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author | Thorvald Natvig <slicer@users.sourceforge.net> | 2009-02-24 03:33:12 +0300 |
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committer | Thorvald Natvig <slicer@users.sourceforge.net> | 2009-02-24 03:33:12 +0300 |
commit | ada905642a8325d0df2aca7ac923d3417a1a6dd5 (patch) | |
tree | a1fd93f5fda14805f3a5e4f0783779de46c8b8b1 /overlay_gl | |
parent | db3c7817664d1d10aee058981a42c1f135eddf34 (diff) |
Update vertex shader
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@1577 05730e5d-ab1b-0410-a4ac-84af385074fa
Diffstat (limited to 'overlay_gl')
-rw-r--r-- | overlay_gl/overlay.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/overlay_gl/overlay.c b/overlay_gl/overlay.c index daf80e3f0..ed6e4cc62 100644 --- a/overlay_gl/overlay.c +++ b/overlay_gl/overlay.c @@ -82,7 +82,7 @@ static const char vshader[] = "" "void main() {" "gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;" "gl_TexCoord[0] = gl_MultiTexCoord0;" -"gl_Color = gl_Color;" +"gl_FrontColor = gl_Color;" "}"; static const char fshader[] = "" |