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2022-01-04MAINT: Update copyright to 2022Robert Adam
2021-04-09MAINT: Update copyright notice to 2021 (Part II)Robert
Apparently the first commit (59ae429972c16c377135bcccfee646b7df446933) did not include all files. Furthermore the used script tended to produce funny results in certain cases. This has been fixed and as a result thereof a few more changes were made in this second run.
2021-03-02MAINT: Update copyright notice to 2021Robert Adam
This was done by running scripts/updateLicenseHeaders.py and then manually editing the LICENSE file.
2020-01-07Auto-update LICENSE.header in source filesDavide Beatrici
2019-01-25Auto-update LICENSE.header in source filesDavide Beatrici
2018-01-02Auto-update LICENSE.header in source files.Mikkel Krautz
2017-03-19overlay: implement new overlay exclusion logic in ↵Mikkel Krautz
excludecheck.cpp/excludecheck.h. This commit adds an 'excludecheck' module to the Windows overlay DLL that implements the exclusion logic for the Mumble overlay. It implements the new launcher filter mode, as well as the traditional whitelist and blacklist-based approaches. The rules for the launcher filter mode are: - Is the process blacklisted? Don't allow the overlay. - Is the process whitelisted? Allow the overlay. - Does the process's executable live in a whitelisted path? Allow the overlay. - Is one of the process's ancestors in the launcher whitelist? Allow the overlay. - Otherwise, disallow overlaw. These simple rules, along with some sane defaults allow much finer-grained control over the overlay -- and it allows us to ship a default profile where we practically only inject into games.