// Copyright 2005-2020 The Mumble Developers. All rights reserved. // Use of this source code is governed by a BSD-style license // that can be found in the LICENSE file at the root of the // Mumble source tree or at . #ifndef MUMBLE_MURMUR_MURMURI_H_ #define MUMBLE_MURMUR_MURMURI_H_ #include namespace Murmur { class ServerI : virtual public Server { public: virtual void isRunning_async(const ::Murmur::AMD_Server_isRunningPtr&, const Ice::Current&); virtual void start_async(const ::Murmur::AMD_Server_startPtr&, const Ice::Current&); virtual void stop_async(const ::Murmur::AMD_Server_stopPtr&, const Ice::Current&); virtual void delete_async(const ::Murmur::AMD_Server_deletePtr&, const Ice::Current&); virtual void addCallback_async(const ::Murmur::AMD_Server_addCallbackPtr&, const ::Murmur::ServerCallbackPrx&, const ::Ice::Current&); virtual void removeCallback_async(const ::Murmur::AMD_Server_removeCallbackPtr&, const ::Murmur::ServerCallbackPrx&, const ::Ice::Current&); virtual void setAuthenticator_async(const ::Murmur::AMD_Server_setAuthenticatorPtr&, const ::Murmur::ServerAuthenticatorPrx&, const ::Ice::Current&); virtual void id_async(const ::Murmur::AMD_Server_idPtr&, const Ice::Current&); virtual void getConf_async(const ::Murmur::AMD_Server_getConfPtr&, const ::std::string&, const Ice::Current&); virtual void getAllConf_async(const ::Murmur::AMD_Server_getAllConfPtr&, const Ice::Current&); virtual void setConf_async(const ::Murmur::AMD_Server_setConfPtr&, const ::std::string&, const ::std::string&, const Ice::Current&); virtual void setSuperuserPassword_async(const ::Murmur::AMD_Server_setSuperuserPasswordPtr&, const ::std::string&, const Ice::Current&); virtual void getLog_async(const ::Murmur::AMD_Server_getLogPtr&, ::Ice::Int, ::Ice::Int, const Ice::Current&); virtual void getLogLen_async(const ::Murmur::AMD_Server_getLogLenPtr&, const Ice::Current&); virtual void getUsers_async(const ::Murmur::AMD_Server_getUsersPtr&, const Ice::Current&); virtual void getChannels_async(const ::Murmur::AMD_Server_getChannelsPtr&, const Ice::Current&); virtual void getTree_async(const ::Murmur::AMD_Server_getTreePtr&, const Ice::Current&); virtual void getCertificateList_async(const ::Murmur::AMD_Server_getCertificateListPtr&, ::Ice::Int, const ::Ice::Current&); virtual void getBans_async(const ::Murmur::AMD_Server_getBansPtr&, const Ice::Current&); virtual void setBans_async(const ::Murmur::AMD_Server_setBansPtr&, const ::Murmur::BanList&, const Ice::Current&); virtual void kickUser_async(const ::Murmur::AMD_Server_kickUserPtr&, ::Ice::Int, const ::std::string&, const Ice::Current&); virtual void sendMessage_async(const ::Murmur::AMD_Server_sendMessagePtr&, ::Ice::Int, const ::std::string&, const Ice::Current&); virtual void hasPermission_async(const ::Murmur::AMD_Server_hasPermissionPtr&, ::Ice::Int, ::Ice::Int, ::Ice::Int, const ::Ice::Current&); virtual void effectivePermissions_async(const ::Murmur::AMD_Server_effectivePermissionsPtr&, ::Ice::Int, ::Ice::Int, const ::Ice::Current&); virtual void addContextCallback_async(const ::Murmur::AMD_Server_addContextCallbackPtr&, ::Ice::Int, const ::std::string&, const ::std::string&, const ::Murmur::ServerContextCallbackPrx&, int, const ::Ice::Current&); virtual void removeContextCallback_async(const ::Murmur::AMD_Server_removeContextCallbackPtr&, const ::Murmur::ServerContextCallbackPrx&, const ::Ice::Current&); virtual void getState_async(const ::Murmur::AMD_Server_getStatePtr&, ::Ice::Int, const Ice::Current&); virtual void setState_async(const ::Murmur::AMD_Server_setStatePtr&, const ::Murmur::User&, const Ice::Current&); virtual void getChannelState_async(const ::Murmur::AMD_Server_getChannelStatePtr&, ::Ice::Int, const Ice::Current&); virtual void setChannelState_async(const ::Murmur::AMD_Server_setChannelStatePtr&, const ::Murmur::Channel&, const Ice::Current&); virtual void removeChannel_async(const ::Murmur::AMD_Server_removeChannelPtr&, ::Ice::Int, const Ice::Current&); virtual void addChannel_async(const ::Murmur::AMD_Server_addChannelPtr&, const ::std::string&, ::Ice::Int, const Ice::Current&); virtual void sendMessageChannel_async(const ::Murmur::AMD_Server_sendMessageChannelPtr&, ::Ice::Int, bool, const ::std::string&, const Ice::Current&); virtual void getACL_async(const ::Murmur::AMD_Server_getACLPtr&, ::Ice::Int, const Ice::Current&); virtual void setACL_async(const ::Murmur::AMD_Server_setACLPtr&, ::Ice::Int, const ::Murmur::ACLList&, const ::Murmur::GroupList&, bool, const Ice::Current&); virtual void removeUserFromGroup_async(const ::Murmur::AMD_Server_removeUserFromGroupPtr&, ::Ice::Int, ::Ice::Int, const ::std::string&, const ::Ice::Current&); virtual void addUserToGroup_async(const ::Murmur::AMD_Server_addUserToGroupPtr&, ::Ice::Int, ::Ice::Int, const ::std::string&, const ::Ice::Current&); virtual void redirectWhisperGroup_async(const ::Murmur::AMD_Server_redirectWhisperGroupPtr&, ::Ice::Int, const ::std::string&, const ::std::string&, const ::Ice::Current&); virtual void getUserNames_async(const ::Murmur::AMD_Server_getUserNamesPtr&, const ::Murmur::IdList&, const Ice::Current&); virtual void getUserIds_async(const ::Murmur::AMD_Server_getUserIdsPtr&, const ::Murmur::NameList&, const Ice::Current&); virtual void registerUser_async(const ::Murmur::AMD_Server_registerUserPtr&, const Murmur::UserInfoMap&, const Ice::Current&); virtual void unregisterUser_async(const ::Murmur::AMD_Server_unregisterUserPtr&, ::Ice::Int, const Ice::Current&); virtual void updateRegistration_async(const ::Murmur::AMD_Server_updateRegistrationPtr&, Ice::Int, const Murmur::UserInfoMap&, const Ice::Current&); virtual void getRegistration_async(const ::Murmur::AMD_Server_getRegistrationPtr&, ::Ice::Int, const Ice::Current&); virtual void getRegisteredUsers_async(const ::Murmur::AMD_Server_getRegisteredUsersPtr&, const ::std::string&, const Ice::Current&); virtual void verifyPassword_async(const ::Murmur::AMD_Server_verifyPasswordPtr&, const ::std::string&, const ::std::string&, const Ice::Current&); virtual void getTexture_async(const ::Murmur::AMD_Server_getTexturePtr&, ::Ice::Int, const Ice::Current&); virtual void setTexture_async(const ::Murmur::AMD_Server_setTexturePtr&, ::Ice::Int, const ::Murmur::Texture&, const Ice::Current&); virtual void getUptime_async(const ::Murmur::AMD_Server_getUptimePtr&, const Ice::Current&); virtual void updateCertificate_async(const ::Murmur::AMD_Server_updateCertificatePtr&, const std::string&, const std::string&, const std::string&, const Ice::Current&); virtual void startListening_async(const ::Murmur::AMD_Server_startListeningPtr&, ::Ice::Int, ::Ice::Int, const Ice::Current&); virtual void stopListening_async(const ::Murmur::AMD_Server_stopListeningPtr&, ::Ice::Int, ::Ice::Int, const Ice::Current&); virtual void isListening_async(const ::Murmur::AMD_Server_isListeningPtr&, ::Ice::Int, ::Ice::Int, const Ice::Current&); virtual void getListeningChannels_async(const ::Murmur::AMD_Server_getListeningChannelsPtr&, ::Ice::Int, const Ice::Current&); virtual void getListeningUsers_async(const ::Murmur::AMD_Server_getListeningUsersPtr&, ::Ice::Int, const Ice::Current&); virtual void ice_ping(const Ice::Current&) const; }; class MetaI : virtual public Meta { public: virtual void getSliceChecksums_async(const ::Murmur::AMD_Meta_getSliceChecksumsPtr&, const ::Ice::Current&); virtual void getServer_async(const ::Murmur::AMD_Meta_getServerPtr&, ::Ice::Int, const Ice::Current&); virtual void newServer_async(const ::Murmur::AMD_Meta_newServerPtr&, const Ice::Current&); virtual void getBootedServers_async(const ::Murmur::AMD_Meta_getBootedServersPtr&, const Ice::Current&); virtual void getAllServers_async(const ::Murmur::AMD_Meta_getAllServersPtr&, const Ice::Current&); virtual void getDefaultConf_async(const ::Murmur::AMD_Meta_getDefaultConfPtr&, const Ice::Current&); virtual void getVersion_async(const ::Murmur::AMD_Meta_getVersionPtr&, const Ice::Current&); virtual void addCallback_async(const ::Murmur::AMD_Meta_addCallbackPtr&, const ::Murmur::MetaCallbackPrx&, const ::Ice::Current& = ::Ice::Current()); virtual void removeCallback_async(const ::Murmur::AMD_Meta_removeCallbackPtr&, const ::Murmur::MetaCallbackPrx&, const ::Ice::Current& = ::Ice::Current()); virtual void getUptime_async(const ::Murmur::AMD_Meta_getUptimePtr&, const Ice::Current&); virtual void getSlice_async(const ::Murmur::AMD_Meta_getSlicePtr&, const Ice::Current&); }; } #endif