Age | Commit message (Collapse) | Author |
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Apparently the first commit (59ae429972c16c377135bcccfee646b7df446933)
did not include all files.
Furthermore the used script tended to produce funny results in certain
cases. This has been fixed and as a result thereof a few more changes
were made in this second run.
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This was done by running scripts/updateLicenseHeaders.py and then
manually editing the LICENSE file.
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This commit also changes <math.h> to <cmath>, because the former is deprecated and causes build errors.
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This commit adds MinHook as a 3rd party
dependency and adds an alternative HardHook
implementation that makes use of MinHook.
This new MinHook-based HardHook implementation
allows us to provide an overlay for Mumble on
Windows x64.
The x64 overlay hasn't seen much testing in
real-world x64 games, except some minor testing
for World of Warcraft running in x64 mode, where
it works just fine.
There seems to be a compatibility with the Uplay
overlay, which causes Far Cry 4 to crash at the
"Press any key to continue" screen that is shown
just after launching the game. However,
Assassin's Creed: Unity works fine, so it might
just be a Far Cry 4 issue.
The x64 overlay also seems to interoperate with
the Steam overlay just fine.
I think this is a good starting point for the
feature. Let us get it into snapshots and let
us try to squash any addition bugs we find.
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