diff options
author | Thorvald Natvig <slicer@users.sourceforge.net> | 2007-07-14 19:29:07 +0400 |
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committer | Thorvald Natvig <slicer@users.sourceforge.net> | 2007-07-14 19:29:07 +0400 |
commit | e13024ee13ace96b6c792e362b5e9cadc2a823f8 (patch) | |
tree | e4fdc44f4952c437bfb8d55c6dbcdcce69281fb8 /README.Linux | |
parent | c3d703301b91df3589ffb97434bc5dd503cb4665 (diff) |
Keep just the LD_PRELOAD overlay
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@594 05730e5d-ab1b-0410-a4ac-84af385074fa
Diffstat (limited to 'README.Linux')
-rw-r--r-- | README.Linux | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/README.Linux b/README.Linux index 525e46a58..65f9ea142 100644 --- a/README.Linux +++ b/README.Linux @@ -6,7 +6,7 @@ The OpenGL overlay works by intercepting the call to switch buffers, and just before the buffer switch we draw our nice GUI. To load a game with the overlay enabled, start the game as this: - LD_LIBRARY_PATH=/path/to/overlay_gl/ gamename + LD_PRELOAD=/path/to/libmumble.so.1.0.0 gamename If you have Mumble installed through the binary packages, this can be done by simply typing: |