include (../compiler.pri) VERSION = 1.3.0 TARGET_EXT = .dll TEMPLATE = lib CONFIG -= qt CONFIG *= dll shared debug_and_release warn_on CONFIG -= embed_manifest_dll TARGET = mumble_ol RC_FILE = mumble_ol.rc SOURCES = lib.cpp d3d9.cpp dxgi.cpp d3d10.cpp d3d11.cpp ods.cpp opengl.cpp HardHook.cpp D11StateBlock.cpp HEADERS = lib.h ods.h HardHook.h overlay_blacklist.h D11StateBlock.h ../3rdparty/GL/glext.h EFFECTS = overlay.fx DIST = overlay.h overlay.fx HardHook.h FX11DIR = "../3rdparty/fx11-src" FX11DIR_BUILD = $$replace(FX11DIR,-src,-build) DEFINES -= UNICODE QMAKE_CXXFLAGS_RELEASE -= -MD QMAKE_CXXFLAGS_DEBUG -= -MDd QMAKE_CXXFLAGS_RELEASE *= -MT QMAKE_CXXFLAGS_DEBUG *= -MTd INCLUDEPATH *= "$$FX11DIR/inc" LIBS *= -ldxguid -luuid -lole32 -luser32 -ladvapi32 LIBS *= -ld3d9 -ld3d10 -ld3d11 -ld3dcompiler -ld3dx9 -ld3dx10 -ld3dx11 -ldxgi equals(QMAKE_TARGET.arch, x86_64) { DEFINES += USE_MINHOOK INCLUDEPATH *= ../3rdparty/minhook-src/include LIBS *= -lminhook } CONFIG(release, debug|release) { DESTDIR = ../release QMAKE_LIBDIR += ../release LIBS *= -l$$FX11DIR_BUILD/release/effects11 } CONFIG(debug, debug|release) { DESTDIR = ../debug QMAKE_LIBDIR += ../debug DEFINES *= DEBUG LIBS *= -l$$FX11DIR_BUILD/debug/effects11 } fxc.output = ${QMAKE_FILE_BASE}.hex fxc.commands = fxc /Tfx_4_0 /O3 /Fh${QMAKE_FILE_OUT} ${QMAKE_FILE_NAME} fxc.input = EFFECTS fxc.CONFIG *= no_link target_predeps QMAKE_EXTRA_COMPILERS *= fxc fxc11.output = ${QMAKE_FILE_BASE}11.hex fxc11.commands = fxc /Tfx_5_0 /O3 /Fh${QMAKE_FILE_OUT} ${QMAKE_FILE_NAME} fxc11.input = EFFECTS fxc11.CONFIG *= no_link target_predeps QMAKE_EXTRA_COMPILERS *= fxc11