# Copyright 2005-2020 The Mumble Developers. All rights reserved. # Use of this source code is governed by a BSD-style license # that can be found in the LICENSE file at the root of the # Mumble source tree or at . # Globally use "/debug" or "/release" as build directory, # if it's not a shadow build, otherwise use the shadowed directory. # # https://wiki.qt.io/QMake-top-level-srcdir-and-builddir # Since this file is in the "qmake" directory, # "$$PWD/.." is the top of the source tree. # # clean_path() is used to clean the path. TOP_SRCDIR = $$clean_path($$PWD/..) # In case clean_path() doesn't return anything. isEmpty(TOP_SRCDIR) { TOP_SRCDIR = $$PWD/.. } # shadowed() is used to retrieve the shadowed build path. TOP_BUILDDIR = $$shadowed($$TOP_SRCDIR) # In case shadowed() doesn't return anything. isEmpty(TOP_BUILDDIR) { TOP_BUILDDIR = $$TOP_SRCDIR } # If the build and source paths are equal, # it's not a shadow build. equals(TOP_BUILDDIR, $$TOP_SRCDIR) { CONFIG(debug, debug|release) { DESTDIR = $$TOP_BUILDDIR/debug } CONFIG(release, debug|release) { DESTDIR = $$TOP_BUILDDIR/release } } else { DESTDIR = $$TOP_BUILDDIR } OBJECTS_ROOT = $$DESTDIR/.obj MOC_ROOT = $$DESTDIR/.moc RCC_ROOT = $$DESTDIR/.qrc UI_ROOT = $$DESTDIR/.ui OBJECTS_DIR = $$OBJECTS_ROOT/$$TARGET MOC_DIR = $$MOC_ROOT/$$TARGET RCC_DIR = $$RCC_ROOT/$$TARGET UI_DIR = $$UI_ROOT/$$TARGET