD_PRELOAD=/path/to/mumble/libmumble_ol.so.1.0.0 gamename + LD_LIBRARY_PATH=/path/to/overlay_gl/ gamename -For example, to start Enemy Territory using the default Ubuntu packages: -LD_PRELOAD=/usr/lib/libmumble_ol.so.1.0.0 et +If you have Mumble installed through the binary packages, this can be done by +simply typing: + mumble-overlay gamename Global Keyboard Events ====================== |