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2021-03-02MAINT: Update copyright notice to 2021Robert Adam
This was done by running scripts/updateLicenseHeaders.py and then manually editing the LICENSE file.
2020-09-11FORMAT: Run clang-format 10 on all C/CXX source-filesRobert
2020-09-02BUILD(qmake): RemoveRobert Adam
This commit removes all qmake-related build-files from the system. We have now migrated to cmake and are no longer maintaining qmake anyways and therefore there is no reason to keep it. Removing it also clearly states to any potential user/programmer that this project is no longer intended to be compiled with qmake. Given that the .pri files no longer exist, the mumble-version.py script had to be adapted to read the version from the CMakeLists.txt file instead. Furthermore a few of the submodules support cmake natively and therefore we no longer need the src/buid-directory approach in order to build them. The respective build dirs have been removed and the src-dirs have been renamed.
2020-07-11Plugins: add CMakeLists.txt filesDavide Beatrici
2020-06-28REFAC(plugins): replace NULL with nullptrPopkornium18
This changes all occurances of NULL in the plugins source dir to nullptr. Additionally explicit comparisons with NULL were removed.
2020-01-07Auto-update LICENSE.header in source filesDavide Beatrici
2019-10-11plugins: link to user32 in common project (only on Windows)Davide Beatrici
2019-10-11plugins: replace MSVC string functions with C++ onesDavide Beatrici
2019-08-09plugins: use new headerDavide Beatrici
2019-01-25Auto-update LICENSE.header in source filesDavide Beatrici
2018-01-02Auto-update LICENSE.header in source files.Mikkel Krautz
2017-11-19Accomplish changes in all the pluginsdavidebeatrici
2017-08-05Fix assignment spacing in pro filesJan Klass
Consistently use single space before assignment operator.
2017-01-29plugins: Fix indentation and whitespaceDavide Beatrici
* Use tabs for indentation * Remove trailing whitespace * Space indentation for alignment
2017-01-22Merge PR #2755: plugins: Fix visibility, warnings and errors when compiled ↵Mikkel Krautz
with MinGW
2017-01-22plugins: Fix MinGW compilation warnings and errorsDavide Beatrici
warning: converting to non-pointer type 'procptr32_t {aka long unsigned int}' from NULL [-Wconversion-null] ql\ql.cpp:87: warning: comparison is always true due to limited range of data type [-Wtype-limits] sto\sto.cpp:11: error: 'numeric_limits' is not a member of 'std' Not fixed: sto\sto.cpp:55: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
2017-01-08Update tree copyrights to 2017.Mikkel Krautz
2016-11-17Fix 2643: Revert "Merge PR #2611: plugins: use the short form of peekProc"Jan Klass
This reverts commit e9c558ffdbc1501d63f3fd6d73578f6fd6611aa1, reversing changes made to ca2fd07b90746a17dba13963f7bdd54812c5d016. This is a quick-fix for crashing PA plugins. The intended change is still useful and planned to land later.
2016-10-31plugins: use the short form of peekProcDavide Beatrici
The short form of peekProc automatically uses the correct size for the target.
2016-08-13plugins: use MUMBLE_PLUGIN_EXPORT instead of __declspec(dllexport).Mikkel Krautz
2016-08-12mumble/plugins: Rename Win32 headersdavidebeatrici
2016-06-24plugins: update memory addresses retrieval to use procptr32_t/procptr64_t.davidebeatrici
2016-05-10plugins: update to use LICENSE.header.Mikkel Krautz
2012-08-20Updated gw plugin for game build 36001Piotr Chodań
* Fixed wrong context being reported (spamming murmur with wrong values) when game version changes - now we rely on a pointer (confirmed to be working) * Restored a copyright line that I shouldn't have removed - sorry thorvald :) * Removed identity support since it's too much drama * Added arrays of bytes to find when a new build of the game comes out * Fixed plugin not unlinking in some cases * Fixed plugin not linking in game menus
2012-07-15Fix zero terminations.Stefan Hacker
- With wchar_t arrays - Where it was missing
2012-05-31GW plugin: break it because it doesn't workBenjamin Jemlich
2012-05-31GW plugin: style fixesBenjamin Jemlich
2012-05-20New positional audio plugin: Guild WarsPiotr Chodań
Supports context and identity