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authorAndreas Bibok <biboka@users.sourceforge.net>2010-07-05 20:10:27 +0400
committerStefan Hacker <dd0t@users.sourceforge.net>2010-07-05 20:10:27 +0400
commit3c4fe52f0ce2d0c87c7c886dca1ed78e71f7f06e (patch)
tree8c68fac59fa36f992552d3305ba1cd739daa1599 /src
parent1d155a190e2287319309ca4f98ac69c09f33c96e (diff)
Partial translation to Hungarian
Diffstat (limited to 'src')
-rw-r--r--src/mumble/mumble_hu.ts4605
1 files changed, 4605 insertions, 0 deletions
diff --git a/src/mumble/mumble_hu.ts b/src/mumble/mumble_hu.ts
new file mode 100644
index 000000000..85e7ee276
--- /dev/null
+++ b/src/mumble/mumble_hu.ts
@@ -0,0 +1,4605 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE TS>
+<TS version="2.0" language="hu_HU">
+<context>
+ <name>ACLEditor</name>
+ <message>
+ <location filename="ACLEditor.cpp" line="47"/>
+ <source>Mumble - Edit ACL for %1</source>
+ <translation>Mumble - ACL módosítása itt: %1</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.cpp" line="51"/>
+ <source>Deny</source>
+ <translation>Tilt</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.cpp" line="53"/>
+ <source>Allow</source>
+ <translation>Enged</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.cpp" line="155"/>
+ <source>Allow %1</source>
+ <translation>Enged: %1</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.cpp" line="156"/>
+ <source>Deny %1</source>
+ <translation>Tilt: %1</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.cpp" line="157"/>
+ <source>This grants the %1 privilege. If a privilege is both allowed and denied, it is denied.&lt;br /&gt;%2</source>
+ <translation>Ez biztosítja a jogot ehhez: %1. Ha egy jogosultságnál mintkettő be van pipálva, akkor le van tiltva.&lt;br /&gt;%2</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.cpp" line="158"/>
+ <source>This revokes the %1 privilege. If a privilege is both allowed and denied, it is denied.&lt;br /&gt;%2</source>
+ <translation>Ez vonja meg a jogot ettől: %1. Ha egy jogosultságnál mintkettő be van pipálva, akkor le van tiltva.&lt;br /&gt;%2</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="13"/>
+ <source>Dialog</source>
+ <translation>Párbeszéd</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="23"/>
+ <source>&amp;Groups</source>
+ <translation>&amp;Csoportok</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="363"/>
+ <source>Group</source>
+ <translation>Csoport</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="35"/>
+ <source>List of groups</source>
+ <translation>Csoportok listája</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="38"/>
+ <source>This is all the groups currently defined for the channel. To create a new group, just type in the name and press enter.</source>
+ <translation>Ez az összes csoport, ami jelenleg a szobában létezik. Új csoporthoz csak írja be a nevet és üssön entert.</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="48"/>
+ <source>Remove selected group</source>
+ <translation>Kiválasztott csoport eltávolítása</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="51"/>
+ <source>This removes the currently selected group. If the group was inherited, it will not be removed from the list, but all local information about the group will be cleared.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="168"/>
+ <source>Remove</source>
+ <translation>Eltávolítás</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="64"/>
+ <source>Inherit group members from parent</source>
+ <translation>Csoport tagjainak öröklése a szülőtől</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="67"/>
+ <source>This inherits all the members in the group from the parent, if the group is marked as &lt;i&gt;Inheritable&lt;/i&gt; in the parent channel.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="135"/>
+ <source>Inherit</source>
+ <translation>Öröklés</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="77"/>
+ <source>Make group inheritable to sub-channels</source>
+ <translation>Csoport örökölhetővé tétele az alcsatornák számára</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="80"/>
+ <source>This makes this group inheritable to sub-channels. If the group is non-inheritable, sub-channels are still free to create a new group with the same name.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="83"/>
+ <source>Inheritable</source>
+ <translation type="unfinished">Örökölhető</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="93"/>
+ <source>Group was inherited from parent channel</source>
+ <translation>A csoport örökölve lett a szülő csatornától</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="96"/>
+ <source>This indicates that the group was inherited from the parent channel. You cannot edit this flag, it&apos;s just for information.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="99"/>
+ <source>Inherited</source>
+ <translation>Örökölt</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="109"/>
+ <source>Members</source>
+ <translation>Tagok</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="202"/>
+ <source>Add</source>
+ <translation>Hozzáadás</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="154"/>
+ <source>Add to Remove</source>
+ <translation>Hozzáadás az eltávolításhoz</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="175"/>
+ <source>Add member to group</source>
+ <translation>Tag hozzáadása a csoporthoz</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="178"/>
+ <source>Type in the name of a player you wish to add to the group and click Add.</source>
+ <translation>Írd be a felhasználó nevét akit hozzá szeretnél adni a csoporthoz, majd kattints a Hozzáadásra.</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="185"/>
+ <source>Remove member from group</source>
+ <translation>Tag eltávolítása a csoportból</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="188"/>
+ <source>Type in the name of a player you wish to remove from the group and click Add.</source>
+ <translation>Írd be a felhasználó nevét akit el szeretnél távolítani a csoportból, majd kattints a Hozzáadásra.</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="213"/>
+ <source>&amp;ACL</source>
+ <translation>&amp;ACL</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="219"/>
+ <source>Active ACLs</source>
+ <translation>Aktív ACL-ek</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="225"/>
+ <source>List of entries</source>
+ <translation>Bejegyzések listája</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="228"/>
+ <source>This shows all the entries active on this channel. Entries inherited from parent channels will be show in italics.&lt;br /&gt;ACLs are evaluated top to bottom, meaning priority increases as you move down the list.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="235"/>
+ <source>Inherit ACL of parent?</source>
+ <translation>ACL öröklése szülőtől?</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="238"/>
+ <source>This sets whether or not the ACL up the chain of parent channels are applied to this object. Only those entries that are marked in the parent as &quot;Apply to sub-channels&quot; will be inherited.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="241"/>
+ <source>Inherit ACLs</source>
+ <translation>ACL öröklése</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="248"/>
+ <source>Move entry up</source>
+ <translation>Bejegyzés mozgatása fel</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="251"/>
+ <source>This moves the entry up in the list. As entries are evaluated in order, this may change the effective permissions of users. You cannot move an entry above an inherited entry, if you really need that you&apos;ll have to duplicate the inherited entry.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="254"/>
+ <source>&amp;Up</source>
+ <translation>&amp;Fel</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="264"/>
+ <source>Move entry down</source>
+ <translation>Bejegyzés mozgatása le</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="267"/>
+ <source>This moves the entry down in the list. As entries are evaluated in order, this may change the effective permissions of users.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="270"/>
+ <source>&amp;Down</source>
+ <translation>&amp;Le</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="280"/>
+ <source>Add new entry</source>
+ <translation>Új bejegyzés hozzáadása</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="283"/>
+ <source>This adds a new entry, initially set with no permissions and applying to all.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="286"/>
+ <source>&amp;Add</source>
+ <translation>&amp;Hozzáadás</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="296"/>
+ <source>Remove entry</source>
+ <translation>Bejegyzés eltávolítása</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="299"/>
+ <source>This removes the currently selected entry.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="302"/>
+ <source>&amp;Remove</source>
+ <translation>&amp;Eltávolítás</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="315"/>
+ <source>Context</source>
+ <translation>Összefüggések</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="321"/>
+ <source>Entry should apply to this channel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="324"/>
+ <source>This makes the entry apply to this channel.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="327"/>
+ <source>Applies to this channel</source>
+ <translation>Alkalmazás erre a mappára</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="334"/>
+ <source>Entry should apply to sub-channels.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="337"/>
+ <source>This makes the entry apply to sub-channels of this channel.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="340"/>
+ <source>Applies to sub-channels</source>
+ <translation>Alkalmazás az almappákra</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="350"/>
+ <source>Permissions</source>
+ <translation>Jogosultságok</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="357"/>
+ <source>User/Group</source>
+ <translation>Felhasználó/Csoport</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="373"/>
+ <source>Group this entry applies to</source>
+ <translation>Csoport, amire ez a bejegyzés vonatkozik</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="376"/>
+ <source>This controls which group of users this entry applies to.&lt;br /&gt;Note that the group is evaluated in the context of the channel the entry is used in. For example, the default ACL on the Root channel gives &lt;i&gt;Write&lt;/i&gt; permission to the &lt;i&gt;admin&lt;/i&gt; group. This entry, if inherited by a channel, will give a user write privileges if he belongs to the &lt;i&gt;admin&lt;/i&gt; group in that channel, even if he doesn&apos;t belong to the &lt;i&gt;admin&lt;/i&gt; group in the channel where the ACL originated.&lt;br /&gt;If a group name starts with a !, its membership is negated, and if it starts with a ~, it is evaluated in the channel the ACL was defined in, rather than the channel the ACL is active in. Order is important; &lt;i&gt;!~in&lt;/i&gt; is valid, but &lt;i&gt;~!in&lt;/i&gt; is not.&lt;br /&gt;A few special predefined groups are:&lt;br /&gt;&lt;b&gt;all&lt;/b&gt; - Everyone will match.&lt;br /&gt;&lt;b&gt;auth&lt;/b&gt; - All authenticated users will match.&lt;br /&gt;&lt;b&gt;sub,a,b,c&lt;/b&gt; - User currently in a sub-channel minimum &lt;i&gt;a&lt;/i&gt; common parents, and between &lt;i&gt;b&lt;/i&gt; and &lt;i&gt;c&lt;/i&gt; channels down the chain. See the website for more extensive documentation on this one.&lt;br /&gt;&lt;b&gt;in&lt;/b&gt; - Users currently in the channel will match (convenience for &lt;i&gt;sub,0,0,0&lt;/i&gt;).&lt;br /&gt;&lt;b&gt;out&lt;/b&gt; - Users outside the channel will match (convenience for &lt;i&gt;!sub,0,0,0&lt;/i&gt;).&lt;br /&gt;Note that an entry applies to either a user or a group, not both.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="386"/>
+ <source>User ID</source>
+ <translation>Felhasználó azonosító</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="396"/>
+ <source>User this entry applies to</source>
+ <translation>Felhasználó, amire ez a bejegyzés vonatkozik</translation>
+ </message>
+ <message>
+ <location filename="ACLEditor.ui" line="399"/>
+ <source>This controls which user this entry applies to. Just type in the user name and hit enter to query the server for a match.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>ALSAAudioInput</name>
+ <message>
+ <location filename="ALSAAudio.cpp" line="184"/>
+ <source>Default ALSA Card</source>
+ <translation>Alapértelmezett ALSA kártya</translation>
+ </message>
+ <message>
+ <location filename="ALSAAudio.cpp" line="376"/>
+ <source>Opening chosen ALSA Input failed: %1</source>
+ <translation>A kiválasztott ALSA bemenet megnyitása sikertelen: %1</translation>
+ </message>
+</context>
+<context>
+ <name>ALSAAudioOutput</name>
+ <message>
+ <location filename="ALSAAudio.cpp" line="185"/>
+ <source>Default ALSA Card</source>
+ <translation>Alapértelmezett ALSA kártya</translation>
+ </message>
+ <message>
+ <location filename="ALSAAudio.cpp" line="496"/>
+ <source>Opening chosen ALSA Output failed: %1</source>
+ <translation>A kiválasztott ALSA kimenet megnyitása sikertelen: %1</translation>
+ </message>
+</context>
+<context>
+ <name>ASIOConfig</name>
+ <message>
+ <location filename="ASIOInput.cpp" line="268"/>
+ <source>%1 (ver %2)</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.cpp" line="272"/>
+ <source>%1 ms -&gt; %2 ms (%3 ms resolution) %4Hz</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.cpp" line="274"/>
+ <source>%1 ms -&gt; %2 ms (%3 ms resolution) %4Hz -- Unusable</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.cpp" line="348"/>
+ <source>Mumble</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.cpp" line="344"/>
+ <source>ASIO Initialization failed: %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.cpp" line="348"/>
+ <source>Failed to instantiate ASIO driver</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.cpp" line="385"/>
+ <source>ASIO</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="13"/>
+ <source>Form</source>
+ <translation>Űrlap</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="19"/>
+ <source>Device selection</source>
+ <translation>Eszköz választó</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="25"/>
+ <source>Device</source>
+ <translation>Eszköz</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="38"/>
+ <source>Device to use for microphone</source>
+ <translation>Eszköz a mikrofon használatához</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="41"/>
+ <source>This chooses what device to query. You still need to actually query the device and select which channels to use.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="48"/>
+ <source>Query selected device</source>
+ <translation>Kiválasztott eszköz lekérdezése</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="51"/>
+ <source>This queries the selected device for channels. Be aware that many ASIO drivers are buggy to the extreme, and querying them might cause a crash of either the application or the system.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="54"/>
+ <source>&amp;Query</source>
+ <translation>&amp;Lekérdezés</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="61"/>
+ <source>Configure selected device</source>
+ <translation>Kiválasztott eszköz beállítása</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="64"/>
+ <source>This configures the selected device. Be aware that many ASIO drivers are buggy to the extreme, and querying them might cause a crash of either the application or the system.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="67"/>
+ <source>&amp;Configure</source>
+ <translation>&amp;Beállítás</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="77"/>
+ <source>Capabilities</source>
+ <translation>Képességek</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="83"/>
+ <source>Driver name</source>
+ <translation>Meghajtó neve</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="116"/>
+ <source>TextLabel</source>
+ <translation>SzövegCimke</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="103"/>
+ <source>Buffersize</source>
+ <translation>Bufferméret</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="126"/>
+ <source>Configure input channels</source>
+ <translation>Bemeneti csatornák beállítása</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="129"/>
+ <source>This will configure the input channels for ASIO. Make sure you select at least one channel as microphone and speaker. &lt;i&gt;Microphone&lt;/i&gt; should be where your microphone is attached, and &lt;i&gt;Speaker&lt;/i&gt; should be a channel that samples &lt;i&gt;What you hear&lt;/i&gt;.&lt;br /&gt;For example, on the Audigy 2 ZS, a good selection for Microphone would be &lt;i&gt;Mic L&lt;/i&gt; while Speaker should be &lt;i&gt;Mix L&lt;/i&gt; and &lt;i&gt;Mix R&lt;/i&gt;.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="132"/>
+ <source>Channels</source>
+ <translation>Csatornák</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="153"/>
+ <source>Microphone</source>
+ <translation>Mikrofon</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="295"/>
+ <source>&lt;-</source>
+ <translation></translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="282"/>
+ <source>-&gt;</source>
+ <translation></translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="236"/>
+ <source>Unused</source>
+ <translation>Használaton kívül</translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.ui" line="319"/>
+ <source>Speakers</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>ASIOInput</name>
+ <message>
+ <location filename="ASIOInput.cpp" line="543"/>
+ <source>Mumble</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.cpp" line="476"/>
+ <source>You need to select at least one microphone and one speaker source to use ASIO. If you just need microphone sampling, use DirectSound.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ASIOInput.cpp" line="543"/>
+ <source>Opening selected ASIO device failed. No input will be done.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>AboutDialog</name>
+ <message>
+ <location filename="About.cpp" line="37"/>
+ <source>About Mumble</source>
+ <translation>Névjegy: Mumble</translation>
+ </message>
+ <message>
+ <location filename="About.cpp" line="58"/>
+ <source>&lt;h3&gt;Mumble (%1)&lt;/h3&gt;&lt;p&gt;Copyright %3 Thorvald Natvig&lt;br /&gt;slicer@users.sourceforge.net&lt;/p&gt;&lt;p&gt;&lt;b&gt;A voice-chat utility for gamers&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;tt&gt;&lt;a href=&quot;%2&quot;&gt;%2&lt;/a&gt;&lt;/tt&gt;&lt;/p&gt;</source>
+ <translation>&lt;h3&gt;Mumble (%1)&lt;/h3&gt;&lt;p&gt;Copyright %3 Thorvald Natvig&lt;br /&gt;slicer@users.sourceforge.net&lt;/p&gt;&lt;p&gt;&lt;b&gt;Egy voice chat program játékosoknak&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;tt&gt;&lt;a href=&quot;%2&quot;&gt;%2&lt;/a&gt;&lt;/tt&gt;&lt;/p&gt;</translation>
+ </message>
+ <message>
+ <location filename="About.cpp" line="63"/>
+ <source>&amp;About Mumble</source>
+ <translation>&amp;Névjegy: Mumble</translation>
+ </message>
+ <message>
+ <location filename="About.cpp" line="64"/>
+ <source>&amp;License</source>
+ <translation>&amp;Licence</translation>
+ </message>
+ <message>
+ <location filename="About.cpp" line="66"/>
+ <source>OK</source>
+ <translation>OK</translation>
+ </message>
+</context>
+<context>
+ <name>AboutSpeexDialog</name>
+ <message>
+ <location filename="About.cpp" line="77"/>
+ <source>About Speex</source>
+ <translation>Névjegy: Speex</translation>
+ </message>
+ <message>
+ <location filename="About.cpp" line="88"/>
+ <source>&lt;h3&gt;About Speex&lt;/h3&gt;&lt;p&gt;&lt;tt&gt;&lt;a href=&quot;%2&quot;&gt;%2&lt;/a&gt;&lt;/tt&gt;&lt;/p&gt;&lt;p&gt;This program uses Speex version %1&lt;/p&gt;&lt;p&gt;Speex is used for echo cancellation, noise&lt;br /&gt;filtering, voice activity detection and speech&lt;br /&gt;compression.&lt;/p&gt;</source>
+ <translation>&lt;h3&gt;About Speex&lt;/h3&gt;&lt;p&gt;&lt;tt&gt;&lt;a href=&quot;%2&quot;&gt;%2&lt;/a&gt;&lt;/tt&gt;&lt;/p&gt;&lt;p&gt;Ez a program a Speex %1 verzióját használja&lt;/p&gt;&lt;p&gt;A Speex a visszhang és a zajok&lt;br /&gt;kiszűrésére, a beszéd figyelésére és a hang&lt;br /&gt;tömörítésére szolgál.&lt;/p&gt;</translation>
+ </message>
+ <message>
+ <location filename="About.cpp" line="90"/>
+ <source>OK</source>
+ <translation>OK</translation>
+ </message>
+</context>
+<context>
+ <name>AudioInput</name>
+ <message>
+ <location filename="AudioInput.ui" line="13"/>
+ <source>Form</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="19"/>
+ <source>Interface</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="25"/>
+ <source>System</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="41"/>
+ <source>Input method for audio</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="44"/>
+ <source>&lt;b&gt;This is the input method to use for audio.&lt;/b&gt;&lt;br /&gt;Most likely you want to use DirectSound.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="67"/>
+ <source>Device</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="83"/>
+ <source>Output method for audio</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="86"/>
+ <source>&lt;b&gt;This is the output method to use for audio.&lt;/b&gt;&lt;br /&gt;Most likely you want to use DirectSound.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="93"/>
+ <source>Cancel Echo</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="109"/>
+ <source>Transmission</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="115"/>
+ <source>&amp;Transmit</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="125"/>
+ <source>When to transmit your speech</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="128"/>
+ <source>&lt;b&gt;This sets when speech should be transmitted.&lt;/b&gt;&lt;br /&gt;&lt;i&gt;Continuous&lt;/i&gt; - All the time&lt;br /&gt;&lt;i&gt;Voice Activity&lt;/i&gt; - When you are speaking clearly.&lt;br /&gt;&lt;i&gt;Push To Talk&lt;/i&gt; - When you hold down the hotkey set under &lt;i&gt;Shortcuts&lt;/i&gt;.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="142"/>
+ <source>DoublePush Time</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="603"/>
+ <source>TextLabel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="175"/>
+ <source>Audible audio cue when push-to-talk pressed and released</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="178"/>
+ <source>&lt;b&gt;This enables the audio cues for push to talk.&lt;/b&gt;&lt;br /&gt;Setting this will give you a short audio beep when push to talk is pressed and released.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="181"/>
+ <source>PTT Audio cue</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="194"/>
+ <source>Use SNR based speech detection</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="197"/>
+ <source>&lt;b&gt;This sets speech detection to use Signal to Noise ratio.&lt;/b&gt;&lt;br /&gt;In this mode, the input is analyzed for something resembling a clear singal, and the clarity of that signal is used to trigger speech detection.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="200"/>
+ <source>Signal to Noise</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="207"/>
+ <source>Use Amplitude based speech detection.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="210"/>
+ <source>&lt;b&gt;This sets speech detection to use Amplitude.&lt;/b&gt;&lt;br /&gt;In this mode, the raw strength of the input signal is used to detect speech.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="213"/>
+ <source>Amplitude</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="222"/>
+ <source>Voice &amp;Hold</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="232"/>
+ <source>How long to keep transmitting after silence</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="235"/>
+ <source>&lt;b&gt;This selects how long after a perceived stop in speech transmission should continue.&lt;/b&gt;&lt;br /&gt;Set this higher if your voice breaks up when you speak (seen by a rapidly blinking voice icon next to your name).&lt;br /&gt;Only makes sense when used with Voice Activity transmission.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="280"/>
+ <source>Silence Below</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="287"/>
+ <source>Signal values below this counts as silence</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="322"/>
+ <source>&lt;b&gt;This sets the trigger values for voice detection.&lt;/b&gt;&lt;br /&gt;Use this together with the Audio Statistics window to manually tune the trigger values for detecting speech. Input values below &quot;Silence Below&quot; always count as silence. Values above &quot;Speech Above&quot; always count as voice. Values in between will count as voice if you&apos;re already talking, but will not trigger a new detection.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="312"/>
+ <source>Speech Above</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="319"/>
+ <source>Signal values above this count as voice</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="391"/>
+ <source>Compression</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="397"/>
+ <source>&amp;Quality</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="407"/>
+ <source>Quality of compression (peak bandwidth)</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="410"/>
+ <source>&lt;b&gt;This sets the quality of compression.&lt;/b&gt;&lt;br /&gt;This determines how much bandwidth Mumble is allowed to use for outgoing audio.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="445"/>
+ <source>Audio per packet</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="455"/>
+ <source>How many audio frames to send per packet</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="458"/>
+ <source>&lt;b&gt;This selects how many audio frames should be put in one packet.&lt;/b&gt;&lt;br /&gt;Increasing this will increase the latency of your voice, but will also reduce bandwidth requirements.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="495"/>
+ <source>Maximum bandwidth used for sent audio</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="498"/>
+ <source>&lt;b&gt;This shows peak outgoing bandwidth used.&lt;/b&gt;&lt;br /&gt;This shows the peak amount of bandwidth sent out from your machine. Audio bitrate is the maximum bitrate (as we use VBR) for the audio data alone. Position is the bitrate used for positional information. Overhead is our framing and the IP packet headers (IP and UDP is 75% of this overhead).</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="514"/>
+ <source>Audio Processing</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="520"/>
+ <source>Noise Suppression</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="530"/>
+ <source>Noise suppression</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="565"/>
+ <source>Amplification</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="575"/>
+ <source>Maximum amplification of input sound</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="578"/>
+ <source>&lt;b&gt;Maximum amplification of input.&lt;/b&gt;&lt;br /&gt;Mumble normalizes the input volume before compressing, and this sets how much it&apos;s allowed to amplify.&lt;br /&gt;The actual level is continually updated based on your current speech pattern, but it will never go above the level specified here.&lt;br /&gt;If the &lt;i&gt;Microphone loudness&lt;/i&gt; level of the audio statistics hover around 100%, you probably want to set this to 2.0 or so, but if, like most people, you are unable to reach 100%, set this to something much higher.&lt;br /&gt;Ideally, set it so &lt;i&gt;Microphone Loudness * Amplification Factor &gt;= 100&lt;/i&gt;, even when you&apos;re speaking really soft.&lt;br /&gt;&lt;br /&gt;Note that there is no harm in setting this to maximum, but Mumble will start picking up other conversations if you leave it to auto-tune to that level.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="270"/>
+ <source>Current speech detection chance</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="273"/>
+ <source>&lt;b&gt;This shows the current speech detection settings.&lt;/b&gt;&lt;br /&gt;You can change the settings from the Settings dialog or from the Audio Wizard.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="349"/>
+ <source>Idle AutoMute</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="356"/>
+ <source>How long to remain idle before auto-mute.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="359"/>
+ <source>This sets an idle timer. If the timer expires without any audio being sent to the server, you are muted.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioInput.ui" line="533"/>
+ <source>&lt;b&gt;This sets the amount of noise suppression to apply.&lt;/b&gt;&lt;br /&gt;The higher this value, the more aggressively stationary noise will be supressed.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>AudioInputDialog</name>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="74"/>
+ <source>Continuous</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="75"/>
+ <source>Voice Activity</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="76"/>
+ <source>Push To Talk</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="86"/>
+ <source>Audio Input</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="173"/>
+ <source>%1 ms</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="201"/>
+ <source>Off</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="179"/>
+ <source>%1 s</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="188"/>
+ <source>-%1 dB</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="246"/>
+ <source>%1kbit/s (Audio %2, Position %4, Overhead %3)</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="199"/>
+ <source>%1 min</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>AudioOutput</name>
+ <message>
+ <location filename="AudioOutput.ui" line="13"/>
+ <source>Form</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="19"/>
+ <source>Interface</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="25"/>
+ <source>System</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="41"/>
+ <source>Input method for audio</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="44"/>
+ <source>&lt;b&gt;This is the input method to use for audio.&lt;/b&gt;&lt;br /&gt;Most likely you want to use DirectSound.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="67"/>
+ <source>Device</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="83"/>
+ <source>Output method for audio</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="86"/>
+ <source>&lt;b&gt;This is the output method to use for audio.&lt;/b&gt;&lt;br /&gt;Most likely you want to use DirectSound.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="93"/>
+ <source>Positional Audio</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="103"/>
+ <source>Audio Output</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="109"/>
+ <source>Default &amp;Jitter Buffer</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="119"/>
+ <source>Safety margin for jitter buffer</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="122"/>
+ <source>&lt;b&gt;This sets the minimum safety margin for the jitter buffer.&lt;/b&gt;&lt;br /&gt;All incoming audio is buffered, and the jitter buffer continually tries to push the buffer to the minimum sustainable by your network, so latency can be as low as possible. This sets the minimum buffer size to use. If the start of sentences you hear is very jittery, increase this value.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="553"/>
+ <source>TextLabel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="154"/>
+ <source>Volume</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="164"/>
+ <source>Volume of incoming speech</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="167"/>
+ <source>&lt;b&gt;This adjusts the volume of incoming speech.&lt;/b&gt;&lt;br /&gt;Note that if you increase this beyond 100%, audio will be distorted.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="210"/>
+ <source>Output Delay</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="220"/>
+ <source>Amount of data to buffer</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="223"/>
+ <source>This sets the amount of data to prebuffer in the output buffer. Experiment with different values and set it to the lowest which doesn&apos;t cause rapid jitter in the sound.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="286"/>
+ <source>Volume attenuation</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="292"/>
+ <source>MinDistance</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="302"/>
+ <source>Minimum distance to player before sound decreases</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="305"/>
+ <source>This sets the minimum distance for sound calculations. The volume of other players&apos; speech will not decrease until they are at least this far away from you.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="334"/>
+ <source>MaxDistance</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="344"/>
+ <source>Maximum distance, beyond which sound won&apos;t decrease</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="347"/>
+ <source>This sets the maximum distance for sound calculations. When farther away than this, other players&apos; sound volume will not decrease any more.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="376"/>
+ <source>RollOff</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="386"/>
+ <source>Factor for sound volume decrease</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="389"/>
+ <source>How fast should sound volume drop when passing beyond the minimum distance. The normal (1.0) is that sound volume halves each time the distance doubles. Increasing this value means sound volume drops faster, while decreasing it means it drops slower.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="415"/>
+ <source>Bloom</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="425"/>
+ <source>Factor for sound volume increase</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="428"/>
+ <source>How much should sound volume increase for sources that are really close?</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="454"/>
+ <source>Connected &quot;speakers&quot; are actually headphones.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="457"/>
+ <source>Checking this indicates that you don&apos;t have speakers connected, just headphones. This is important, as speakers are usually in front of you, while headphones are directly to your left/right.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="460"/>
+ <source>Headphones</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="470"/>
+ <source>Loopback Test</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="476"/>
+ <source>Delay Variance</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="486"/>
+ <source>Variance in packet latency</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="489"/>
+ <source>&lt;b&gt;This sets the packet latency variance for loopback testing&lt;/b&gt;&lt;br /&gt;Most audio paths contain some variable latency. This allows you set that variance for loopback mode testing. For example, if you set this to 15ms, this will emulate a network with 20-35ms ping latency or one with 80-95ms latency. Most domestic net connections have a variance of about 5ms</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="515"/>
+ <source>Packet Loss</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="525"/>
+ <source>Packet loss for loopback mode</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="528"/>
+ <source>&lt;b&gt;This sets the packet loss for loopback mode.&lt;/b&gt;&lt;br /&gt;This will be the ratio of packets lost. Unless your outgoing bandwidth is peaked or there&apos;s something wrong with your network connection, this will be 0%</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="560"/>
+ <source>&amp;Loopback</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="570"/>
+ <source>Desired loopback mode</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="573"/>
+ <source>&lt;b&gt;This enables one of the loopback testmodes.&lt;/b&gt;&lt;br /&gt;&lt;i&gt;None&lt;/i&gt; - Loopback disabled&lt;br /&gt;&lt;i&gt;Local&lt;/i&gt; - Emulate a local server.&lt;br /&gt;&lt;i&gt;Server&lt;/i&gt; - Request loopback from server.&lt;br /&gt;Please note than when loopback is enabled, no other players will hear your voice. This setting is not saved on application exit.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="193"/>
+ <source>Other Applications</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="249"/>
+ <source>Volume of other applications during speech</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioOutput.ui" line="252"/>
+ <source>&lt;b&gt;Decrease volume of other applications during speech.&lt;/b&gt;&lt;br /&gt;Mumble supports decreasing the volume of other applications during incoming speech. This sets the relative volume of other applications when others are talking.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>AudioOutputDialog</name>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="313"/>
+ <source>None</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="314"/>
+ <source>Local</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="315"/>
+ <source>Server</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="319"/>
+ <source>Audio Output</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="427"/>
+ <source>%1 ms</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="466"/>
+ <source>%1%</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="435"/>
+ <source>%1ms</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="456"/>
+ <source>%1m</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioConfigDialog.cpp" line="462"/>
+ <source>%1</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>AudioStats</name>
+ <message>
+ <location filename="AudioStats.cpp" line="380"/>
+ <source>&gt;1000ms</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="13"/>
+ <source>Audio Statistics</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="21"/>
+ <source>Input Levels</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="27"/>
+ <source>Peak microphone level</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="74"/>
+ <source>Peak power in last frame</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="37"/>
+ <source>This shows the peak power in the last frame (20 ms), and is the same measurement as you would usually find displayed as &quot;input power&quot;. Please disregard this and look at &lt;b&gt;Microphone power&lt;/b&gt; instead, which is much more steady and disregards outliers.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="197"/>
+ <source>TextLabel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="47"/>
+ <source>Peak speaker level</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="57"/>
+ <source>This shows the peak power in the last frame (20 ms) of the speakers. Unless you are using a multi-channel sampling method (such as ASIO) with speaker channels configured, this will be 0. If you have such a setup configured, and this still shows 0 while you&apos;re playing audio from other programs, your setup is not working.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="67"/>
+ <source>Peak clean level</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="77"/>
+ <source>This shows the peak power in the last frame (20 ms) after all processing. Ideally, this should be -96 dB when you&apos;re not talking. In reality, a sound studio should see -60 dB, and you should hopefully see somewhere around -20 dB. When you are talking, this should rise to somewhere between -5 and -10 dB.&lt;br /&gt;If you are using echo cancellation, and this rises to more than -15 dB when you&apos;re not talking, your setup is not working, and you&apos;ll annoy other players with echoes.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="90"/>
+ <source>Signal Analysis</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="96"/>
+ <source>Microphone power</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="103"/>
+ <source>How close the current input level is to ideal</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="106"/>
+ <source>This shows how close your current input volume is to the ideal. To adjust your microphone level, open whatever program you use to adjust the recording volume, and look at the value here while talking.&lt;br /&gt;&lt;b&gt;Talk loud, as you would when you&apos;re upset over getting fragged by a noob.&lt;/b&gt;&lt;br /&gt;Adjust the volume until this value is close to 100%, but make sure it doesn&apos;t go above. If it does go above, you are likely to get clipping in parts of your speech, which will degrade sound quality.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="116"/>
+ <source>Signal-To-Noise ratio</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="123"/>
+ <source>Signal-To-Noise ratio from the microphone</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="126"/>
+ <source>This is the Signal-To-Noise Ratio (SNR) of the microphone in the last frame (20 ms). It shows how much clearer the voice is compared to the noise.&lt;br /&gt;If this value is below 1.0, there&apos;s more noise than voice in the signal, and so quality is reduced.&lt;br /&gt;There is no upper limit to this value, but don&apos;t expect to see much above 40-50 without a sound studio.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="136"/>
+ <source>Speech Probability</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="143"/>
+ <source>Probability of speech</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="146"/>
+ <source>This is the probability that the last frame (20 ms) was speech and not environment noise.&lt;br /&gt;Voice activity transmission depends on this being right. The trick with this is that the middle of a sentence is always detected as speech; the problem is the pauses between words and the start of speech. It&apos;s hard to distinguish a sigh from a word starting with &apos;h&apos;.&lt;br /&gt;If this is in bold font, it means Mumble is currently transmitting (if you&apos;re connected).</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="161"/>
+ <source>Configuration feedback</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="167"/>
+ <source>Current audio bitrate</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="174"/>
+ <source>Bitrate of last frame</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="177"/>
+ <source>This is the audio bitrate of the last compressed frame (20 ms), and as such will jump up and down as the VBR adjusts the quality. To adjust the peak bitrate, adjust &lt;b&gt;Compression Complexity&lt;/b&gt; in the Settings dialog.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="187"/>
+ <source>DoublePush interval</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="194"/>
+ <source>Time between last two PushToTalk presses</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="204"/>
+ <source>Speech Detection</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="211"/>
+ <source>Current speech detection chance</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="214"/>
+ <source>&lt;b&gt;This shows the current speech detection settings.&lt;/b&gt;&lt;br /&gt;You can change the settings from the Settings dialog or from the Audio Wizard.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="243"/>
+ <source>Signal and noise power spectrum</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="249"/>
+ <source>Power spectrum of input signal and noise estimate</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="252"/>
+ <source>This shows the power spectrum of the current input signal (red line) and the current noise estimate (filled blue).&lt;br /&gt;All amplitudes are multiplied by 30 to show the interesting parts (how much more signal than noise is present in each waveband).&lt;br /&gt;This is probably only of interest if you&apos;re trying to fine-tune noise conditions on your microphone. Under good conditions, there should be just a tiny flutter of blue at the bottom. If the blue is more than halfway up on the graph, you have a seriously noisy environment.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="268"/>
+ <source>Echo Analysis</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="280"/>
+ <source>Weights of the echo canceller</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioStats.ui" line="283"/>
+ <source>This shows the weights of the echo canceller, with time increasing downwards and frequency increasing to the right.&lt;br /&gt;Ideally, this should be black, indicating no echo exists at all. More commonly, you&apos;ll have one or more horizontal stripes of bluish color representing time delayed echo. You should be able to see the weights updated in real time.&lt;br /&gt;Please note that as long as you have nothing to echo off, you won&apos;t see much useful data here. Play some music and things should stabilize. &lt;br /&gt;You can choose to view the real or imaginary parts of the frequency-domain weights, or alternately the computed modulus and phase. The most useful of these will likely be modulus, which is the amplitude of the echo, and shows you how much of the outgoing signal is being removed at that time step. The other viewing modes are mostly useful to people who want to tune the echo cancellation algorithms.&lt;br /&gt;Please note: If the entire image fluctuates massively while in modulus mode, the echo canceller fails to find any correlation whatsoever between the two input sources (speakers and microphone). Either you have a very long delay on the echo, or one of the input sources is configured wrong.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>AudioWizard</name>
+ <message>
+ <location filename="AudioWizard.cpp" line="65"/>
+ <source>Audio Tuning Wizard</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="115"/>
+ <source>Introduction</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="116"/>
+ <source>Welcome to the Mumble Audio Wizard</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="119"/>
+ <source>This is the audio tuning wizard for Mumble. This will help you correctly set the input levels of your sound card, and also set the correct parameters for sound processing in Mumble.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="124"/>
+ <source>Please be aware that as long as this wizard is active, audio will be looped locally to allow you to listen to it, and no audio will be sent to the server.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="133"/>
+ <source>Finished</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="134"/>
+ <source>Enjoy using Mumble</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="137"/>
+ <source>Congratulations. You should now be ready to enjoy a richer sound experience with Mumble.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="160"/>
+ <source>Device selection</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="161"/>
+ <source>Selecting the input and output device to use with Mumble.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="163"/>
+ <source>Input device</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="166"/>
+ <source>This is the device your microphone is connected to.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="232"/>
+ <source>System</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="183"/>
+ <source>Input method for audio</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="184"/>
+ <source>&lt;b&gt;This is the input method to use for audio.&lt;/b&gt;&lt;br /&gt;Most likely you want to use DirectSound.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="248"/>
+ <source>Device</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="199"/>
+ <source>Input device to use</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="200"/>
+ <source>&lt;b&gt;Selects which sound card to use for audio input.&lt;/b&gt;</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="206"/>
+ <source>Use echo cancellation</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="207"/>
+ <source>Cancel echo from headset or speakers.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="208"/>
+ <source>This enables echo cancellation of outgoing audio, which helps both on speakers and on headsets.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="213"/>
+ <source>Output device</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="216"/>
+ <source>This is the device your speakers or headphones are connected to.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="235"/>
+ <source>Output method for audio</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="236"/>
+ <source>&lt;b&gt;This is the Output method to use for audio.&lt;/b&gt;&lt;br /&gt;Most likely you want to use DirectSound.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="251"/>
+ <source>Output device to use</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="252"/>
+ <source>&lt;b&gt;Selects which sound card to use for audio Output.&lt;/b&gt;</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="258"/>
+ <source>Enable positional audio</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="259"/>
+ <source>Allows positioning of sound.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="260"/>
+ <source>This allows Mumble to use positional audio to place voices.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="277"/>
+ <source>Positional Audio</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="278"/>
+ <source>Adjusting attenuation of positional audio.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="285"/>
+ <source>Mumble supports positional audio for some games, and will position the voice of other players relative to their position in game. Depending on their position, the volume of the voice will be changed between the speakers to simulate the direction and distance the other player is at. Such positioning depends on your speaker configuration being correct in your operating system, so a test is done here.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="288"/>
+ <source>The graph below shows the position of &lt;font color=&quot;red&quot;&gt;you&lt;/font&gt;, the &lt;font color=&quot;yellow&quot;&gt;speakers&lt;/font&gt; and a &lt;font color=&quot;green&quot;&gt;moving sound source&lt;/font&gt; as if seen from above. You should hear the audio move between the channels.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="292"/>
+ <source>Use headphones</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="293"/>
+ <source>Use headphones instead of speakers.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="294"/>
+ <source>This ignores the OS speaker configuration and configures the positioning for headphones instead.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="316"/>
+ <source>Volume tuning</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="317"/>
+ <source>Tuning microphone hardware volume to optimal settings.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="323"/>
+ <source>Open your sound control panel and go to the recording settings. Make sure the microphone is selected as active input with maximum recording volume. If there&apos;s an option to enable a &quot;Microphone boost&quot; make sure it&apos;s checked.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="330"/>
+ <source>Speak loudly, as when you are annoyed or excited. Decrease the volume in the sound control panel until the bar below stays as high as possible in the blue and green but &lt;b&gt;not&lt;/b&gt; the red zone while you speak.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="339"/>
+ <source>Now talk softly, as you would when talking late at night and you don&apos;t want to disturb anyone. Adjust the slider below so that the bar moves into green when you talk, but stays blue while you&apos;re silent.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="357"/>
+ <source>Voice Activity Detection</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="358"/>
+ <source>Letting Mumble figure out when you&apos;re talking and when you&apos;re silent.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="366"/>
+ <source>This will help Mumble figure out when you are talking. The first step is selecting which data value to use.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="387"/>
+ <source>Raw amplitude from input</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="383"/>
+ <source>Signal-To-Noise ratio</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="412"/>
+ <source>Next you need to adjust the following two sliders. The first few utterances you say should end up in the green area (definitive speech). While talking, you should stay inside the yellow (might be speech) and when you&apos;re not talking, everything should be in the red (definitively not speech).</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="435"/>
+ <source>Last, you need to adjust the grace time. Mumble may detect this much non-speech and still keep transmitting before it breaks off. This allows you to catch your breath while speaking.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="462"/>
+ <source>Device tuning</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="463"/>
+ <source>Changing hardware output delays to their minimum value.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="469"/>
+ <source>To keep latency to an absolute minium, it&apos;s important to buffer as little audio as possible on the soundcard. However, many soundcards report that they require a much smaller buffer than what they can actually work with, so the only way to set this value is to try and fail.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="475"/>
+ <source>You should hear a single tone that&apos;s changing in frequency. Change the slider below to the lowest value which gives &lt;b&gt;no&lt;/b&gt; interruptions or jitter in the sound. Please note that local echo is disabled during this test to improve audio path recognition.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="490"/>
+ <source>Amount of data to buffer.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="493"/>
+ <source>This sets the amount of data to prebuffer in the output buffer. Experiment with different values and set it to the lowest which doesn&apos;t cause rapid jitter in the sound.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="499"/>
+ <source>If you position the microphone so it can pick up the speakers or headset, Mumble will measure the total audio path delay in your system; this means the delay from a sample is placed in an outbound buffer until it&apos;s found in a matching incoming buffer.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="598"/>
+ <source>%1ms</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="765"/>
+ <source>Audio path is %1ms long.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="767"/>
+ <source>Audio path cannot be determined. Input not recognized.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="816"/>
+ <source>%1 s</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="144"/>
+ <source>Mumble is under continuous development, and the development team wants to focus on the features that benefit the most users. To this end, Mumble supports submitting anonymous statistics about your configuration to the developers. These statistcs are essential for future development, and also make sure the features you use aren&apos;t deprecated.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="148"/>
+ <source>Submit anonymous statistics to the Mumble project</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="AudioWizard.cpp" line="372"/>
+ <source>Push To Talk:</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>BanEditor</name>
+ <message>
+ <location filename="BanEditor.ui" line="13"/>
+ <source>Mumble - Edit Bans</source>
+ <translation type="unfinished">Mumble - Kitiltások módosítása</translation>
+ </message>
+ <message>
+ <location filename="BanEditor.ui" line="28"/>
+ <source>&amp;Address</source>
+ <translation type="unfinished">&amp;Cím</translation>
+ </message>
+ <message>
+ <location filename="BanEditor.ui" line="38"/>
+ <source>&amp;Mask</source>
+ <translation type="unfinished">&amp;Maszk</translation>
+ </message>
+ <message>
+ <location filename="BanEditor.ui" line="48"/>
+ <source>0.0.0.0</source>
+ <translation type="unfinished">0.0.0.0</translation>
+ </message>
+ <message>
+ <location filename="BanEditor.ui" line="72"/>
+ <source>&amp;Add</source>
+ <translation type="unfinished">&amp;Hozzáadás</translation>
+ </message>
+ <message>
+ <location filename="BanEditor.ui" line="79"/>
+ <source>&amp;Update</source>
+ <translation type="unfinished">&amp;Frissítés</translation>
+ </message>
+ <message>
+ <location filename="BanEditor.ui" line="86"/>
+ <source>&amp;Remove</source>
+ <translation type="unfinished">&amp;Eltávolítás</translation>
+ </message>
+</context>
+<context>
+ <name>ChanACL</name>
+ <message>
+ <location filename="../ACL.cpp" line="139"/>
+ <source>W</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="141"/>
+ <source>T</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="143"/>
+ <source>E</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="145"/>
+ <source>S</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="147"/>
+ <source>A</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="149"/>
+ <source>M</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="151"/>
+ <source>K</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="153"/>
+ <source>C</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="155"/>
+ <source>L</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="165"/>
+ <source>None</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="169"/>
+ <source>Traverse</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="171"/>
+ <source>Enter</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="173"/>
+ <source>Speak</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="175"/>
+ <source>AltSpeak</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="177"/>
+ <source>Mute/Deafen</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="179"/>
+ <source>Move/Kick</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="181"/>
+ <source>Make channel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="183"/>
+ <source>Link channel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="193"/>
+ <source>This represents no privileges.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="196"/>
+ <source>This represents total access to the channel, including the ability to change group and ACL information. This privilege implies all other privileges.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="200"/>
+ <source>This represents the permission to traverse the channel. If a user is denied this privilege, he will be unable to access this channel and any sub-channels in any way, regardless of other permissions in the sub-channels.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="203"/>
+ <source>This represents the permission to join the channel. If you have a hierarchical channel structure, you might want to give everyone Traverse, but restrict Enter in the root of your hierarchy.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="207"/>
+ <source>This represents the permission to speak in a channel. Users without this privilege will be suppressed by the server (seen as muted), and will be unable to speak until they are unmuted by someone with the appropriate privileges.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="211"/>
+ <source>This represents the permission to speak in a channel with flagged speech. This works exactly like the &lt;i&gt;speak&lt;/i&gt; privilege, but applies to packets spoken with AltPushToTalk held down. This may be used to broadcast to a hierarchy of channels without linking.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="214"/>
+ <source>This represents the permission to mute and deafen other players. Once muted, a player will stay muted until he is unmuted by another privileged player or reconnects to the server.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="219"/>
+ <source>This represents the permission to move a player to another channel or kick him from the server. To actually move the player, either the moving player must have Move/Kick privileges in the destination channel, or the player must normally be allowed to enter the channel. Players with this privilege can move players into channels the target player normally wouldn&apos;t have permission to enter.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="222"/>
+ <source>This represents the permission to make sub-channels. The player making the sub-channel will be added to the admin group of the sub-channel.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="226"/>
+ <source>This represents the permission to link channels. Players in linked channels hear each other, as long as the speaking player has the &lt;i&gt;speak&lt;/i&gt; privilege in the channel of the listener. You need the link privilege in both channels to create a link, but just in either channel to remove it.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../ACL.cpp" line="167"/>
+ <source>Write ACL</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>ClientPlayer</name>
+ <message>
+ <location filename="../Player.cpp" line="53"/>
+ <source>Authenticated</source>
+ <translation>Azonosítva</translation>
+ </message>
+ <message>
+ <location filename="../Player.cpp" line="55"/>
+ <source>Muted (server)</source>
+ <translation>Némítva (szerver)</translation>
+ </message>
+ <message>
+ <location filename="../Player.cpp" line="57"/>
+ <source>Deafened (server)</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="../Player.cpp" line="59"/>
+ <source>Local Mute</source>
+ <translation>Helyi némítás</translation>
+ </message>
+ <message>
+ <location filename="../Player.cpp" line="61"/>
+ <source>Muted (self)</source>
+ <translation>Némítva (magát)</translation>
+ </message>
+ <message>
+ <location filename="../Player.cpp" line="63"/>
+ <source>Deafened (self)</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>ConfigDialog</name>
+ <message>
+ <location filename="ConfigDialog.cpp" line="107"/>
+ <source>Accept changes</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConfigDialog.cpp" line="109"/>
+ <source>This button will accept current settings and return to the application.&lt;br /&gt;The settings will be stored to disk when you leave the application.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConfigDialog.cpp" line="112"/>
+ <source>Reject changes</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConfigDialog.cpp" line="114"/>
+ <source>This button will reject all changes and return to the application.&lt;br /&gt;The settings will be reset to the previous positions.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConfigDialog.cpp" line="117"/>
+ <source>Apply changes</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConfigDialog.cpp" line="118"/>
+ <source>This button will immediately apply all changes.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConfigDialog.cpp" line="121"/>
+ <source>Undo changes for current page</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConfigDialog.cpp" line="122"/>
+ <source>This button will revert any changes done on the current page to the most recent applied settings.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConfigDialog.cpp" line="125"/>
+ <source>Restore defaults for current page</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConfigDialog.cpp" line="128"/>
+ <source>This button will restore the settings for the current page only to their defaults. Other pages will be not be changed.&lt;br /&gt;To restore all settings to their defaults, you will have to use this button on every page.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConfigDialog.ui" line="13"/>
+ <source>Mumble Configuration</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConfigDialog.ui" line="26"/>
+ <source>Tab 1</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>ConnectDialog</name>
+ <message>
+ <location filename="ConnectDialog.cpp" line="119"/>
+ <source>Connecting to %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.cpp" line="119"/>
+ <source>Enter username</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.cpp" line="204"/>
+ <source>Unknown</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.cpp" line="218"/>
+ <source>Mumble</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.cpp" line="218"/>
+ <source>Failed to fetch server list</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.cpp" line="282"/>
+ <source>New</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.cpp" line="349"/>
+ <source>-Unnamed entry-</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.cpp" line="369"/>
+ <source>Add</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.cpp" line="367"/>
+ <source>Update</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="13"/>
+ <source>Mumble Server Connect</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="23"/>
+ <source>&amp;Custom Servers</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="40"/>
+ <source>&amp;Label</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="50"/>
+ <source>A&amp;ddress</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="60"/>
+ <source>&amp;Port</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="70"/>
+ <source>&amp;Username</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="80"/>
+ <source>&amp;Password</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="207"/>
+ <source>&amp;Connect</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="138"/>
+ <source>&amp;Cancel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="145"/>
+ <source>&amp;Add</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="155"/>
+ <source>&amp;Remove</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="165"/>
+ <source>Server &amp;Browser</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="187"/>
+ <source>Label</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="192"/>
+ <source>Address</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="197"/>
+ <source>URL</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="217"/>
+ <source>Cancel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="224"/>
+ <source>C&amp;opy to custom</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ConnectDialog.ui" line="231"/>
+ <source>&amp;View Webpage</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>DXAudioInput</name>
+ <message>
+ <location filename="DirectSound.cpp" line="172"/>
+ <source>Default DirectSound Voice Input</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="DirectSound.cpp" line="527"/>
+ <source>Opening chosen DirectSound Input device failed. No microphone capture will be done.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="DirectSound.cpp" line="532"/>
+ <source>Opening chosen DirectSound Input failed. Default device will be used.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="DirectSound.cpp" line="638"/>
+ <source>Lost DirectSound input device.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>DXAudioOutput</name>
+ <message>
+ <location filename="DirectSound.cpp" line="132"/>
+ <source>Default DirectSound Voice Output</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="DirectSound.cpp" line="380"/>
+ <source>Opening chosen DirectSound Output failed. Default device will be used.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="DirectSound.cpp" line="458"/>
+ <source>Lost DirectSound output device.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="DirectSound.cpp" line="462"/>
+ <source>Opening chosen DirectSound Output failed. No audio will be heard.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>Database</name>
+ <message>
+ <location filename="Database.cpp" line="99"/>
+ <source>Mumble</source>
+ <translation>Mumble</translation>
+ </message>
+ <message>
+ <location filename="Database.cpp" line="99"/>
+ <source>Mumble failed to initialize a database in any
+of the possible locations.</source>
+ <translation>A Mumble nem tudta betölteni az adatbázist
+egyik lehetséges útvonalon sem.</translation>
+ </message>
+</context>
+<context>
+ <name>GlobalShortcutConfig</name>
+ <message>
+ <location filename="GlobalShortcut.cpp" line="176"/>
+ <source>Shortcuts</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="GlobalShortcut.cpp" line="128"/>
+ <source>Function</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="GlobalShortcut.cpp" line="130"/>
+ <source>Shortcut</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="GlobalShortcut.cpp" line="132"/>
+ <source>Suppress</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="GlobalShortcut.cpp" line="149"/>
+ <source>Shortcut bound to %1.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="GlobalShortcut.cpp" line="152"/>
+ <source>&lt;b&gt;This is the global shortcut bound to %1&lt;/b&gt;&lt;br /&gt;Click this field and then the desired key/button combo to rebind. Double-click to clear.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="GlobalShortcut.cpp" line="155"/>
+ <source>Suppress keys from other applications</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="GlobalShortcut.cpp" line="158"/>
+ <source>&lt;b&gt;This hides the button presses from other applications.&lt;/b&gt;&lt;br /&gt;Enabling this will hide the button (or the last button of a multi-button combo) from other applications. Note that not all buttons can be suppressed.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="GlobalShortcut.cpp" line="165"/>
+ <source>Double-click an entry to clear the shortcut.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>GlobalShortcutMacInit</name>
+ <message>
+ <location filename="GlobalShortcut_macx.cpp" line="62"/>
+ <source>Mumble has detected that it is unable to receive Global Shortcut events when it is in the background.&lt;br /&gt;&lt;br /&gt;This is because the Universal Access feature called &apos;Enable access for assistive devices&apos; is currently disabled.&lt;br /&gt;&lt;br /&gt;Please &lt;a href=&quot; &quot;&gt;enable this setting&lt;/a&gt; and continue when done.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>GlobalShortcutX</name>
+ <message>
+ <location filename="GlobalShortcut_unix.cpp" line="319"/>
+ <source>Mouse %1</source>
+ <translation>Egér %1</translation>
+ </message>
+</context>
+<context>
+ <name>LCD</name>
+ <message>
+ <location filename="LCD.cpp" line="288"/>
+ <source>Not connected</source>
+ <translation>Nincs csatlakozva</translation>
+ </message>
+</context>
+<context>
+ <name>LCDConfig</name>
+ <message>
+ <location filename="LCD.cpp" line="113"/>
+ <source>Graphic</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.cpp" line="115"/>
+ <source>Character</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.cpp" line="126"/>
+ <source>Enable this device</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.cpp" line="135"/>
+ <source>LCD</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.ui" line="13"/>
+ <source>Form</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.ui" line="25"/>
+ <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
+&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;This is the list of available LCD devices on your system. It lists devices by name, but also includes the size of the display and the LCD type. Mumble supports outputting to several LCD devices at a time.&lt;/p&gt;
+&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;/p&gt;
+&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;span style=&quot; font-weight:600; font-style:italic;&quot;&gt;Type:&lt;/span&gt;&lt;/p&gt;
+&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;Mumble supports two different types of LCD devices. A Graphic LCD allows Mumble to draw each individual pixel of the display, whereas a Character LCD only allows Mumble to show characters. Some features are only available to Graphic LCDs.&lt;/p&gt;
+&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;/p&gt;
+&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;span style=&quot; font-weight:600; font-style:italic;&quot;&gt;Size:&lt;/span&gt;&lt;/p&gt;
+&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;This field describes the size of an LCD device. The size is given in either in pixels (for Graphic LCDs) or in characters (for Character LCDs).&lt;/p&gt;
+&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;/p&gt;
+&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;span style=&quot; font-weight:600; font-style:italic;&quot;&gt;Enabled:&lt;/span&gt;&lt;/p&gt;
+&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-weight:600; font-style:italic;&quot;&gt;&lt;span style=&quot; font-weight:400; font-style:normal;&quot;&gt;This decides whether Mumble should draw to a particular LCD device.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.ui" line="41"/>
+ <source>Devices</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.ui" line="57"/>
+ <source>Name</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.ui" line="62"/>
+ <source>Type</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.ui" line="67"/>
+ <source>Size</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.ui" line="72"/>
+ <source>Enabled</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.ui" line="89"/>
+ <source>Views</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.ui" line="95"/>
+ <source>Minimum Column Width</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.ui" line="102"/>
+ <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
+&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;This option decides the minimum width a column in the Player View.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;/p&gt;
+&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;If too many people are speaking at once, the Player View will split itself into columns.&lt;/p&gt;
+&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;You can use this option to pick a compromise between number of players shown on the&lt;/p&gt;
+&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;LCD, and width of player names.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.ui" line="160"/>
+ <source>TextLabel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.ui" line="133"/>
+ <source>Splitter Width</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LCD.ui" line="140"/>
+ <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
+&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;This setting decides the width of column splitter.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>Log</name>
+ <message>
+ <location filename="Log.cpp" line="118"/>
+ <source>Debug</source>
+ <translation>Hibakereső</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="119"/>
+ <source>Critical</source>
+ <translation>Kriikus</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="120"/>
+ <source>Warning</source>
+ <translation>Figyelmeztetés</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="121"/>
+ <source>Information</source>
+ <translation>Információ</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="122"/>
+ <source>Server Connected</source>
+ <translation>Szerver csatlakozva</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="123"/>
+ <source>Server Disconnected</source>
+ <translation>Szerver lecsatlakozva</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="124"/>
+ <source>Player Joined Server</source>
+ <translation>Felhasználó belépett a szerverre</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="125"/>
+ <source>Player Left Server</source>
+ <translation>Felhasználó elhagyta a szervert</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="126"/>
+ <source>Player kicked (you or by you)</source>
+ <translation>Felhasználó ki lett rúgva (te vagy általad)</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="127"/>
+ <source>Player kicked</source>
+ <translation>Felhasználó kirúgva</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="128"/>
+ <source>You self-muted/deafened</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="129"/>
+ <source>Other self-muted/deafened</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="130"/>
+ <source>Player muted (you)</source>
+ <translation type="unfinished">Felhasználó némítva (azaz te)</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="131"/>
+ <source>Player muted (by you)</source>
+ <translation>Felhasználó némítva (általad)</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="132"/>
+ <source>Player muted (other)</source>
+ <translation>Felhasználó némítva (egyéb)</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="133"/>
+ <source>Player Joined Channel</source>
+ <translation>Felhasználó belépett a csatornára</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="134"/>
+ <source>Player Left Channel</source>
+ <translation>Felhasználó elhagyta a csatornát</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="135"/>
+ <source>Permission Denied</source>
+ <translation>Hozzáférés megtagadva</translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="137"/>
+ <source>Text Message</source>
+ <translation>Szöveges üzenet</translation>
+ </message>
+</context>
+<context>
+ <name>LogConfig</name>
+ <message>
+ <location filename="Log.cpp" line="60"/>
+ <source>Enable console for %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Log.cpp" line="61"/>
+ <source>Enable Text-To-Speech for %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Log.ui" line="13"/>
+ <source>Messages</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Log.ui" line="35"/>
+ <source>Message</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Log.ui" line="40"/>
+ <source>Console</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Log.ui" line="45"/>
+ <source>Text-To-Speech</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Log.ui" line="53"/>
+ <source>Text To Speech</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Log.ui" line="59"/>
+ <source>Volume</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Log.ui" line="69"/>
+ <source>Volume of Text-To-Speech Engine</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Log.ui" line="72"/>
+ <source>&lt;b&gt;This is the volume used for the speech synthesis.&lt;/b&gt;</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Log.ui" line="97"/>
+ <source>Length threshold</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Log.ui" line="107"/>
+ <source>Message length threshold for Text-To-Speech Engine</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Log.ui" line="110"/>
+ <source>&lt;b&gt;This is the length threshold used for the Text-To-Speech Engine.&lt;/b&gt;&lt;br /&gt;Messages longer than this limit will not be read aloud in their full length.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Log.ui" line="116"/>
+ <source> Characters</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>LookConfig</name>
+ <message>
+ <location filename="LookConfig.cpp" line="57"/>
+ <source>System default</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.cpp" line="61"/>
+ <source>None</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.cpp" line="62"/>
+ <source>Only with players</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.cpp" line="63"/>
+ <source>All</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.cpp" line="65"/>
+ <source>Ask</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.cpp" line="66"/>
+ <source>Do Nothing</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.cpp" line="67"/>
+ <source>Move</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.cpp" line="71"/>
+ <source>User Interface</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.cpp" line="159"/>
+ <source>Choose skin file</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="13"/>
+ <source>Form</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="25"/>
+ <source>Language</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="35"/>
+ <source>Language to use (requires restart)</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="38"/>
+ <source>&lt;b&gt;This sets which language Mumble should use.&lt;/b&gt;&lt;br /&gt;You have to restart Mumble to use the new language.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="48"/>
+ <source>Look and Feel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="71"/>
+ <source>Style</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="78"/>
+ <source>Basic widget style</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="81"/>
+ <source>&lt;b&gt;This sets the basic look and feel to use.&lt;/b&gt;</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="88"/>
+ <source>Skin</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="95"/>
+ <source>Skin file to use</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="98"/>
+ <source>&lt;b&gt;This sets which skin Mumble should use.&lt;/b&gt;&lt;br /&gt;The skin is a style file applied on top of the basic widget style. If there are icons in the same directory as the style sheet, those will replace the default icons.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="105"/>
+ <source>...</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="112"/>
+ <source>Expand</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="119"/>
+ <source>When to automatically expand channels</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="122"/>
+ <source>This sets which channels to automatically expand. &lt;i&gt;None&lt;/i&gt; and &lt;i&gt;All&lt;/i&gt; will expand no or all channels, while &lt;i&gt;Only with players&lt;/i&gt; will expand and collapse channels as players join and leave them.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="129"/>
+ <source>List players above subchannels (requires restart).</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="132"/>
+ <source>&lt;b&gt;If set, players will be shown above subchannels in the channel view.&lt;/b&gt;&lt;br /&gt;A restart of Mumble is required to see the change.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="135"/>
+ <source>Players above Channels</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="54"/>
+ <source>Channel Dragging</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="61"/>
+ <source>This changes the behaviour when moving channels.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="64"/>
+ <source>This sets the behaviour of channel drags, it can be used to prevent accidental dragging. &lt;i&gt;Move Channel&lt;/i&gt; moves the channel without prompting. &lt;i&gt;Do Nothing&lt;/i&gt; does nothing and prints an error message. &lt;i&gt;Ask&lt;/i&gt; uses a message box to confirm if you really wanted to move the channel.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="142"/>
+ <source>Ask whether to close or minimize when quitting Mumble.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="145"/>
+ <source>&lt;b&gt;If set, will verify you want to quit if connected.&lt;b&gt;</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="148"/>
+ <source>Ask on quit while connected</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="168"/>
+ <source>Make the Mumble window appear on top of other windows.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="171"/>
+ <source>&lt;b&gt;This makes the Mumble window a topmost window.&lt;/b&gt;</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="174"/>
+ <source>Always On Top</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="158"/>
+ <source>&lt;b&gt;If set, minimizing the Mumble main window will cause it to be hidden and accessible only from the tray. Otherwise, it will be minimized as a window normally would.&lt;/b&gt;</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="161"/>
+ <source>Hide in tray when minimized</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="181"/>
+ <source>Show all configuration items</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="184"/>
+ <source>&lt;b&gt;This will show all configuration items.&lt;/b&gt;&lt;br /&gt;Mumble contains a lot of configuration items that most users won&apos;t need to change. Checking this will show all configurable items.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="187"/>
+ <source>Expert Config</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="LookConfig.ui" line="155"/>
+ <source>Hide the main Mumble window in the tray when it is minimized.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>MainWindow</name>
+ <message>
+ <location filename="MainWindow.cpp" line="1227"/>
+ <source>Root</source>
+ <translation type="unfinished">Gyökér</translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="156"/>
+ <source>Push-to-Talk</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="159"/>
+ <source>Reset Audio Processor</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="162"/>
+ <source>Toggle Mute Self</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="165"/>
+ <source>Toggle Deafen Self</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="168"/>
+ <source>Unlink Plugin</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="171"/>
+ <source>Force Center Position</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="176"/>
+ <source>Chan Parent</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="181"/>
+ <source>Chan Sub#%1</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="186"/>
+ <source>Chan All Subs</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="190"/>
+ <source>Push-to-Mute</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="193"/>
+ <source>Join Channel</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="196"/>
+ <source>Toggle Overlay</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="200"/>
+ <source>Alt Push-to-Talk</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="203"/>
+ <source>Toggle Minimal</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="206"/>
+ <source>Volume Up (+10%)</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="209"/>
+ <source>Volume Down (-10%)</source>
+ <comment>Global Shortcut</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="main.cpp" line="221"/>
+ <source>Mumble</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="226"/>
+ <source>Mumble -- %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="230"/>
+ <source>&amp;Window</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="295"/>
+ <source>Minimize</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="232"/>
+ <source>Ctrl+M</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="294"/>
+ <source>Close</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="233"/>
+ <source>Ctrl+W</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="293"/>
+ <source>Mumble is currently connected to a server. Do you want to Close or Minimize it?</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="374"/>
+ <source>Clear</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="380"/>
+ <source>Opening URL %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="382"/>
+ <source>URL scheme is not &apos;mumble&apos;</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="407"/>
+ <source>Connecting to %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="407"/>
+ <source>Enter username</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="543"/>
+ <source>Reconnecting.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="576"/>
+ <source>&lt;h2&gt;Control channel&lt;/h2&gt;&lt;p&gt;Encrypted with %1 bit %2&lt;br /&gt;%3 ms average latency (%4 variance)&lt;/p&gt;</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="580"/>
+ <source>Voice channel is sent over control channel.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="582"/>
+ <source>&lt;h2&gt;Voice channel&lt;/h2&gt;&lt;p&gt;Encrypted with 128 bit OCB-AES128&lt;br /&gt;%1 ms average latency (%4 variance)&lt;/p&gt;</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="589"/>
+ <source>UDP Statistics</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="589"/>
+ <source>To Server</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="589"/>
+ <source>From Server</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="589"/>
+ <source>Good</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="589"/>
+ <source>Late</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="589"/>
+ <source>Lost</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="589"/>
+ <source>Resync</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="593"/>
+ <source>&lt;h2&gt;Audio bandwidth&lt;/h2&gt;&lt;p&gt;Maximum %1 kbit/s&lt;br /&gt;Current %2 kbit/s (Quality %3)&lt;/p&gt;</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="595"/>
+ <source>Mumble Server Information</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1287"/>
+ <source>&amp;View Certificate</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="693"/>
+ <source>Kicking player %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="715"/>
+ <source>Enter reason</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="715"/>
+ <source>Banning player %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="737"/>
+ <source>Sending message to %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="964"/>
+ <source>To %1: %2</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="964"/>
+ <source>Message to %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="877"/>
+ <source>Channel Name</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="856"/>
+ <source>Are you sure you want to delete %1 and all its sub-channels?</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="951"/>
+ <source>Sending message to channel %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="978"/>
+ <source>Sending message to channel tree %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="991"/>
+ <source>To tree %1: %2</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="991"/>
+ <source>Message to tree %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1007"/>
+ <source>Unmuted and undeafened.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1009"/>
+ <source>Unmuted.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1011"/>
+ <source>Muted.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1027"/>
+ <source>Muted and deafened.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1029"/>
+ <source>Deafened.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1031"/>
+ <source>Undeafened.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1092"/>
+ <source>About Qt</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1189"/>
+ <source>Joining %1.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1222"/>
+ <source>Connected to server %1.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1266"/>
+ <source>SSL Verification failed: %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1271"/>
+ <source>&lt;b&gt;WARNING:&lt;/b&gt; The server presented a certificate that was different from the stored one.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1273"/>
+ <source>Sever presented a certificate which failed verification.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1282"/>
+ <source>&lt;p&gt;%1.&lt;br /&gt;The specific errors with this certificate are: &lt;/p&gt;&lt;ol&gt;%2&lt;/ol&gt;&lt;p&gt;Do you wish to accept this certificate anyway?&lt;br /&gt;(It will also be stored so you won&apos;t be asked this again.)&lt;/p&gt;</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1308"/>
+ <source>Server connection failed: %1.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1310"/>
+ <source>Disconnected from server.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1323"/>
+ <source>Invalid username</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1323"/>
+ <source>You connected with an invalid username, please try another one.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1323"/>
+ <source>That username is already in use, please try another username.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1328"/>
+ <source>Wrong password</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1328"/>
+ <source>Wrong password for registered users, please try again.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="1328"/>
+ <source>Wrong server password for unregistered user account, please try again.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="43"/>
+ <source>&amp;Server</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="54"/>
+ <source>&amp;Player</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="59"/>
+ <source>&amp;Channel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="64"/>
+ <source>&amp;Audio</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="78"/>
+ <source>C&amp;onfigure</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="83"/>
+ <source>&amp;Help</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="105"/>
+ <source>Log</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="115"/>
+ <source>This shows all recent activity. Connecting to servers, errors and information messages all show up here.&lt;br /&gt;To configure exactly which messages show up here, use the &lt;b&gt;Settings&lt;/b&gt; command from the menu.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="124"/>
+ <source>&amp;Quit Mumble</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="127"/>
+ <source>Closes the program</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="130"/>
+ <source>Exits the application.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="133"/>
+ <source>Ctrl+Q</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="138"/>
+ <source>&amp;Connect</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="141"/>
+ <source>Open the server connection dialog</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="144"/>
+ <source>Shows a dialog of registered servers, and also allows quick connect.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="152"/>
+ <source>&amp;Disconnect</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="155"/>
+ <source>Disconnect from server</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="158"/>
+ <source>Disconnects you from the server.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="166"/>
+ <source>&amp;Ban lists</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="169"/>
+ <source>Edit ban lists on server</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="172"/>
+ <source>This lets you edit the server-side IP ban lists.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="180"/>
+ <source>&amp;Information</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="183"/>
+ <source>Show information about the server connection</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="186"/>
+ <source>This will show extended information about the connection to the server.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="191"/>
+ <source>&amp;Kick</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="194"/>
+ <source>Kick player (with reason)</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="197"/>
+ <source>Kick selected player off server. You&apos;ll be asked to specify a reason.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="205"/>
+ <source>&amp;Mute</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="208"/>
+ <source>Mute player</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="211"/>
+ <source>Mute or unmute player on server. Unmuting a deafened player will also undeafen them.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="216"/>
+ <source>&amp;Ban</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="219"/>
+ <source>Kick and ban player (with reason)</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="222"/>
+ <source>Kick and ban selected player from server. You&apos;ll be asked to specify a reason.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="230"/>
+ <source>&amp;Deafen</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="233"/>
+ <source>Deafen player</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="236"/>
+ <source>Deafen or undeafen player on server. Deafening a player will also mute them.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="244"/>
+ <source>&amp;Local Mute</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="247"/>
+ <source>Mute player locally</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="250"/>
+ <source>Mute or unmute player locally. Use this on other players in the same room.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="507"/>
+ <source>Send Messa&amp;ge</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="510"/>
+ <source>Send a Text Message</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="261"/>
+ <source>Sends a text message to another user.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="266"/>
+ <source>&amp;Add</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="269"/>
+ <source>Add new channel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="272"/>
+ <source>This adds a new sub-channel to the currently selected channel.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="277"/>
+ <source>&amp;Remove</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="280"/>
+ <source>Remove channel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="283"/>
+ <source>This removes a channel and all sub-channels.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="288"/>
+ <source>&amp;Edit ACL</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="291"/>
+ <source>Edit Groups and ACL for channel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="294"/>
+ <source>This opens the Group and ACL dialog for the channel, to control permissions.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="299"/>
+ <source>&amp;Rename Channel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="302"/>
+ <source>Renames the channel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="305"/>
+ <source>This renames a channel.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="310"/>
+ <source>&amp;Link</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="313"/>
+ <source>Link your channel to another channel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="316"/>
+ <source>This links your current channel to the selected channel. If they have permission to speak in the other channel, players can now hear each other. This is a permanent link, and will last until manually unlinked or the server is restarted. Please see the shortcuts for push-to-link.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="321"/>
+ <source>&amp;Unlink</source>
+ <comment>Channel</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="324"/>
+ <source>Unlink your channel from another channel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="327"/>
+ <source>This unlinks your current channel from the selected channel.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="332"/>
+ <source>Unlink &amp;All</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="335"/>
+ <source>Unlinks your channel from all linked channels.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="338"/>
+ <source>This unlinks your current channel (not the selected one) from all linked channels.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="343"/>
+ <source>&amp;Reset</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="346"/>
+ <source>Reset audio preprocessor</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="349"/>
+ <source>This will reset the audio preprocessor, including noise cancellation, automatic gain and voice activity detection. If something suddenly worsens the audio environment (like dropping the microphone) and it was temporary, use this to avoid having to wait for the preprocessor to readjust.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="357"/>
+ <source>&amp;Mute Self</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="360"/>
+ <source>Mute yourself</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="363"/>
+ <source>Mute or unmute yourself. When muted, you will not send any data to the server. Unmuting while deafened will also undeafen.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="371"/>
+ <source>&amp;Deafen Self</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="374"/>
+ <source>Deafen yourself</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="377"/>
+ <source>Deafen or undeafen yourself. When deafened, you will not hear anything. Deafening yourself will also mute.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="385"/>
+ <source>&amp;Text-To-Speech</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="388"/>
+ <source>Toggle Text-To-Speech</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="391"/>
+ <source>Enable or disable the text-to-speech engine. Only messages enabled for TTS in the Configuration dialog will actually be spoken.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="396"/>
+ <source>S&amp;tatistics</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="399"/>
+ <source>Display audio statistics</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="402"/>
+ <source>Pops up a small dialog with information about your current audio input.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="407"/>
+ <source>&amp;Unlink</source>
+ <comment>Plugin</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="410"/>
+ <source>Forcibly unlink plugin</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="413"/>
+ <source>This forces the current plugin to unlink, which is handy if it is reading completely wrong data.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="418"/>
+ <source>&amp;Settings</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="421"/>
+ <source>Configure Mumble</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="424"/>
+ <source>Allows you to change most settings for Mumble.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="432"/>
+ <source>&amp;Audio Wizard</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="435"/>
+ <source>Start the audio configuration wizard</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="438"/>
+ <source>This will guide you through the process of configuring your audio hardware.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="443"/>
+ <source>&amp;What&apos;s This?</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="446"/>
+ <source>Enter What&apos;s This? mode</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="449"/>
+ <source>Click this to enter &quot;What&apos;s This?&quot; mode. Your cursor will turn into a question mark. Click on any button, menu choice or area to show a description of what it is.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="454"/>
+ <source>&amp;About</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="457"/>
+ <source>Information about Mumble</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="460"/>
+ <source>Shows a small dialog with information and license for Mumble.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="468"/>
+ <source>About &amp;Speex</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="471"/>
+ <source>Information about Speex</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="474"/>
+ <source>Shows a small dialog with information about Speex.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="482"/>
+ <source>About &amp;Qt</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="485"/>
+ <source>Information about Qt</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="488"/>
+ <source>Shows a small dialog with information about Qt.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="496"/>
+ <source>Check for &amp;Updates</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="499"/>
+ <source>Check for new version of Mumble</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="502"/>
+ <source>Connects to the Mumble webpage to check if a new version is available, and notifies you with an appropriate download URL if this is the case.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="513"/>
+ <source>Sends a text message to all users in a channel.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="518"/>
+ <source>Send &amp;Tree Message</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="521"/>
+ <source>Send message to channel tree.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="524"/>
+ <source>This sends a text message to a channel and it&apos;s subchannels.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="532"/>
+ <source>&amp;Minimal View</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="535"/>
+ <source>Toggle minimal window modes</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="538"/>
+ <source>This will toggle minimal mode, where the log window and menu is hidden.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="57"/>
+ <source>Joined server: %1.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="77"/>
+ <source>Left server: %1.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="110"/>
+ <source>%1 is now muted and deafened.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="112"/>
+ <source>%1 is now muted.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="114"/>
+ <source>%1 is now unmuted.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="147"/>
+ <source>server</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="130"/>
+ <source>You were muted by %1.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="130"/>
+ <source>You were unmuted by %1.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="133"/>
+ <source>%1 muted by %2.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="133"/>
+ <source>%1 unmuted by %2.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="150"/>
+ <source>You were deafened by %1.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="150"/>
+ <source>You were undeafened by %1.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="153"/>
+ <source>%1 deafened by %2.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="153"/>
+ <source>%1 undeafened by %2.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="163"/>
+ <source>You were kicked from the server by %1: %2.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="167"/>
+ <source>%3 was kicked from the server by %1: %2.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="176"/>
+ <source>You were kicked and banned from the server by %1: %2.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="180"/>
+ <source>%3 was kicked and banned from the server by %1: %2.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="199"/>
+ <source>%1 left channel.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="201"/>
+ <source>%1 moved out by %2.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="214"/>
+ <source>%1 entered channel.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="216"/>
+ <source>%1 moved in by %2.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="309"/>
+ <source>Server connection rejected: %1.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="314"/>
+ <source>Denied: %1.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="330"/>
+ <source>Server maximum bandwidth is only %1 kbit/s. Quality auto-adjusted.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="341"/>
+ <source>From %1: %2</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="342"/>
+ <source>Message from %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="PlayerModel.cpp" line="995"/>
+ <source>You have Channel Dragging set to &quot;Do Nothing&quot; so the channel wasn&apos;t moved.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="PlayerModel.cpp" line="1001"/>
+ <source>Unknown Channel Drag mode in PlayerModel::dropMimeData.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="main.cpp" line="204"/>
+ <source>Welcome to Mumble.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="main.cpp" line="221"/>
+ <source>This is the first time you&apos;re starting Mumble.&lt;br /&gt;Would you like to go through the Audio Wizard to configure your soundcard?</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Messages.cpp" line="340"/>
+ <source>Server</source>
+ <comment>message from</comment>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.cpp" line="217"/>
+ <source>&amp;Quit</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="546"/>
+ <source>Hide Frame</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="549"/>
+ <source>Toggle showing frame on minimal window</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="MainWindow.ui" line="552"/>
+ <source>This will toggle whether the minimal window should have a frame for moving and resizing.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>NetworkConfig</name>
+ <message>
+ <location filename="NetworkConfig.cpp" line="47"/>
+ <source>Network</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="13"/>
+ <source>Form</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="25"/>
+ <source>Connection</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="31"/>
+ <source>Use TCP compatability mode</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="34"/>
+ <source>&lt;b&gt;Enable TCP compatibility mode&lt;/b&gt;.&lt;br /&gt;This will make Mumble use only TCP when communicating with the server. This will increase overhead and cause lost packets to produce noticeable pauses in communication, so this should only be used if you are unable to use the default (which uses UDP for voice and TCP for control).</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="37"/>
+ <source>Use TCP mode</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="44"/>
+ <source>Reconnect when disconnected</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="47"/>
+ <source>&lt;b&gt;Reconnect when disconnected&lt;/b&gt;.&lt;br /&gt;This will make Mumble try to automatically reconnect after 10 seconds if your server connection fails.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="50"/>
+ <source>Reconnect automatically</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="66"/>
+ <source>Proxy</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="72"/>
+ <source>Type</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="85"/>
+ <source>Type of proxy to connect through</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="88"/>
+ <source>&lt;b&gt;Type of proxy to connect through&lt;/b&gt;&lt;br /&gt;This makes Mumble connect through a proxy for all outgoing connections. Note: Proxy tunneling forces Mumble into TCP compatability mode, causing all voice data to be sent via the control channel.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="92"/>
+ <source>Direct connection</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="97"/>
+ <source>HTTP(S) proxy</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="102"/>
+ <source>SOCKS5 proxy</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="110"/>
+ <source>Hostname</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="126"/>
+ <source>Hostname of the proxy</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="129"/>
+ <source>&lt;b&gt;Hostname of the proxy.&lt;b&gt;&lt;br /&gt;This field specifies the hostname of the proxy you wish to tunnel network traffic through.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="151"/>
+ <source>Port</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="176"/>
+ <source>Port number of the proxy</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="179"/>
+ <source>&lt;b&gt;Port number of the proxy.&lt;/b&gt;&lt;br /&gt;This field specifies the port number that the proxy expects connections on.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="195"/>
+ <source>Username</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="202"/>
+ <source>Username for proxy authentication</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="205"/>
+ <source>&lt;b&gt;Username for proxy authentication.&lt;/b&gt;&lt;br /&gt;This specifies the username you use for authenticating yourself with the proxy. In case the proxy does not use authentication, or you want to connect anonymously, simply leave this field blank.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="212"/>
+ <source>Password</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="219"/>
+ <source>Password for proxy authentication</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="222"/>
+ <source>&lt;b&gt;Password for proxy authentication.&lt;/b&gt;&lt;br /&gt;This specifies the password you use for authenticating yourself with the proxy. In case the proxy does not use authentication, or you want to connect anonymously, simply leave this field blank.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="241"/>
+ <source>Mumble services</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="247"/>
+ <source>Check for updates on startup</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="254"/>
+ <source>Submit anonymous statistics to the Mumble project</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="257"/>
+ <source>&lt;b&gt;Submit anonymous statistics.&lt;/b&gt;&lt;br /&gt;Mumble has a small development team, and as such needs to focus it&apos;s development where it&apos;s needed most. By submitting a bit of statistics you help the project determine where to focus development.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="NetworkConfig.ui" line="260"/>
+ <source>Submit anonymous statistics</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>Overlay</name>
+ <message>
+ <location filename="Overlay.cpp" line="196"/>
+ <source>Mumble</source>
+ <translation>Mumble</translation>
+ </message>
+ <message>
+ <location filename="Overlay.cpp" line="199"/>
+ <source>Failed to load overlay library. This means either that:
+- the library (mumble_ol.dll) wasn&apos;t found in the directory you ran Mumble from
+- you&apos;re on an OS earlier than WinXP SP2
+- you do not have the June 2007 updated version of DX9.0c</source>
+ <translation>Az overlay függvénykönyvtár betöltése nem sikerült. Ez a következőket jelentheti::
+- a függvénykönyvtár (mumble_ol.dll) nem található a mappában, ahonnan a Mumble-t futtatja
+- Windows XP SP2-nél régebbi operációs rendszere van
+- nem rendelkezik a 2007 júniusban frissített DX9c-vel</translation>
+ </message>
+</context>
+<context>
+ <name>OverlayConfig</name>
+ <message>
+ <location filename="Overlay.cpp" line="49"/>
+ <source>Show no one</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.cpp" line="50"/>
+ <source>Show only talking</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.cpp" line="51"/>
+ <source>Show everyone</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.cpp" line="156"/>
+ <source>Overlay</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="13"/>
+ <source>Form</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="19"/>
+ <source>Options</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="25"/>
+ <source>Enable overlay.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="28"/>
+ <source>This sets whether the overlay is enabled or not. This setting is only checked with D3D9 applications are started, so make sure Mumble is running and this option is on before you start the application.&lt;br /&gt;Please note that if you start the application after starting Mumble, or if you disable the overlay while running, there is no safe way to restart the overlay without also restarting the application.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="31"/>
+ <source>Enable Overlay</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="38"/>
+ <source>Who to show on the overlay</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="41"/>
+ <source>&lt;b&gt;This sets who to show in the in-game overlay.&lt;/b&gt;&lt;br /&gt;If many people are connected to the same channel, the overlay list might be very long. Use this to shorten it.&lt;br /&gt;&lt;i&gt;No one&lt;/i&gt; - Don&apos;t show anyone (but leave overlay running).&lt;br /&gt;&lt;i&gt;Only talking&lt;/i&gt; - Only show talking people.&lt;br /&gt;&lt;i&gt;Everyone&lt;/i&gt; - Show everyone.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="48"/>
+ <source>Always show yourself on overlay.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="51"/>
+ <source>This sets whether to always show yourself or not. This setting is useful if you aren&apos;t showing everyone in the overlay, as then you would only see your own status if you were talking, which wouldn&apos;t let you see that you were deafened or muted.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="54"/>
+ <source>Always Show Self</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="61"/>
+ <source>Show User custom textures instead of text on the overlay.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="64"/>
+ <source>This sets whether to download and use custom textures for registered users. If disabled, the regular outline text will be used instead.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="67"/>
+ <source>Show User Textures</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="77"/>
+ <source>Position</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="83"/>
+ <source>Let overlay grow upwards</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="86"/>
+ <source>The overlay tries to stay as small as possible and at the position you have selected. This allows the overlay to grow upwards if needed.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="89"/>
+ <source>Grow Up</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="96"/>
+ <source>Y-Position of Overlay</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="99"/>
+ <source>This sets the relative Y position of the overlay.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="112"/>
+ <source>Let overlay grow to the left</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="115"/>
+ <source>The overlay tries to stay as small as possible and at the position you have selected. This allows the overlay to grow to the left if needed.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="118"/>
+ <source>Grow Left</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="125"/>
+ <source>Let overlay grow to the right</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="128"/>
+ <source>The overlay tries to stay as small as possible and at the position you have selected. This allows the overlay to grow to the right if needed.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="131"/>
+ <source>Grow Right</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="138"/>
+ <source>Let overlay grow downwards</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="141"/>
+ <source>The overlay tries to stay as small as possible and at the position you have selected. This allows the overlay to grow downwards if needed.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="144"/>
+ <source>Grow Down</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="151"/>
+ <source>X-Position of Overlay</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="154"/>
+ <source>This sets the relative X position of the overlay.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="170"/>
+ <source>Font</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="176"/>
+ <source>Current Font</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="321"/>
+ <source>TextLabel</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="190"/>
+ <source>Set Font</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="197"/>
+ <source>Maximum height</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="204"/>
+ <source>Maximum height of names.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="207"/>
+ <source>This sets the maximum height of names shown, relative to the screen height. If your active 3D window is 800 pixels tall and this is set to 5%, each name will be 40 pixels tall. Note that the names will not be taller than 60 pixels no matter what you set here.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="230"/>
+ <source>Color for players</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="328"/>
+ <source>Change</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="251"/>
+ <source>Color for talking players</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="272"/>
+ <source>Color for alt-talking players</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="293"/>
+ <source>Color for Channels</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Overlay.ui" line="314"/>
+ <source>Color for active Channels</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>PlayerModel</name>
+ <message>
+ <location filename="PlayerModel.cpp" line="424"/>
+ <source>This is a player connected to the server. The icon to the left of the player indicates whether or not they are talking:&lt;br /&gt;&lt;img src=&quot;skin:talking_on.png&quot; /&gt; Talking&lt;br /&gt;&lt;img src=&quot;skin:talking_off.png&quot; /&gt; Not talking</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="PlayerModel.cpp" line="426"/>
+ <source>This is a channel on the server. Only players in the same channel can hear each other.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="PlayerModel.cpp" line="436"/>
+ <source>This shows the flags the player has on the server, if any:&lt;br /&gt;&lt;img src=&quot;skin:authenticated.png&quot; /&gt;Authenticated user&lt;br /&gt;&lt;img src=&quot;skin:muted_self.png&quot; /&gt;Muted (by self)&lt;br /&gt;&lt;img src=&quot;skin:muted_server.png&quot; /&gt;Muted (by admin)&lt;br /&gt;&lt;img src=&quot;skin:deafened_self.png&quot; /&gt;Deafened (by self)&lt;br /&gt;&lt;img src=&quot;skin:deafened_server.png&quot; /&gt;Deafened (by admin)&lt;br /&gt;A player muted by himself is probably just away, talking on the phone or something like that.&lt;br /&gt;A player muted by an admin is probably also just away, and the noise the player is making was annoying enough that an admin muted him.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="PlayerModel.cpp" line="452"/>
+ <source>Name</source>
+ <translation>Név</translation>
+ </message>
+ <message>
+ <location filename="PlayerModel.cpp" line="454"/>
+ <source>Flags</source>
+ <translation>Zászló</translation>
+ </message>
+ <message>
+ <location filename="PlayerModel.cpp" line="989"/>
+ <source>Mumble</source>
+ <translation>Mumble</translation>
+ </message>
+ <message>
+ <location filename="PlayerModel.cpp" line="989"/>
+ <source>Are you sure you want to drag this channel?</source>
+ <translation>Biztos vagy benne, hogy ebbe a csatornába szeretnéd húzni?</translation>
+ </message>
+</context>
+<context>
+ <name>PluginConfig</name>
+ <message>
+ <location filename="Plugins.ui" line="41"/>
+ <source>Plugins</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Plugins.cpp" line="104"/>
+ <source>Mumble</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Plugins.cpp" line="92"/>
+ <source>Plugin has no configure function.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Plugins.cpp" line="104"/>
+ <source>Plugin has no about function.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Plugins.ui" line="13"/>
+ <source>Form</source>
+ <translation>Űrlap</translation>
+ </message>
+ <message>
+ <location filename="Plugins.ui" line="19"/>
+ <source>Options</source>
+ <translation>Beállítások</translation>
+ </message>
+ <message>
+ <location filename="Plugins.ui" line="25"/>
+ <source>Enable plugins and transmit positional information</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Plugins.ui" line="28"/>
+ <source>This enables plugins for supported games to fetch your in-game position and transmit that with each voice packet. This enables other players to hear your voice in-game from the direction your character is in relation to their own.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="Plugins.ui" line="31"/>
+ <source>Link to Game and Transmit Position</source>
+ <translation>Hivatkozik a játékra és továbbítja a pozícióját</translation>
+ </message>
+ <message>
+ <location filename="Plugins.ui" line="52"/>
+ <source>Reloads all plugins</source>
+ <translation>Újratölt minden plugint</translation>
+ </message>
+ <message>
+ <location filename="Plugins.ui" line="55"/>
+ <source>This rescans and reloads plugins. Use this if you just added or changed a plugin to the plugins directory.</source>
+ <translation>Újra átnézi és betölti a pluginokat. Akkor használja, ha épp most tett be új plugint a mappába, vagy frissítette a korábbit.</translation>
+ </message>
+ <message>
+ <location filename="Plugins.ui" line="58"/>
+ <source>&amp;Reload plugins</source>
+ <translation>Pluginok új&amp;ratöltése</translation>
+ </message>
+ <message>
+ <location filename="Plugins.ui" line="78"/>
+ <source>Information about plugin</source>
+ <translation>Információ a pluginról</translation>
+ </message>
+ <message>
+ <location filename="Plugins.ui" line="81"/>
+ <source>This shows a small information message about the plugin.</source>
+ <translation>Ez egy kis információt ad a pluginról.</translation>
+ </message>
+ <message>
+ <location filename="Plugins.ui" line="84"/>
+ <source>&amp;About</source>
+ <translation>&amp;Névjegy</translation>
+ </message>
+ <message>
+ <location filename="Plugins.ui" line="91"/>
+ <source>Show configuration page of plugin</source>
+ <translation>Megmutatja a beállító ablakot</translation>
+ </message>
+ <message>
+ <location filename="Plugins.ui" line="94"/>
+ <source>This shows the configuration page of the plugin, if any.</source>
+ <translation>Ez mutatja a beállító ablakát a pluginnak, ha van neki.</translation>
+ </message>
+ <message>
+ <location filename="Plugins.ui" line="97"/>
+ <source>&amp;Configure</source>
+ <translation>&amp;Beállítás</translation>
+ </message>
+</context>
+<context>
+ <name>Plugins</name>
+ <message>
+ <location filename="Plugins.cpp" line="221"/>
+ <source>%1 lost link.</source>
+ <translation>%1 elveszett kapcsolat.</translation>
+ </message>
+ <message>
+ <location filename="Plugins.cpp" line="260"/>
+ <source>%1 linked.</source>
+ <translation>%1 kapcsolva.</translation>
+ </message>
+</context>
+<context>
+ <name>PortAudioSystem</name>
+ <message>
+ <location filename="PAAudio.cpp" line="275"/>
+ <source>Default Device</source>
+ <translation>Alapértelmezett eszköz</translation>
+ </message>
+</context>
+<context>
+ <name>PulseAudioSystem</name>
+ <message>
+ <location filename="PulseAudio.cpp" line="530"/>
+ <source>Default Input</source>
+ <translation>Alapértelmezett bemenet</translation>
+ </message>
+ <message>
+ <location filename="PulseAudio.cpp" line="531"/>
+ <source>Default Output</source>
+ <translation>Alapértelmezett kimenet</translation>
+ </message>
+</context>
+<context>
+ <name>ShortcutKeyWidget</name>
+ <message>
+ <location filename="GlobalShortcut.cpp" line="57"/>
+ <source>Press Shortcut</source>
+ <translation>Nyomd meg a gyorsgombot</translation>
+ </message>
+</context>
+<context>
+ <name>TextMessage</name>
+ <message>
+ <location filename="TextMessage.ui" line="16"/>
+ <source>Send raw message</source>
+ <translation>Frmázatlan üzenet elküldése</translation>
+ </message>
+ <message>
+ <location filename="TextMessage.ui" line="19"/>
+ <source>Disables html formating</source>
+ <translation>HTML formázás letiltása</translation>
+ </message>
+ <message>
+ <location filename="TextMessage.ui" line="32"/>
+ <source>Message to send</source>
+ <translation>Elküldendő üzenet</translation>
+ </message>
+ <message>
+ <location filename="TextMessage.ui" line="50"/>
+ <source>Preview</source>
+ <translation>Előnézet</translation>
+ </message>
+</context>
+<context>
+ <name>VersionCheck</name>
+ <message>
+ <location filename="VersionCheck.cpp" line="92"/>
+ <source>Mumble failed to retrieve version information from the SourceForge server.</source>
+ <translation>A Mumble nem tudott információkat szerezni a verzióra nézve a SourceForge szervertől.</translation>
+ </message>
+</context>
+<context>
+ <name>ViewCert</name>
+ <message>
+ <location filename="ViewCert.cpp" line="36"/>
+ <source>Certificate Chain Details</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="42"/>
+ <source>Certificate chain</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="48"/>
+ <source>%1 %2</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="51"/>
+ <source>Certificate details</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="89"/>
+ <source>Common Name: %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="90"/>
+ <source>Organization: %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="78"/>
+ <source>Subunit: %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="92"/>
+ <source>Country: %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="93"/>
+ <source>Locality: %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="94"/>
+ <source>State: %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="82"/>
+ <source>Valid from: %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="83"/>
+ <source>Valid to: %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="84"/>
+ <source>Serial: %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="85"/>
+ <source>Public Key: %1 bits %2</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="85"/>
+ <source>RSA</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="85"/>
+ <source>DSA</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="86"/>
+ <source>Digest (MD5): %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="88"/>
+ <source>Issued by:</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <location filename="ViewCert.cpp" line="91"/>
+ <source>Unit Name: %1</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>WASAPISystem</name>
+ <message>
+ <location filename="WASAPI.cpp" line="202"/>
+ <source>Default Device</source>
+ <translation>Alapértelmezett eszköz</translation>
+ </message>
+</context>
+</TS>