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2021-01-06BUILD(versioning): Make use of the 4th part (build/tweak) of the versionDavide Beatrici
The build number can be specified through the new "BUILD_NUMBER" variable. This change is very important on Windows, for two reasons: - It allows to easily identify binaries simply by looking at their version. More specifically, we can guess what build they're part of. - Right now snapshots can not be updated without uninstalling first, because the version is the same (i.e. 1.4.0). By increasing the 4th digit of the version for every build we can solve the issue. This commit also takes care of renaming a few variables so that they're consistent and also clearer. For example, "version" is now "RELEASE_ID".
2020-10-24Merge pull request #4503: BUILD(cmake): Revamp install pathsRobert Adam
Installation paths can now be fine-tuned by setting the respective MUMBLE_INSTALLATION_* variables when invoking cmake. Additionally some components that only had install rules for a certain OS are now installed on all OSes as these components should be needed there as well.
2020-10-24BUILD(cmake): Revamp install pathsRobert
Installation paths can now be fine-tuned by setting the respective MUMBLE_INSTALLATION_* variables when invoking cmake. Additionally some components that only had install rules for a certain OS are now installed on all OSes as these components should be needed there as well.
2020-09-28BUILD(cmake): Explicitly set CRT link library for minhookRobert
If the library is not explicitly specified, the compiler will choose a version automatically. This chosen version however can easily conflict with the one we set for the overlay-executables which would then cause a conflict to arise (2 different versions of the library referenced) about which MSVC will then warn us: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library Ref: https://stackoverflow.com/q/3007312/3907364
2020-09-11FORMAT: Run clang-format 10 on all C/CXX source-filesRobert
2020-09-11FIX(code): Wrong include order in opengl.cppRobert Adam
Furthermore this commit replaced the deprecated time.h header with ctime
2020-09-11FIX(code): Missing includes for ancestor.hRobert Adam
2020-09-02MAINT: Make use of cmake configure for versionRobert Adam
Instead of having to change the version number and the build year in all those files manually, we let cmake do the work by replacing the respective values in templates.
2020-09-02BUILD(qmake): RemoveRobert Adam
This commit removes all qmake-related build-files from the system. We have now migrated to cmake and are no longer maintaining qmake anyways and therefore there is no reason to keep it. Removing it also clearly states to any potential user/programmer that this project is no longer intended to be compiled with qmake. Given that the .pri files no longer exist, the mumble-version.py script had to be adapted to read the version from the CMakeLists.txt file instead. Furthermore a few of the submodules support cmake natively and therefore we no longer need the src/buid-directory approach in order to build them. The respective build dirs have been removed and the src-dirs have been renamed.
2020-07-25FIX(overlay): only use minhook for 64 bit overlay libraryDavide Beatrici
We are working on adding a 32 bit Windows build to Azure Pipelines and noticed that it was failing due to "IUnknown" not being defined. The issue was quickly fixed by including <unknwn.h>, however we wondered why we didn't encounter it with the 64 bit Windows build (which compiles the overlay library as 64 bit and 32 bit). Turns out minhook was used for the 32 bit overlay library due to the if() logic missing a crucial condition: "BUILD_OVERLAY_XCOMPILE" must be false, because "64_BIT" is true due to it being defined outside of the cross-compile environment.
2020-07-25FIX(overlay): add missing <unknwn.h> for 32 bit overlay libraryDavide Beatrici
2020-07-12Add install() directives, for "install" step and CPackNik Reist
2020-07-11overlay: add CMAKE_C_COMPILER and CMAKE_CXX_COMPILER to overlay-xcompileSeptarius
CMake prioritizes MinGW over MSVC, which means that the first is used if found in PATH. Since overlay-xcompile is only meant to be used with MSVC (MinGW provides "-m32" to build as 32 bit), this commit forces the use of "cl".
2020-07-11overlay: build 32 bit library also in 64 bit builds on WindowsNik Reist
GCC and Clang provide the "-m32" and "-m64" options, which tell the compiler to build as 32 bit and 64 bit, respectively. Unfortunately MSVC doesn't provide similar options, thus this commit converts "overlay" from a subdirectory to a project. If the build is 32 bit, the project is processed a single time and compiles a 32 bit library. If the build is 64 bit, the project is processed two times and compiles a 64 bit and a 32 bit library.
2020-07-11overlay: add CMakeLists.txt filesDavide Beatrici
2020-07-11Templatize Windows resource files (.rc)Davide Beatrici
2020-07-11overlay: remove unnecessary _WIN32_WINNT definition, add missing includesDavide Beatrici
This commit also changes <math.h> to <cmath>, because the former is deprecated and causes build errors.
2020-06-28REFAC(overlay): replace NULL with nullptrPopkornium18
This changes all occurances of NULL in the overlay source dir to nullptr. Additionally explicit comparisons with NULL were removed.
2020-01-07Update copyright years in .plist and .rc filesDavide Beatrici
2020-01-07Auto-update LICENSE.header in source filesDavide Beatrici
2019-09-22Bump version to 1.4.0Jan Klass
1.3.0 has been released. master now represents the current state of development towards the next feature release 1.4.0. Bugfixes for 1.3 will happen in the 1.3.x branch. Compared to earlier version bumps we bump a lot more files because of we produce more artifacts; overlay process, dll and exe split, etc. This should have happened right after the 1.3.x branch was split off.
2019-01-25Update copyright years in .plist and .rc filesDavide Beatrici
2019-01-25Auto-update LICENSE.header in source filesDavide Beatrici
2018-02-19overlay: set custom build directory in relation to the global onedavidebeatrici
2018-01-02Update copyright years in .plist and .rc files.Mikkel Krautz
2018-01-02Auto-update LICENSE.header in source files.Mikkel Krautz
2017-08-06Remove DIST directive from all .pro files.Mikkel Krautz
We used to use DIST for referencing extra files that should be included in our tarballs created by 'make dist'. However, we've since migrated away relying on 'make dist' in release.pl. Instead, we include everything, and have a list of items to exclude, such as IETF RFC drafts distributed in 3rdparty/speex-src that do not adhere to the Debian Free Software Guidelines.
2017-08-05Fix assignment spacing in pro filesJan Klass
Consistently use single space before assignment operator.
2017-07-13overlay: Use size_t as correct type for memory addressesJan Klass
Use correct types for handling pointer size/memory addresses. Make use of boost optional as GetFnOffsetInModules return type. The unsigned return type does not allow for negative error values anymore, which we did not make use of anyway, and optional is more explicit. Replaces workaround/error detection from the commits 114495e59f002531ac9bb02070a1bcbd6652669e a3e7958f1605339560679cbbd3a27de4fd12066c Fixes #1924
2017-07-13Remove type variable prefixJan Klass
2017-07-11Cast to correct API typesJan Klass
It is better to be explicit and API correct, even if the resulting types ended up to be the same through typedefs or the implementation reinterpret-casting to a memory address pointer.
2017-04-25Initialize pointers in constructorJan Klass
2017-04-24overlay: add LaunchPad.exe (Daybreak Games's launcher) to the launcher list.Mikkel Krautz
As provided by Remadan in mumble-voip/mumble#3029. LaunchPad is Daybreak Games's own launcher, used for games such as PlanetSide 2 (Standalone) and others.
2017-04-23Add itch.exe as known overlay launcherJan Klass
See #3043, fix if the itch user does not use the sandboxing feature of the itch launcher.
2017-04-22overlay: remove ability for overlay to decline being attached to a process.Mikkel Krautz
This was originally implemented in 2f07778a0eaf349b6a80489007ac31b7e54064f2. This change was a mistake. We use the WH_CBT hook to inject our DLL into potential targets. That means that every mouse/keyboard event will trigger an attempt to load our overlay DLL, if it isn't already loaded. That, combined with the new ability for the overlay to decline being injected caused problems for processes that are blacklisted by Mumble: Every mouse/keyboard event would attempt to load the DLL, go through the exclusion checks (query the process tree, query the registry, find out that the process is blacklisted, unload the DLL...). We can't have that, so let's just revert this.
2017-03-30overlay: treat launchers as implicitly blacklisted programs.Mikkel Krautz
This is useful for cases like GTA V. Its launcher is available via Steam, or via Rockstar Social Club/Retail. Before this change (if it wasn't already in the blacklist), the GTA V Launcher, when launched through Steam, would show the overlay. Now, since we treat it as a launcher, it'll be implicitly blacklisted.
2017-03-28overlay: add GTAVLauncher.exe to the default launcher-filter program blacklist.Davide Beatrici
2017-03-28overlay_blacklist.h: Add missing commaDavide Beatrici
2017-03-26overlay: add gw2-64.exe to the default launcher-filter program whitelist.Mikkel Krautz
The original launcher filter PR only added the 32-bit Guild Wars 2 client. This adds the 64-bit client.
2017-03-19overlay: hook up new excludecheck-based overlay exclusion check.Mikkel Krautz
This commit hooks up the 'excludecheck' module into the Windows overlay.
2017-03-19overlay: implement new overlay exclusion logic in ↵Mikkel Krautz
excludecheck.cpp/excludecheck.h. This commit adds an 'excludecheck' module to the Windows overlay DLL that implements the exclusion logic for the Mumble overlay. It implements the new launcher filter mode, as well as the traditional whitelist and blacklist-based approaches. The rules for the launcher filter mode are: - Is the process blacklisted? Don't allow the overlay. - Is the process whitelisted? Allow the overlay. - Does the process's executable live in a whitelisted path? Allow the overlay. - Is one of the process's ancestors in the launcher whitelist? Allow the overlay. - Otherwise, disallow overlaw. These simple rules, along with some sane defaults allow much finer-grained control over the overlay -- and it allows us to ship a default profile where we practically only inject into games.
2017-03-19overlay: re-introduce checks for 'debugoverlay' and 'nooverlay'.Mikkel Krautz
These were removed when we removed all the legacy exclusion logic. This commit re-adds them in a more sensible way.
2017-03-19overlay: move procname parsing to separate function.Mikkel Krautz
This is a small code-cleanup commit that moves the procname parsing to a separate function. This makes the code clearer, and we're able to properly document it.
2017-03-19overlay: allow overlay to decline being attached to a process.Mikkel Krautz
Returning FALSE From DllMain when fdwReason is DLL_PROCESS_ATTACH means you're declining to be loaded. This allows us to be fully unloaded from program that we've decided (via exclusion rules) we don't want to be in.
2017-03-19overlay: remove legacy overlay exclusion code.Mikkel Krautz
This removes the old white/blacklist exclusion code from the overlay DLL. This is done in a separte commit to aid in reviewability.
2017-03-19overlay: refactor bBlacklisted into bEnableOverlay.Mikkel Krautz
This change is a small refactoring in the overlay DLL. We rename bBlacklisted to bEnableOverlay, because the bEnableOverlay naming is clearer in a world where we have the launcher filter exclusion mode.
2017-03-19overlay: add olsettings.cpp/olsettings.h, accessors for launcher overlay ↵Mikkel Krautz
settings. This adds accessors for the new launcher-filter settings.
2017-03-19overlay: add ancestor.cpp/.h, utilities for getting process ancestor info.Mikkel Krautz
This new module exposes the GetProcessAncestorChain() function. This function is going to be used by the new exclusion check module to implement the launcher filter.
2017-03-19overlay: add util.h with vector/string/path utilities.Mikkel Krautz
These will be used by the new launcher filter code.
2017-03-19overlay: update overlay_blacklist.h.Mikkel Krautz
This updates overlay_blacklist.h with the entries from mumble-voip/mumble#2422 Fixes mumble-voip/mumble#2422