/* * Copyright (C) by Jocelyn Turcotte * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. */ #include "socketapisocket_mac.h" #import @protocol ChannelProtocol - (void)sendMessage:(NSData*)msg; @end @protocol RemoteEndProtocol - (void)registerTransmitter:(id)tx; @end @interface LocalEnd : NSObject @property SocketApiSocketPrivate *wrapper; - (instancetype)initWithWrapper:(SocketApiSocketPrivate *)wrapper; @end @interface Server : NSObject @property SocketApiServerPrivate *wrapper; - (instancetype)initWithWrapper:(SocketApiServerPrivate *)wrapper; - (void)registerClient:(NSDistantObject *)remoteEnd; @end class SocketApiSocketPrivate { public: SocketApiSocket *q_ptr; SocketApiSocketPrivate(NSDistantObject *remoteEnd); ~SocketApiSocketPrivate(); NSDistantObject *remoteEnd; LocalEnd *localEnd; QByteArray inBuffer; }; class SocketApiServerPrivate { public: SocketApiServer *q_ptr; SocketApiServerPrivate(); ~SocketApiServerPrivate(); QList pendingConnections; NSConnection *connection; Server *server; }; @implementation LocalEnd - (instancetype)initWithWrapper:(SocketApiSocketPrivate *)wrapper { self = [super init]; self->_wrapper = wrapper; return self; } - (void)sendMessage:(NSData*)msg { if (_wrapper) { _wrapper->inBuffer += QByteArray::fromRawNSData(msg); emit _wrapper->q_ptr->readyRead(); } } - (void)connectionDidDie:(NSNotification*)notification { #pragma unused(notification) if (_wrapper) emit _wrapper->q_ptr->disconnected(); } @end @implementation Server - (instancetype)initWithWrapper:(SocketApiServerPrivate *)wrapper { self = [super init]; self->_wrapper = wrapper; return self; } - (void)registerClient:(NSDistantObject *)remoteEnd { // This saves a few mach messages that would otherwise be needed to query the interface [remoteEnd setProtocolForProxy:@protocol(RemoteEndProtocol)]; SocketApiServer *server = _wrapper->q_ptr; SocketApiSocketPrivate *socketPrivate = new SocketApiSocketPrivate(remoteEnd); SocketApiSocket *socket = new SocketApiSocket(server, socketPrivate); _wrapper->pendingConnections.append(socket); emit server->newConnection(); [remoteEnd registerTransmitter:socketPrivate->localEnd]; } @end SocketApiSocket::SocketApiSocket(QObject *parent, SocketApiSocketPrivate *p) : QIODevice(parent) , d_ptr(p) { Q_D(SocketApiSocket); d->q_ptr = this; open(ReadWrite); } SocketApiSocket::~SocketApiSocket() { } qint64 SocketApiSocket::readData(char *data, qint64 maxlen) { Q_D(SocketApiSocket); qint64 len = std::min(maxlen, static_cast(d->inBuffer.size())); memcpy(data, d->inBuffer.constData(), len); d->inBuffer.remove(0, len); return len; } qint64 SocketApiSocket::writeData(const char *data, qint64 len) { @try { Q_D(SocketApiSocket); // FIXME: The NSConnection will make this block unless the function is marked as "oneway" // in the protocol. This isn't async and reduces our performances but this currectly avoids // a Mach queue deadlock during requests bursts of the legacy OwnCloudFinder extension. // Since FinderSync already runs in a separate process, blocking isn't too critical. [d->remoteEnd sendMessage:[NSData dataWithBytesNoCopy:const_cast(data) length:len freeWhenDone:NO]]; return len; } @catch(NSException* e) { // connectionDidDie can be notified too late, also interpret any sending exception as a disconnection. emit disconnected(); return -1; } } qint64 SocketApiSocket::bytesAvailable() const { Q_D(const SocketApiSocket); return d->inBuffer.size() + QIODevice::bytesAvailable(); } bool SocketApiSocket::canReadLine() const { Q_D(const SocketApiSocket); return d->inBuffer.indexOf('\n', int(pos())) != -1 || QIODevice::canReadLine(); } SocketApiSocketPrivate::SocketApiSocketPrivate(NSDistantObject *remoteEnd) : remoteEnd(remoteEnd) , localEnd([[LocalEnd alloc] initWithWrapper:this]) { [remoteEnd retain]; // (Ab)use our objective-c object just to catch the notification [[NSNotificationCenter defaultCenter] addObserver:localEnd selector:@selector(connectionDidDie:) name:NSConnectionDidDieNotification object:[remoteEnd connectionForProxy]]; } SocketApiSocketPrivate::~SocketApiSocketPrivate() { [remoteEnd release]; // The DO vended localEnd might still be referenced by the connection localEnd.wrapper = nil; [localEnd release]; } SocketApiServer::SocketApiServer() : d_ptr(new SocketApiServerPrivate) { Q_D(SocketApiServer); d->q_ptr = this; } SocketApiServer::~SocketApiServer() { } void SocketApiServer::close() { // Assume we'll be destroyed right after } bool SocketApiServer::listen(const QString &name) { Q_D(SocketApiServer); // Set the name of the root object return [d->connection registerName:name.toNSString()]; } SocketApiSocket *SocketApiServer::nextPendingConnection() { Q_D(SocketApiServer); return d->pendingConnections.takeFirst(); } SocketApiServerPrivate::SocketApiServerPrivate() { // Create the connection and server object to vend over Disributed Objects connection = [[NSConnection alloc] init]; server = [[Server alloc] initWithWrapper:this]; [connection setRootObject:server]; } SocketApiServerPrivate::~SocketApiServerPrivate() { [connection release]; server.wrapper = nil; [server release]; }