/* Copyright (C) 2005, Thorvald Natvig All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of the Mumble Developers nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "Message.h" #include Message::Message() { sPlayerId = 0; } Message::~Message() { } void Message::messageToNetwork(QByteArray &qbaOut) const { QDataStream qdsOut(&qbaOut, QIODevice::WriteOnly); qdsOut << static_cast(messageType()); qdsOut << static_cast(sPlayerId); saveStream(qdsOut); } Message *Message::networkToMessage(QByteArray &qbaIn) { QDataStream qdsIn(qbaIn); Message *mMsg = NULL; unsigned char iMessageType; unsigned char sPlayerId; qdsIn >> iMessageType; qdsIn >> sPlayerId; switch(iMessageType) { case Speex: mMsg = new MessageSpeex(); break; case ServerAuthenticate: mMsg = new MessageServerAuthenticate(); break; case ServerReject: mMsg = new MessageServerReject(); break; case ServerSync: mMsg = new MessageServerSync(); break; case ServerJoin: mMsg = new MessageServerJoin(); break; case ServerLeave: mMsg = new MessageServerLeave(); break; case PlayerMute: mMsg = new MessagePlayerMute(); break; case PlayerDeaf: mMsg = new MessagePlayerDeaf(); break; case PlayerSelfMuteDeaf: mMsg = new MessagePlayerSelfMuteDeaf(); break; case PlayerKick: mMsg = new MessagePlayerKick(); break; default: qWarning("Message: %d[%d] is unknown type", iMessageType, sPlayerId); } if (mMsg) { mMsg->sPlayerId=sPlayerId; mMsg->restoreStream(qdsIn); if (qdsIn.status() != QDataStream::Ok) { delete mMsg; mMsg = NULL; qWarning("Message: %d[%d] Corrput or short packet", iMessageType, sPlayerId); } else if (qdsIn.device()->bytesAvailable() != 0) { delete mMsg; mMsg = NULL; qWarning("Message: %d[%d] Long packet", iMessageType, sPlayerId); } else if (! mMsg->isValid()) { delete mMsg; mMsg = NULL; qWarning("Message: %d[%d] Failed to validate", iMessageType, sPlayerId); } } return mMsg; } bool Message::isValid() const { return true; } void Message::saveStream(QDataStream &) const { } void Message::restoreStream(QDataStream &) { } MessageServerAuthenticate::MessageServerAuthenticate() { iVersion = MESSAGE_STREAM_VERSION; } void MessageServerAuthenticate::saveStream(QDataStream &qdsOut) const{ qdsOut << iVersion; qdsOut << qsUsername; qdsOut << qsPassword; } void MessageServerAuthenticate::restoreStream(QDataStream &qdsIn) { qdsIn >> iVersion; qdsIn >> qsUsername; qdsIn >> qsPassword; } MessageServerReject::MessageServerReject() { qsReason = QString(); } void MessageServerReject::saveStream(QDataStream &qdsOut) const { qdsOut << qsReason; } void MessageServerReject::restoreStream(QDataStream &qdsIn) { qdsIn >> qsReason; } MessageServerJoin::MessageServerJoin() { qsPlayerName = QString(); } void MessageServerJoin::saveStream(QDataStream &qdsOut) const { qdsOut << qsPlayerName; } void MessageServerJoin::restoreStream(QDataStream &qdsIn) { qdsIn >> qsPlayerName; } MessageSpeex::MessageSpeex() { qbaSpeexPacket = QByteArray(); } void MessageSpeex::saveStream(QDataStream &qdsOut) const { qdsOut << iSeq; QBuffer *qbBuffer = static_cast(qdsOut.device()); qbBuffer->buffer().append(qbaSpeexPacket); } void MessageSpeex::restoreStream(QDataStream &qdsIn) { qdsIn >> iSeq; QBuffer *qbBuffer = static_cast(qdsIn.device()); qbaSpeexPacket = qbBuffer->buffer().right(qbBuffer->bytesAvailable()); qbBuffer->seek(qbBuffer->size()); } bool MessageSpeex::isValid() const { return ! qbaSpeexPacket.isEmpty(); } MessagePlayerMute::MessagePlayerMute() { bMute = false; } void MessagePlayerMute::saveStream(QDataStream &qdsOut) const { qdsOut << sVictim; qdsOut << bMute; } void MessagePlayerMute::restoreStream(QDataStream &qdsIn) { qdsIn >> sVictim; qdsIn >> bMute; } MessagePlayerDeaf::MessagePlayerDeaf() { bDeaf = false; } void MessagePlayerDeaf::saveStream(QDataStream &qdsOut) const { qdsOut << sVictim; qdsOut << bDeaf; } void MessagePlayerDeaf::restoreStream(QDataStream &qdsIn) { qdsIn >> sVictim; qdsIn >> bDeaf; } MessagePlayerKick::MessagePlayerKick() { qsReason = QString(); } void MessagePlayerKick::saveStream(QDataStream &qdsOut) const { qdsOut << sVictim; qdsOut << qsReason; } void MessagePlayerKick::restoreStream(QDataStream &qdsIn) { qdsIn >> sVictim; qdsIn >> qsReason; } MessagePlayerSelfMuteDeaf::MessagePlayerSelfMuteDeaf() { bMute = false; bDeaf = false; } void MessagePlayerSelfMuteDeaf::saveStream(QDataStream &qdsOut) const { qdsOut << bMute; qdsOut << bDeaf; } void MessagePlayerSelfMuteDeaf::restoreStream(QDataStream &qdsIn) { qdsIn >> bMute; qdsIn >> bDeaf; }