// Copyright 2008-2021 The Mumble Developers. All rights reserved. // Use of this source code is governed by a BSD-style license // that can be found in the LICENSE file at the root of the // Mumble source tree or at . #ifndef MUMBLE_MURMUR_MURMURI_H_ #define MUMBLE_MURMUR_MURMURI_H_ #include namespace Murmur { class ServerI : virtual public Server { public: virtual void isRunning_async(const ::Murmur::AMD_Server_isRunningPtr &, const Ice::Current &); virtual void start_async(const ::Murmur::AMD_Server_startPtr &, const Ice::Current &); virtual void stop_async(const ::Murmur::AMD_Server_stopPtr &, const Ice::Current &); virtual void delete_async(const ::Murmur::AMD_Server_deletePtr &, const Ice::Current &); virtual void addCallback_async(const ::Murmur::AMD_Server_addCallbackPtr &, const ::Murmur::ServerCallbackPrx &, const ::Ice::Current &); virtual void removeCallback_async(const ::Murmur::AMD_Server_removeCallbackPtr &, const ::Murmur::ServerCallbackPrx &, const ::Ice::Current &); virtual void setAuthenticator_async(const ::Murmur::AMD_Server_setAuthenticatorPtr &, const ::Murmur::ServerAuthenticatorPrx &, const ::Ice::Current &); virtual void id_async(const ::Murmur::AMD_Server_idPtr &, const Ice::Current &); virtual void getConf_async(const ::Murmur::AMD_Server_getConfPtr &, const ::std::string &, const Ice::Current &); virtual void getAllConf_async(const ::Murmur::AMD_Server_getAllConfPtr &, const Ice::Current &); virtual void setConf_async(const ::Murmur::AMD_Server_setConfPtr &, const ::std::string &, const ::std::string &, const Ice::Current &); virtual void setSuperuserPassword_async(const ::Murmur::AMD_Server_setSuperuserPasswordPtr &, const ::std::string &, const Ice::Current &); virtual void getLog_async(const ::Murmur::AMD_Server_getLogPtr &, ::Ice::Int, ::Ice::Int, const Ice::Current &); virtual void getLogLen_async(const ::Murmur::AMD_Server_getLogLenPtr &, const Ice::Current &); virtual void getUsers_async(const ::Murmur::AMD_Server_getUsersPtr &, const Ice::Current &); virtual void getChannels_async(const ::Murmur::AMD_Server_getChannelsPtr &, const Ice::Current &); virtual void getTree_async(const ::Murmur::AMD_Server_getTreePtr &, const Ice::Current &); virtual void getCertificateList_async(const ::Murmur::AMD_Server_getCertificateListPtr &, ::Ice::Int, const ::Ice::Current &); virtual void getBans_async(const ::Murmur::AMD_Server_getBansPtr &, const Ice::Current &); virtual void setBans_async(const ::Murmur::AMD_Server_setBansPtr &, const ::Murmur::BanList &, const Ice::Current &); virtual void kickUser_async(const ::Murmur::AMD_Server_kickUserPtr &, ::Ice::Int, const ::std::string &, const Ice::Current &); virtual void sendMessage_async(const ::Murmur::AMD_Server_sendMessagePtr &, ::Ice::Int, const ::std::string &, const Ice::Current &); virtual void hasPermission_async(const ::Murmur::AMD_Server_hasPermissionPtr &, ::Ice::Int, ::Ice::Int, ::Ice::Int, const ::Ice::Current &); virtual void effectivePermissions_async(const ::Murmur::AMD_Server_effectivePermissionsPtr &, ::Ice::Int, ::Ice::Int, const ::Ice::Current &); virtual void addContextCallback_async(const ::Murmur::AMD_Server_addContextCallbackPtr &, ::Ice::Int, const ::std::string &, const ::std::string &, const ::Murmur::ServerContextCallbackPrx &, int, const ::Ice::Current &); virtual void removeContextCallback_async(const ::Murmur::AMD_Server_removeContextCallbackPtr &, const ::Murmur::ServerContextCallbackPrx &, const ::Ice::Current &); virtual void getState_async(const ::Murmur::AMD_Server_getStatePtr &, ::Ice::Int, const Ice::Current &); virtual void setState_async(const ::Murmur::AMD_Server_setStatePtr &, const ::Murmur::User &, const Ice::Current &); virtual void getChannelState_async(const ::Murmur::AMD_Server_getChannelStatePtr &, ::Ice::Int, const Ice::Current &); virtual void setChannelState_async(const ::Murmur::AMD_Server_setChannelStatePtr &, const ::Murmur::Channel &, const Ice::Current &); virtual void removeChannel_async(const ::Murmur::AMD_Server_removeChannelPtr &, ::Ice::Int, const Ice::Current &); virtual void addChannel_async(const ::Murmur::AMD_Server_addChannelPtr &, const ::std::string &, ::Ice::Int, const Ice::Current &); virtual void sendMessageChannel_async(const ::Murmur::AMD_Server_sendMessageChannelPtr &, ::Ice::Int, bool, const ::std::string &, const Ice::Current &); virtual void getACL_async(const ::Murmur::AMD_Server_getACLPtr &, ::Ice::Int, const Ice::Current &); virtual void setACL_async(const ::Murmur::AMD_Server_setACLPtr &, ::Ice::Int, const ::Murmur::ACLList &, const ::Murmur::GroupList &, bool, const Ice::Current &); virtual void removeUserFromGroup_async(const ::Murmur::AMD_Server_removeUserFromGroupPtr &, ::Ice::Int, ::Ice::Int, const ::std::string &, const ::Ice::Current &); virtual void addUserToGroup_async(const ::Murmur::AMD_Server_addUserToGroupPtr &, ::Ice::Int, ::Ice::Int, const ::std::string &, const ::Ice::Current &); virtual void redirectWhisperGroup_async(const ::Murmur::AMD_Server_redirectWhisperGroupPtr &, ::Ice::Int, const ::std::string &, const ::std::string &, const ::Ice::Current &); virtual void getUserNames_async(const ::Murmur::AMD_Server_getUserNamesPtr &, const ::Murmur::IdList &, const Ice::Current &); virtual void getUserIds_async(const ::Murmur::AMD_Server_getUserIdsPtr &, const ::Murmur::NameList &, const Ice::Current &); virtual void registerUser_async(const ::Murmur::AMD_Server_registerUserPtr &, const Murmur::UserInfoMap &, const Ice::Current &); virtual void unregisterUser_async(const ::Murmur::AMD_Server_unregisterUserPtr &, ::Ice::Int, const Ice::Current &); virtual void updateRegistration_async(const ::Murmur::AMD_Server_updateRegistrationPtr &, Ice::Int, const Murmur::UserInfoMap &, const Ice::Current &); virtual void getRegistration_async(const ::Murmur::AMD_Server_getRegistrationPtr &, ::Ice::Int, const Ice::Current &); virtual void getRegisteredUsers_async(const ::Murmur::AMD_Server_getRegisteredUsersPtr &, const ::std::string &, const Ice::Current &); virtual void verifyPassword_async(const ::Murmur::AMD_Server_verifyPasswordPtr &, const ::std::string &, const ::std::string &, const Ice::Current &); virtual void getTexture_async(const ::Murmur::AMD_Server_getTexturePtr &, ::Ice::Int, const Ice::Current &); virtual void setTexture_async(const ::Murmur::AMD_Server_setTexturePtr &, ::Ice::Int, const ::Murmur::Texture &, const Ice::Current &); virtual void getUptime_async(const ::Murmur::AMD_Server_getUptimePtr &, const Ice::Current &); virtual void updateCertificate_async(const ::Murmur::AMD_Server_updateCertificatePtr &, const std::string &, const std::string &, const std::string &, const Ice::Current &); virtual void startListening_async(const ::Murmur::AMD_Server_startListeningPtr &, ::Ice::Int, ::Ice::Int, const Ice::Current &); virtual void stopListening_async(const ::Murmur::AMD_Server_stopListeningPtr &, ::Ice::Int, ::Ice::Int, const Ice::Current &); virtual void isListening_async(const ::Murmur::AMD_Server_isListeningPtr &, ::Ice::Int, ::Ice::Int, const Ice::Current &); virtual void getListeningChannels_async(const ::Murmur::AMD_Server_getListeningChannelsPtr &, ::Ice::Int, const Ice::Current &); virtual void getListeningUsers_async(const ::Murmur::AMD_Server_getListeningUsersPtr &, ::Ice::Int, const Ice::Current &); virtual void sendWelcomeMessage_async(const ::Murmur::AMD_Server_sendWelcomeMessagePtr &, const ::Murmur::IdList &p1, const ::Ice::Current ¤t); virtual void ice_ping(const Ice::Current &) const; }; class MetaI : virtual public Meta { public: virtual void getSliceChecksums_async(const ::Murmur::AMD_Meta_getSliceChecksumsPtr &, const ::Ice::Current &); virtual void getServer_async(const ::Murmur::AMD_Meta_getServerPtr &, ::Ice::Int, const Ice::Current &); virtual void newServer_async(const ::Murmur::AMD_Meta_newServerPtr &, const Ice::Current &); virtual void getBootedServers_async(const ::Murmur::AMD_Meta_getBootedServersPtr &, const Ice::Current &); virtual void getAllServers_async(const ::Murmur::AMD_Meta_getAllServersPtr &, const Ice::Current &); virtual void getDefaultConf_async(const ::Murmur::AMD_Meta_getDefaultConfPtr &, const Ice::Current &); virtual void getVersion_async(const ::Murmur::AMD_Meta_getVersionPtr &, const Ice::Current &); virtual void addCallback_async(const ::Murmur::AMD_Meta_addCallbackPtr &, const ::Murmur::MetaCallbackPrx &, const ::Ice::Current & = ::Ice::Current()); virtual void removeCallback_async(const ::Murmur::AMD_Meta_removeCallbackPtr &, const ::Murmur::MetaCallbackPrx &, const ::Ice::Current & = ::Ice::Current()); virtual void getUptime_async(const ::Murmur::AMD_Meta_getUptimePtr &, const Ice::Current &); virtual void getSlice_async(const ::Murmur::AMD_Meta_getSlicePtr &, const Ice::Current &); }; } // namespace Murmur #endif