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<?php

declare(strict_types=1);

/**
 * @copyright Copyright (c) 2020, Georg Ehrke
 *
 * @author Georg Ehrke <oc.list@georgehrke.com>
 * @author Joas Schilling <coding@schilljs.com>
 *
 * @license GNU AGPL version 3 or any later version
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 *
 */
namespace OC;

use OCP\IDBConnection;
use OCP\IEmojiHelper;

class EmojiHelper implements IEmojiHelper {
	private IDBConnection $db;

	public function __construct(IDBConnection $db) {
		$this->db = $db;
	}

	public function doesPlatformSupportEmoji(): bool {
		return $this->db->supports4ByteText() &&
			\class_exists(\IntlBreakIterator::class);
	}

	public function isValidSingleEmoji(string $emoji): bool {
		$intlBreakIterator = \IntlBreakIterator::createCharacterInstance();
		$intlBreakIterator->setText($emoji);

		$characterCount = 0;
		while ($intlBreakIterator->next() !== \IntlBreakIterator::DONE) {
			$characterCount++;
		}

		if ($characterCount !== 1) {
			return false;
		}

		$codePointIterator = \IntlBreakIterator::createCodePointInstance();
		$codePointIterator->setText($emoji);

		foreach ($codePointIterator->getPartsIterator() as $codePoint) {
			$codePointType = \IntlChar::charType($codePoint);

			// Unicode chars need 2 or more chars
			// The characterCount before this loop already validate if is a single emoji
			// This condition is to don't continue if non emoji chars
			if (strlen($emoji) >= 2) {
				// If the current code-point is an emoji or a modifier (like a skin-tone)
				// just continue and check the next character
				if ($codePointType === \IntlChar::CHAR_CATEGORY_MODIFIER_SYMBOL ||
					$codePointType === \IntlChar::CHAR_CATEGORY_MODIFIER_LETTER ||
					$codePointType === \IntlChar::CHAR_CATEGORY_OTHER_SYMBOL ||
					$codePointType === \IntlChar::CHAR_CATEGORY_FORMAT_CHAR ||          // i.e. 🏴󠁧󠁢󠁥󠁮󠁧󠁿 🏴󠁧󠁢󠁳󠁣󠁴󠁿
					$codePointType === \IntlChar::CHAR_CATEGORY_OTHER_PUNCTUATION ||    // i.e. ‼️ ⁉️ #⃣
					$codePointType === \IntlChar::CHAR_CATEGORY_LOWERCASE_LETTER ||     // i.e. ℹ️
					$codePointType === \IntlChar::CHAR_CATEGORY_MATH_SYMBOL ||          // i.e. ↔️ ◻️ ⤴️ ⤵️
					$codePointType === \IntlChar::CHAR_CATEGORY_ENCLOSING_MARK ||       // i.e. 0⃣..9⃣
					$codePointType === \IntlChar::CHAR_CATEGORY_DECIMAL_DIGIT_NUMBER || // i.e. 0⃣..9⃣
					$codePointType === \IntlChar::CHAR_CATEGORY_DASH_PUNCTUATION ||     // i.e. 〰️
					$codePointType === \IntlChar::CHAR_CATEGORY_GENERAL_OTHER_TYPES
				) {
					continue;
				}
			}

			// If it's neither a modifier nor an emoji, we only allow
			// a zero-width-joiner or a variation selector 16
			$codePointValue = \IntlChar::ord($codePoint);
			if ($codePointValue === 8205 || $codePointValue === 65039) {
				continue;
			}

			return false;
		}

		return true;
	}
}