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author | Davide Beatrici <git@davidebeatrici.dev> | 2020-10-08 10:09:26 +0300 |
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committer | Davide Beatrici <git@davidebeatrici.dev> | 2020-10-08 10:09:26 +0300 |
commit | 50e190281139fa2564f3c0f21c58fb65b2b70ba2 (patch) | |
tree | 9f5c5cb753ae27de7bde2a2b81c93166e0ea9770 /README.md | |
parent | 82cfcb84a59b9b66dba0dbdf6d877fb8e2451813 (diff) |
MAINT(docs): move and improve global shortcuts instructions and explanation
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 18 |
1 files changed, 0 insertions, 18 deletions
@@ -106,21 +106,3 @@ To load a game with the overlay enabled, start the game like this: If you have Mumble installed through the binary packages, this can be done by simply typing: mumble-overlay gamename - -### Global Keyboard Events - -On Linux, Mumble supports reading the kernel input devices. To use this, -make sure mumble can open `/dev/input/event*` for reading. To test it out, -that should only require: - -``` - sudo chmod a+r /dev/input/event* -``` - -However, be aware that this will most likely only last until the next reboot -(at which point devfs is recreated) and you also allow any program run by any -user to monitor the physical keyboard. - -Without this, Mumble will continuously poll the mouse and keyboard state for -changes, which will use a tiny bit of processing power. - |