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2021-04-16FORMAT: Run clang-format 10 on all source filesRobert Adam
2021-04-16FEAT(client): Plugin frameworkRobert Adam
This commit introduces a new plugin framework into the codebase of the Mumble client. Note that "plugin" here really refers to a (more or less) general purpose plugin and is therefore not to be confused with the previously available positional data plugins (only responsible for fetching positional data from a running game and passing that to Mumble). The plugin interface is written in C, removing the compiler-dependence the old "plugins" had. Instead plugins can now be written in an arbitrary language as long as that language is capable of being compiled into a shared library and also being capable of being C-compatible. As already indicated a plugin is essentially a shared library that provides certain functions that allow Mumble to interface with it. Inside Mumble the so-called PluginManager is responsible for managing the plugins and relaying events to the respective callbacks. Plugins themselves can also interact with Mumble on their own initiative by using the provided API functions. Fixes #2455 Fixes #2148 Fixes #1594 Fixes #2051 Fixes #3742 Fixes #4575 Fixes #4751
2021-04-09MAINT: Update copyright notice to 2021 (Part II)Robert
Apparently the first commit (59ae429972c16c377135bcccfee646b7df446933) did not include all files. Furthermore the used script tended to produce funny results in certain cases. This has been fixed and as a result thereof a few more changes were made in this second run.
2021-03-06BUILD(cmake): Always define _USE_MATH_DEFINESRobert Adam
This is needed in order for the <cmath> header to also define constants like M_PI. Instead of manually defining the macro every time before including <cmath>, the macro is now defined via cmake and thus always defined.
2021-03-06REFAC: Make sure all macros are #undef'd againRobert Adam
If they are not there is the potential of name clashes when performing a unity build. See: https://stackoverflow.com/questions/847974/the-benefits-disadvantages-of-unity-builds
2021-03-06REFAC(client): Remove global "g" macroRobert Adam
Defining a macro (global namespace) named "g" as a shortcut for accessing the Global struct never was a good idea. In order to avoid the problems this created (you must never name a variable "g" or include Global.h before a header that may have such a variable), the macro was removed and was instead replaced with a static function Global::get() that returns a reference to the Global struct. Just as with the old g macro, the existence of the respective pointer is not explicitly checked before dereferencing. It is assumed that everywhere where it is used, the Global struct has already been created.
2021-03-02MAINT: Update copyright notice to 2021Robert Adam
This was done by running scripts/updateLicenseHeaders.py and then manually editing the LICENSE file.
2020-09-11FORMAT: Run clang-format 10 on all C/CXX source-filesRobert
2020-07-09FEAT(manual-plugin): Show speaker's positionRobert Adam
With this change the positions of other speakers are also displayed in the UI of the ManualPlugin (next to your own position) as red dots. This allows for better understanding of the positional audio feature. It is also possible to specify a time for these dots to persist even if the corresponding speaker has stopped talking. In this time the respective dot will start to fade out until it gets removed completely. This does not show the names of the associated speakers in order to not clutter the UI too much. If this information is needed, the TalkingUI can be opened alongside the ManualPlugin to get an overview of who's currently talking.
2020-06-27REFAC(client): replace NULL and Q_NULLPTR with nullptrPopkornium18
This changes all occurances of NULL and Q_NULLPTR in the mumble source dir to nullptr. Additionally comparisons with NULL were changed to `if (pointer)` if it would not be confusing. (e.g. booleans as parameters ` setEnabled(pointer != nullptr)`)
2020-01-07Auto-update LICENSE.header in source filesDavide Beatrici
2019-12-27ManualPlugin: start at an azimuth of 180° in order to make left and right ↵Robert Adam
match the user's when facing the screen
2019-12-27ManualPlugin add default values for context and identityRobert Adam
This is not required for the current plugin framework, because it always adds the plugin's name at the beginning of the context. That will not be the case with the new plugin framework, because the context is entirely handled by the plugin, thus it can be empty.
2019-12-27ManualPlugin: change orientation of the azimuth slider to match the position ↵Robert Adam
indicator's
2019-12-27ManualPlugin: restyle position indicator so that it's bigger and displays ↵Robert Adam
the azimuth
2019-10-10Remove Qt 4 includesDavide Beatrici
2019-01-25Auto-update LICENSE.header in source filesDavide Beatrici
2018-01-02Auto-update LICENSE.header in source files.Mikkel Krautz
2017-11-29ManualPlugin.cpp: "MublePluginQt" -> "MumblePluginQt"davidebeatrici
2017-04-08Just use text colorAbex
2017-02-28ManualPlugin: re-enable unhinge button for Qt 5.Mikkel Krautz
Unhinging works OK now, after we've migrated the plugin to live inside Mumble. Fixes mumble-voip/mumble#2456
2017-01-08Update tree copyrights to 2017.Mikkel Krautz
2016-08-06ManualPlugin: remove unnecessary mumble_plugin.h preamble.Mikkel Krautz
2016-07-18ManualPlugin: fix macOS build.Mikkel Krautz
2016-07-17Rename the manual plugin's files in src/mumble to be ManualPlugin.{cpp,h,ui}.Mikkel Krautz