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Author
2016-11-25
l4d2 plugin: cleanup
Arthur Moore
2016-11-25
l4d2 plugin: combined plugin files
Arthur Moore
2016-11-25
l4d2 plugin: Moved constants to a single const block
Arthur Moore
2016-11-17
Fix 2643: Revert "Merge PR #2611: plugins: use the short form of peekProc"
Jan Klass
2016-11-03
plugins: fix compile error on Linux
Davide Beatrici
2016-10-31
plugins: use the short form of peekProc
Davide Beatrici
2016-10-30
Merge PR #2609: plugins/l4d: total revamp and identity support
Davide Beatrici
2016-10-30
plugins/l4d: total revamp and identity support
Davide Beatrici
2016-10-30
Merge PR #2607: plugins: Build x64 ones only when the target is x86_64
Mikkel Krautz
2016-10-30
plugins: build x64 ones only when the target is x86_64
Davide Beatrici
2016-10-27
plugins/bf1: better squad pointer
zeroX-tj
2016-10-26
plugins/bf1: update plugin to work with version 1.0.9.53998
Davide Beatrici
2016-10-23
plugins: Move NUL terminator to escape function
davidebeatrici
2016-10-20
Merge PR #2581: Positional audio support for Battlefield 1
Mikkel Krautz
2016-10-20
Positional audio support for Battlefield 1
davidebeatrici
2016-10-18
plugins/wow: Update version number
davidebeatrici
2016-10-16
plugins/l4d2: Added player SteamID in identity
davidebeatrici
2016-10-05
plugins/rl: update plugin to work with version 1.24
davidebeatrici
2016-09-25
plugins/wow: update plugin to work with build 22624
davidebeatrici
2016-09-13
plugins/rl: update plugin to work with version 1.23
davidebeatrici
2016-09-12
Merge PR #2549: plugins/wow: Total revamp and support for the x64 version of ...
Mikkel Krautz
2016-09-12
plugins/wow: Total revamp and support for the x64 executable.
davidebeatrici
2016-09-12
Build Rocket League on Linux
Davide Beatrici
2016-09-09
Positional audio support for Rocket League on Linux
davidebeatrici
2016-09-09
plugins/rl: update plugin to work with version 1.22
Davide Beatrici
2016-08-30
plugins: remove some old-style license headers now covered by LICENSE/AUTHORS.
Mikkel Krautz
2016-08-25
Merge PR #2523: Fix various plugin problems that popped up with MSVC2015
Mikkel Krautz
2016-08-21
plugins/null_plugin.cpp: remove use of legacy plugin header.
Mikkel Krautz
2016-08-21
plugins/mumble_plugin_win32_ptr_type.h: convert to uintptr_t before convertin...
Mikkel Krautz
2016-08-21
plugins/wow: convert plugin to use mumble_plugin_win32_32bit.h.
Mikkel Krautz
2016-08-21
plugins/mumble_plugin.h: add magic values for MSVC2015 x86 and x64 ABIs.
Mikkel Krautz
2016-08-14
Build Left 4 Dead 2 on Linux
davidebeatrici
2016-08-14
plugins: use MUMBLE_PLUGIN_EXPORT instead of __attribute__((visibility("defau...
Mikkel Krautz
2016-08-13
plugins: use MUMBLE_PLUGIN_EXPORT instead of __declspec(dllexport).
Mikkel Krautz
2016-08-13
plugins/rl: allow Windows plugin to be built on Linux.
Mikkel Krautz
2016-08-13
plugins: allow mumble_plugin_win32_32bit.h and mumble_plugin_win32_64bit.h to...
Mikkel Krautz
2016-08-13
plugins/l4d2: use new Linux plugin API in l4d2_linux.
Mikkel Krautz
2016-08-13
mumble_plugin_linux.h: align API of the Windows and Linux plugin headers.
Mikkel Krautz
2016-08-13
mumble_plugin.h: add MUMBLE_PLUGIN_EXPORT macro.
Mikkel Krautz
2016-08-12
pugins/mumble_plugin_linux.h: convert C-style casts to C++-style casts.
Mikkel Krautz
2016-08-12
plugins/mumble_plugin_linux.h: use non-C++11 std::ifstream::open().
Mikkel Krautz
2016-08-12
plugins/l4d2: Rename "l4d2.cpp" to "l4d2_win32.cpp"
davidebeatrici
2016-08-12
mumble/plugins: Rename Win32 headers
davidebeatrici
2016-08-11
Merge PR #2508: Positional audio support for Left 4 Dead 2 on Linux
Mikkel Krautz
2016-08-11
Positional audio support for Left 4 Dead 2 on Linux
davidebeatrici
2016-08-11
Linux support for positional audio plugins
davidebeatrici
2016-08-08
plugins/link: Initialize wsPluginName to fix #2482
Davide Beatrici
2016-08-06
plugins/link: remove uses of HWND in about() and config().
Mikkel Krautz
2016-08-06
plugins/mumble_plugin.h: fix typo in MUMBLE_PLUGIN_MAGIC_QT for _MSC_VER == 1...
Mikkel Krautz
2016-08-06
plugins/mumble_plugin.h: replace use of HWND with void *.
Mikkel Krautz
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